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	(int) -> static_cast<int>
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		| @@ -718,7 +718,7 @@ void CGameState::init(StartInfo * si, bool allowSavingRandomMap) | ||||
| 		initCampaign(); | ||||
| 		break; | ||||
| 	default: | ||||
| 		logGlobal->error("Wrong mode: %d", (int)scenarioOps->mode); | ||||
| 		logGlobal->error("Wrong mode: %d", static_cast<int>(scenarioOps->mode)); | ||||
| 		return; | ||||
| 	} | ||||
| 	VLC->arth->initAllowedArtifactsList(map->allowedArtifact); | ||||
|   | ||||
| @@ -634,22 +634,23 @@ void CModHandler::loadConfigFromFile (std::string name) | ||||
| 	settings.MAX_BUILDING_PER_TURN = hardcodedFeatures["MAX_BUILDING_PER_TURN"].Integer(); | ||||
| 	logGlobal->debug("\tMAX_BUILDING_PER_TURN\t%d", settings.MAX_BUILDING_PER_TURN); | ||||
| 	settings.DWELLINGS_ACCUMULATE_CREATURES = hardcodedFeatures["DWELLINGS_ACCUMULATE_CREATURES"].Bool(); | ||||
| 	logGlobal->debug("\tDWELLINGS_ACCUMULATE_CREATURES\t%d", (int)settings.DWELLINGS_ACCUMULATE_CREATURES); | ||||
| 	logGlobal->debug("\tDWELLINGS_ACCUMULATE_CREATURES\t%d", static_cast<int>(settings.DWELLINGS_ACCUMULATE_CREATURES)); | ||||
| 	settings.ALL_CREATURES_GET_DOUBLE_MONTHS = hardcodedFeatures["ALL_CREATURES_GET_DOUBLE_MONTHS"].Bool(); | ||||
| 	logGlobal->debug("\tALL_CREATURES_GET_DOUBLE_MONTHS\t%d", (int)settings.ALL_CREATURES_GET_DOUBLE_MONTHS); | ||||
| 	logGlobal->debug("\tALL_CREATURES_GET_DOUBLE_MONTHS\t%d", static_cast<int>(settings.ALL_CREATURES_GET_DOUBLE_MONTHS)); | ||||
| 	settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS = hardcodedFeatures["WINNING_HERO_WITH_NO_TROOPS_RETREATS"].Bool(); | ||||
| 	logGlobal->debug("\tWINNING_HERO_WITH_NO_TROOPS_RETREATS\t%d", (int)settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS); | ||||
| 	logGlobal->debug("\tWINNING_HERO_WITH_NO_TROOPS_RETREATS\t%d", static_cast<int>(settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS)); | ||||
| 	settings.BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE = hardcodedFeatures["BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE"].Bool(); | ||||
| 	logGlobal->debug("\tBLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE\t%d", (int)settings.BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE); | ||||
| 	logGlobal->debug("\tBLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE\t%d", static_cast<int>(settings.BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE)); | ||||
|  | ||||
| 	const JsonNode & gameModules = settings.data["modules"]; | ||||
| 	modules.STACK_EXP = gameModules["STACK_EXPERIENCE"].Bool(); | ||||
| 	logGlobal->debug("\tSTACK_EXP\t%d", (int)modules.STACK_EXP); | ||||
| 	logGlobal->debug("\tSTACK_EXP\t%d", static_cast<int>(modules.STACK_EXP)); | ||||
| 	modules.STACK_ARTIFACT = gameModules["STACK_ARTIFACTS"].Bool(); | ||||
| 	logGlobal->debug("\tSTACK_ARTIFACT\t%d", (int)modules.STACK_ARTIFACT); | ||||
| 	logGlobal->debug("\tSTACK_ARTIFACT\t%d", static_cast<int>(modules.STACK_ARTIFACT)); | ||||
| 	modules.COMMANDERS = gameModules["COMMANDERS"].Bool(); | ||||
| 	logGlobal->debug("\tCOMMANDERS\t%d", (int)modules.COMMANDERS); | ||||
| 	logGlobal->debug("\tCOMMANDERS\t%d", static_cast<int>(modules.COMMANDERS)); | ||||
| 	modules.MITHRIL = gameModules["MITHRIL"].Bool(); | ||||
| 	logGlobal->debug("\tMITHRIL\t%d", (int)modules.MITHRIL); | ||||
| 	logGlobal->debug("\tMITHRIL\t%d", static_cast<int>(modules.MITHRIL)); | ||||
| } | ||||
|  | ||||
| // currentList is passed by value to get current list of depending mods | ||||
|   | ||||
| @@ -218,7 +218,7 @@ SpellID CBattleInfoCallback::battleGetRandomStackSpell(CRandomGenerator & rand, | ||||
| 		return getRandomCastedSpell(rand, stack); //caster | ||||
| 		break; | ||||
| 	default: | ||||
