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Upgrade msvc to include enet and qt translator (#1436)
- Updated MSVC prebuilt package - Fixed build warnings
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@ -1,10 +1,10 @@
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curl -LfsS -o "vcpkg-export-${VCMI_BUILD_PLATFORM}-windows-v140.7z" \
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"https://github.com/vcmi/vcmi-deps-windows/releases/download/v1.5/vcpkg-export-${VCMI_BUILD_PLATFORM}-windows-v140.7z"
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7z x "vcpkg-export-${VCMI_BUILD_PLATFORM}-windows-v140.7z"
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curl -LfsS -o "vcpkg-export-${VCMI_BUILD_PLATFORM}-windows-v143.7z" \
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"https://github.com/vcmi/vcmi-deps-windows/releases/download/v1.6/vcpkg-export-${VCMI_BUILD_PLATFORM}-windows-v143.7z"
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7z x "vcpkg-export-${VCMI_BUILD_PLATFORM}-windows-v143.7z"
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rm -r -f vcpkg/installed/${VCMI_BUILD_PLATFORM}-windows/debug
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mkdir -p vcpkg/installed/${VCMI_BUILD_PLATFORM}-windows/debug/bin
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cp vcpkg/installed/${VCMI_BUILD_PLATFORM}-windows/bin/* vcpkg/installed/${VCMI_BUILD_PLATFORM}-windows/debug/bin
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#rm -r -f vcpkg/installed/${VCMI_BUILD_PLATFORM}-windows/debug
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#mkdir -p vcpkg/installed/${VCMI_BUILD_PLATFORM}-windows/debug/bin
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#cp vcpkg/installed/${VCMI_BUILD_PLATFORM}-windows/bin/* vcpkg/installed/${VCMI_BUILD_PLATFORM}-windows/debug/bin
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DUMPBIN_DIR=$(vswhere -latest -find **/dumpbin.exe | head -n 1)
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dirname "$DUMPBIN_DIR" > $GITHUB_PATH
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@ -232,7 +232,7 @@ if(MINGW OR MSVC)
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#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4800") # 4800: implicit conversion from 'xxx' to bool. Possible information loss
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if(ENABLE_STRICT_COMPILATION)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wx") # Treats all compiler warnings as errors
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /WX") # Treats all compiler warnings as errors
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endif()
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if(ENABLE_MULTI_PROCESS_BUILDS)
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@ -232,7 +232,7 @@ if(WIN32)
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add_custom_command(TARGET vcmiclient POST_BUILD
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WORKING_DIRECTORY "$<TARGET_FILE_DIR:vcmiclient>"
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COMMAND ${CMAKE_COMMAND} -E copy AI/fuzzylite.dll fuzzylite.dll
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COMMAND ${CMAKE_COMMAND} -E copy AI/tbb.dll tbb.dll
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COMMAND ${CMAKE_COMMAND} -E copy AI/tbb12.dll tbb12.dll
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)
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endif()
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elseif(APPLE_IOS)
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@ -83,10 +83,10 @@ BattleStacksController::BattleStacksController(BattleInterface & owner):
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amountNegative = IImage::createFromFile("CMNUMWIN.BMP");
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amountEffNeutral = IImage::createFromFile("CMNUMWIN.BMP");
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static const auto shifterNormal = ColorFilter::genRangeShifter( 0,0,0, 0.6, 0.2, 1.0 );
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static const auto shifterPositive = ColorFilter::genRangeShifter( 0,0,0, 0.2, 1.0, 0.2 );
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static const auto shifterNegative = ColorFilter::genRangeShifter( 0,0,0, 1.0, 0.2, 0.2 );
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static const auto shifterNeutral = ColorFilter::genRangeShifter( 0,0,0, 1.0, 1.0, 0.2 );
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static const auto shifterNormal = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 0.6f, 0.2f, 1.0f );
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static const auto shifterPositive = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 0.2f, 1.0f, 0.2f );
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static const auto shifterNegative = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 1.0f, 0.2f, 0.2f );
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static const auto shifterNeutral = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 1.0f, 1.0f, 0.2f );
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amountNormal->adjustPalette(shifterNormal);
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amountPositive->adjustPalette(shifterPositive);
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@ -156,7 +156,7 @@ static void detectEncoding()
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auto data = resource->readAll();
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// compute how often each character occurs in input file
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for (size_t i = 0; i < data.second; ++i)
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for (si64 i = 0; i < data.second; ++i)
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charCount[data.first[i]] += 1;
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// and convert computed data into weights
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