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MSVS project update.
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@ -130,7 +130,12 @@
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="AttackPossibility.cpp" />
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<ClCompile Include="common.cpp" />
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<ClCompile Include="EnemyInfo.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="PotentialTargets.cpp" />
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<ClCompile Include="StackWithBonuses.cpp" />
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<ClCompile Include="StdInc.cpp">
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<ClCompile Include="StdInc.cpp">
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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@ -140,11 +145,18 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|x64'">Create</PrecompiledHeader>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="BattleAI.cpp" />
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<ClCompile Include="BattleAI.cpp" />
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<ClCompile Include="ThreatMap.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="AttackPossibility.h" />
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<ClInclude Include="common.h" />
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<ClInclude Include="EnemyInfo.h" />
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<ClInclude Include="PotentialTargets.h" />
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<ClInclude Include="StackWithBonuses.h" />
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<ClInclude Include="StdInc.h" />
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<ClInclude Include="StdInc.h" />
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<ClInclude Include="BattleAI.h" />
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<ClInclude Include="BattleAI.h" />
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<ClInclude Include="..\..\Global.h" />
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<ClInclude Include="..\..\Global.h" />
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<ClInclude Include="ThreatMap.h" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<ImportGroup Label="ExtensionTargets">
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@ -1,3 +1,5 @@
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#include "StdInc.h"
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/*
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/*
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* ThreatMap.cpp, part of VCMI engine
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* ThreatMap.cpp, part of VCMI engine
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*
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*
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3
AUTHORS
3
AUTHORS
@ -57,6 +57,3 @@ Arseniy Shestakov aka SXX, <me@arseniyshestakov.com>
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Vadim Markovtsev, <gmarkhor@gmail.com>
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Vadim Markovtsev, <gmarkhor@gmail.com>
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* resolving problems with macOS, bug fixes
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* resolving problems with macOS, bug fixes
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Michał Kalinowski, <feniks_fire@o2.pl>
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* refactoring code
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