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- Implemented "mapObject" entry for hero classes

- Updated schemas
- Some bugfixing
This commit is contained in:
Ivan Savenko
2014-06-16 19:27:26 +03:00
parent 89b89ff85d
commit 09d595e385
15 changed files with 125 additions and 164 deletions

View File

@ -105,7 +105,7 @@ void readTextFile(Container & objects, std::string path)
std::vector<JsonNode> CObjectClassesHandler::loadLegacyData(size_t dataSize)
{
readTextFile(legacyTemplates, "Data/Objects.txt");
readTextFile(legacyTemplates, "Data/Heroes.txt");
//readTextFile(legacyTemplates, "Data/Heroes.txt");
std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
assert(dataSize == 256);
@ -161,7 +161,7 @@ CObjectClassesHandler::ObjectContainter * CObjectClassesHandler::loadFromJson(co
auto obj = new ObjectContainter();
obj->name = json["name"].String();
obj->handlerName = json["handler"].String();
obj->base = json["base"]; // FIXME: when this data will be actually merged?
obj->base = json["base"];
obj->id = selectNextID(json["index"], objects, 256);
for (auto entry : json["types"].Struct())
{