mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-23 22:37:55 +02:00
New pack - BattleEffectTrigger for various one-shot effects with animation
This commit is contained in:
@@ -126,6 +126,7 @@ public:
|
||||
virtual void battleNewRoundFirst(int round);
|
||||
virtual void actionFinished(const BattleAction *action);
|
||||
virtual void battleStacksEffectsSet(const SetStackEffect & sse);
|
||||
//virtual void battleTriggerEffect(const BattleTriggerEffect & bte);
|
||||
virtual void battleStacksRemoved(const BattleStacksRemoved & bsr);
|
||||
virtual void battleObstaclesRemoved(const std::set<si32> & removedObstacles);
|
||||
virtual void battleNewStackAppeared(const CStack * stack);
|
||||
|
||||
Reference in New Issue
Block a user