1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00

* windows video player uses the new FS

* don't crash on missing sounds
This commit is contained in:
Michał W. Urbańczyk 2012-08-09 07:40:47 +00:00
parent 94cfc99d7b
commit 08bcfd1285
2 changed files with 39 additions and 35 deletions

View File

@ -134,24 +134,24 @@ Mix_Chunk *CSoundHandler::GetSoundChunk(soundBase::soundID soundID)
boost::bimap<soundBase::soundID, std::string>::left_iterator it;
it = sounds.left.find(soundID);
if (it == sounds.left.end())
return NULL;
return nullptr;
// Load and insert
auto data = CResourceHandler::get()->loadData(ResourceID(std::string("SOUNDS/") + it->second, EResType::SOUND));
SDL_RWops *ops = SDL_RWFromMem(data.first.release(), data.second);
Mix_Chunk *chunk;
chunk = Mix_LoadWAV_RW(ops, 1); // will free ops
if (!chunk)
try
{
tlog1 << "Unable to mix sound" << it->second << "(" << Mix_GetError() << ")" << std::endl;
return NULL;
auto data = CResourceHandler::get()->loadData(ResourceID(std::string("SOUNDS/") + it->second, EResType::SOUND));
SDL_RWops *ops = SDL_RWFromMem(data.first.release(), data.second);
Mix_Chunk *chunk;
chunk = Mix_LoadWAV_RW(ops, 1); // will free ops
soundChunks.insert(std::pair<soundBase::soundID, Mix_Chunk *>(soundID, chunk));
return chunk;
}
catch(std::exception &e)
{
tlog3 << "Cannot get sound " << soundID << " chunk: " << e.what() << "\n";
return nullptr;
}
soundChunks.insert(std::pair<soundBase::soundID, Mix_Chunk *>(soundID, chunk));
return chunk;
}
// Get a soundID given a filename

View File

@ -43,7 +43,7 @@ void checkForError(bool throwing = true)
LocalFree( pTemp );
pTemp = NULL;
if(throwing)
throw msg;
throw std::runtime_error(msg);
}
void blitBuffer(char *buffer, int x, int y, int w, int h, SDL_Surface *dst)
@ -161,8 +161,8 @@ bool CBIKHandler::open(std::string name)
checkErrorAndClean:
CloseHandle(hBinkFile);
hBinkFile = NULL;
checkForError(false);
return false;
checkForError();
throw std::runtime_error("BIK failed opening video!");
}
void CBIKHandler::show( int x, int y, SDL_Surface *dst, bool update )
@ -302,8 +302,8 @@ bool CSmackPlayer::open( std::string name )
if (!data)
{
tlog1 << "Smack cannot open " << name << std::endl;
checkForError(false);
return false;
checkForError();
throw std::runtime_error("SMACK failed opening video");
}
buffer = new char[data->width*data->height*2];
@ -395,9 +395,6 @@ void CSmackPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
CVideoPlayer::CVideoPlayer()
{
vidh.add_file(std::string(GameConstants::DATA_DIR + "/Data/VIDEO.VID"));
vidh.add_file(std::string(GameConstants::DATA_DIR + "/Data/H3ab_ahd.vid"));
current = NULL;
}
@ -415,24 +412,31 @@ bool CVideoPlayer::open(std::string name)
fname = name;
first = true;
//extract video from video.vid so we can play it
bool opened = false;
vidh.extract(name, name);
if (boost::filesystem::exists(name))
opened = current->open(name);
else // couldn't load video then load from ab resource file
try
{
vidh.extract(name, name);
if (boost::filesystem::exists(name))
opened = current->open(name);
// Extract video from video.vid so we can play it.
// We can handle only videos in form of single file, no archive support yet.
{
auto myVideo = CResourceHandler::get()->load(ResourceID("VIDEO/" + name, EResType::VIDEO));
unique_ptr<char[]> data = unique_ptr<char[]>(new char[myVideo->getSize()]);
myVideo->read((ui8*)data.get(), myVideo->getSize());
std::ofstream out(name, std::ofstream::binary);
out.exceptions(std::ifstream::failbit | std::ifstream::badbit);
out.write(data.get(), myVideo->getSize());
}
current->open(name);
return true;
}
if(!opened) // check if video could be loaded
catch(std::exception &e)
{
current = NULL;
tlog3 << "Failed to open video file " << name << std::endl;
current = nullptr;
tlog3 << "Failed to open video file " << name << ": " << e.what() << std::endl;
}
return opened;
return false;
}
void CVideoPlayer::close()