| 		logGlobal->error("Incorrect mode of battleGetRandomSpell (%d)", (int)mode); | ||||
| 		logGlobal->error("Incorrect mode of battleGetRandomSpell (%d)", static_cast<int>(mode)); | ||||
| 		return SpellID::NONE; | ||||
| 	} | ||||
| } | ||||
|   | ||||
| @@ -205,7 +205,7 @@ const CArmedInstance * CBattleInfoEssentials::battleGetArmyObject(ui8 side) cons | ||||
| 	} | ||||
| 	if(!battleDoWeKnowAbout(side)) | ||||
| 	{ | ||||
| 		logGlobal->error("FIXME: %s access check ", __FUNCTION__); | ||||
| 		logGlobal->error("FIXME: %s access check!", __FUNCTION__); | ||||
| 		return nullptr; | ||||
| 	} | ||||
| 	return getBattle()->sides[side].armyObject; | ||||
| @@ -216,7 +216,7 @@ InfoAboutHero CBattleInfoEssentials::battleGetHeroInfo(ui8 side) const | ||||
| 	auto hero = getBattle()->sides[side].hero; | ||||
| 	if(!hero) | ||||
| 	{ | ||||
| 		logGlobal->warn("%s: side %d does not have hero!", __FUNCTION__, (int)side); | ||||
| 		logGlobal->warn("%s: side %d does not have hero!", __FUNCTION__, static_cast<int>(side)); | ||||
| 		return InfoAboutHero(); | ||||
| 	} | ||||
| 	InfoAboutHero::EInfoLevel infoLevel = battleDoWeKnowAbout(side) ? InfoAboutHero::EInfoLevel::DETAILED : InfoAboutHero::EInfoLevel::BASIC; | ||||
|   | ||||
| @@ -64,7 +64,7 @@ CZipOutputStream::~CZipOutputStream() | ||||
| { | ||||
| 	int status = zipCloseFileInZip(handle); | ||||
| 	if (status != ZIP_OK) | ||||
| 		logGlobal->error("CZipOutputStream: stream finalize failed: %d", (int)status); | ||||
| 		logGlobal->error("CZipOutputStream: stream finalize failed: %d", static_cast<int>(status)); | ||||
| 	owner->activeStream = nullptr; | ||||
| } | ||||
|  | ||||
| @@ -104,7 +104,7 @@ CZipSaver::~CZipSaver() | ||||
| 	{ | ||||
| 		int status = zipClose(handle, nullptr); | ||||
| 		if (status != ZIP_OK) | ||||
| 			logGlobal->error("CZipSaver: archive finalize failed: %d", (int)status); | ||||
| 			logGlobal->error("CZipSaver: archive finalize failed: %d", static_cast<int>(status)); | ||||
| 	} | ||||
|  | ||||
| } | ||||
|   | ||||
| @@ -170,7 +170,7 @@ void CGHeroInstance::setSecSkillLevel(SecondarySkill which, int val, bool abs) | ||||
|  | ||||
| 				if(elem.second > 3) //workaround to avoid crashes when same sec skill is given more than once | ||||
| 				{ | ||||
| 					logGlobal->warn("Skill %d increased over limit! Decreasing to Expert.", (int)which.toEnum()); | ||||
| 					logGlobal->warn("Skill %d increased over limit! Decreasing to Expert.", static_cast<int>(which.toEnum())); | ||||
| 					elem.second = 3; | ||||
| 				} | ||||
| 				updateSkill(which, elem.second); //when we know final value | ||||
|   | ||||
| @@ -1727,7 +1727,7 @@ void CGScholar::onHeroVisit( const CGHeroInstance * h ) const | ||||
| 		} | ||||
| 		break; | ||||
| 	default: | ||||
| 		logGlobal->error("Error: wrong bonus type (%d) for Scholar!\n", (int)type); | ||||
| 		logGlobal->error("Error: wrong bonus type (%d) for Scholar!\n", static_cast<int>(type)); | ||||
| 		return; | ||||
| 	} | ||||
|  | ||||
|   | ||||
| @@ -219,7 +219,8 @@ const std::map<std::string, CRmgTemplate *> & CMapGenOptions::getAvailableTempla | ||||
| void CMapGenOptions::finalize(CRandomGenerator & rand) | ||||
| { | ||||
| 	logGlobal->info("RMG settings: players %d, teams %d, computer players %d, computer teams %d, water %d, monsters %d", | ||||
| 		(int)getPlayerCount(), (int)getTeamCount(), (int)getCompOnlyPlayerCount(), (int)getCompOnlyTeamCount(), (int)getWaterContent(), (int)getMonsterStrength()); | ||||
| 		static_cast<int>(getPlayerCount()), static_cast<int>(getTeamCount()), static_cast<int>(getCompOnlyPlayerCount()), | ||||
| 		static_cast<int>(getCompOnlyTeamCount()), static_cast<int>(getWaterContent()), static_cast<int>(getMonsterStrength())); | ||||
|  | ||||
| 	if(!mapTemplate) | ||||
| 	{ | ||||
|   | ||||
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