1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

* wczytywanie tekstów wyświetlanych przy znalezieniu artefaktu (wymaga ARTEVENT.TXT)

* wczytywanie niektórych informacji o bohaterach (wymaga HOTRAITS.TXT)
* załatanie większości wycieków pamięci (były wycieki rzędu 3MB na przesunięcie mapy...)
* zmniejszenie czasu na inne aplikacje do 30 ms (lepiej się przesuwa)
This commit is contained in:
mateuszb 2007-06-08 14:58:04 +00:00
parent 2532e90e08
commit 0abb0c8279
7 changed files with 181 additions and 6 deletions

View File

@ -12,6 +12,7 @@ CAmbarCendamo::CAmbarCendamo (const char * tie)
is->seekg(0,std::ios::beg); // wracamy na poczatek
bufor = new unsigned char[andame]; // allocate memory
is->read((char*)bufor, andame); // read map file to buffer
delete is;
}
CAmbarCendamo::~CAmbarCendamo ()
{// free memory

View File

@ -1,6 +1,5 @@
#include "CArtHandler.h"
#include <fstream>
#include <iostream>
void CArtHandler::loadArtifacts()
{
@ -15,13 +14,17 @@ void CArtHandler::loadArtifacts()
while(!inp.eof())
{
CArtifact nart;
nart.number=numberlet++;
nart.number = numberlet++;
char * read = new char[10000]; //here we'll have currently read character
inp.getline(read, 10000);
int eol=0; //end of looking
std::string ss = std::string(read);
if(ss==std::string("") && inp.eof())
{
delete [10000] read;
loadArtEvents();
return;
}
for(int i=0; i<200; ++i)
{
if(ss[i]=='\t')
@ -31,6 +34,8 @@ void CArtHandler::loadArtifacts()
break;
}
}
if(nart.name==std::string("-1") || nart.name==std::string("-2"))
continue;
for(int i=eol; i<eol+200; ++i)
{
if(ss[i]=='\t')
@ -191,6 +196,33 @@ void CArtHandler::loadArtifacts()
nart.desc2 += ss;
}
while(nart.desc2[nart.desc2.size()-1]!='"' || (nart.name==std::string("£uk Penetracji") && bowCounter<4) ); //do - while end
//if(nart.name!=std::string("-1") && nart.name!=std::string("-2"))
this->artifacts.push_back(nart);
delete[10000] read;
}
}
loadArtEvents();
}
bool CArtHandler::loadArtEvents()
{
std::ifstream inp("ARTEVENT.TXT", std::ios::in);
if(!inp.is_open())
{
return false;
}
for(int i=0; i<this->artifacts.size(); ++i)
{
char * tab = new char[1000];
inp.getline(tab, 1000);
std::string spo = std::string("\42-1\42");
if(std::string(tab).substr(0, std::string(tab).size()-1)==std::string("\42-1\42")
|| std::string(tab).substr(0, std::string(tab).size()-1)==std::string("\"-2\""))
{
--i;
continue;
}
artifacts[i].eventText = std::string(tab).substr(0, std::string(tab).size()-1);
delete[1000] tab;
}
return true;
}

View File

@ -12,6 +12,7 @@ public:
std::string name;
std::string description;
std::string desc2;
std::string eventText;
unsigned int price;
bool spellBook, warMachine1, warMachine2, warMachine3, warMachine4, misc1, misc2, misc3, misc4, misc5, feet, lRing, rRing, torso, lHand, rHand, neck, shoulders, head;
EartClass aClass;
@ -23,6 +24,7 @@ class CArtHandler //handles artifacts
public:
std::vector<CArtifact> artifacts;
void loadArtifacts();
bool loadArtEvents();
};
#endif // CARTHANDLER_H

103
CHeroHandler.cpp Normal file
View File

@ -0,0 +1,103 @@
#include <fstream>
#include "CHeroHandler.h"
void CHeroHandler::loadHeroes()
{
std::ifstream inp("HOTRAITS.TXT", std::ios::in);
std::string dump;
for(int i=0; i<25; ++i)
{
inp>>dump;
}
inp.ignore();
while(!inp.eof())
{
CHero nher;
std::string base;
char * tab = new char[500];
int iit = 0;
inp.getline(tab, 500);
base = std::string(tab);
if(base.size()<2) //ended, but some rubbish could still stay end we have something useless
{
return;
}
while(base[iit]!='\t')
{
++iit;
}
nher.name = base.substr(0, iit);
++iit;
for(int i=iit; i<iit+100; ++i)
{
if(base[i]==(char)(10) || base[i]==(char)(9))
{
nher.low1stack = atoi(base.substr(iit, i).c_str());
iit=i+1;
break;
}
}
for(int i=iit; i<iit+100; ++i)
{
if(base[i]==(char)(10) || base[i]==(char)(9))
{
nher.high1stack = atoi(base.substr(iit, i).c_str());
iit=i+1;
break;
}
}
int ipom=iit;
while(base[ipom]!='\t')
{
++ipom;
}
nher.refType1stack = base.substr(iit, ipom-iit);
iit=ipom+1;
for(int i=iit; i<iit+100; ++i)
{
if(base[i]==(char)(10) || base[i]==(char)(9))
{
nher.low2stack = atoi(base.substr(iit, i-iit).c_str());
iit=i+1;
break;
}
}
for(int i=iit; i<iit+100; ++i)
{
if(base[i]==(char)(10) || base[i]==(char)(9))
{
nher.high2stack = atoi(base.substr(iit, i-iit).c_str());
iit=i+1;
break;
}
}
ipom=iit;
while(base[ipom]!='\t')
{
++ipom;
}
nher.refType2stack = base.substr(iit, ipom-iit);
iit=ipom+1;
for(int i=iit; i<iit+100; ++i)
{
if(base[i]==(char)(10) || base[i]==(char)(9))
{
nher.low3stack = atoi(base.substr(iit, i-iit).c_str());
iit=i+1;
break;
}
}
for(int i=iit; i<iit+100; ++i)
{
if(base[i]==(char)(10) || base[i]==(char)(9))
{
nher.high3stack = atoi(base.substr(iit, i-iit).c_str());
iit=i+1;
break;
}
}
nher.refType3stack = base.substr(iit, base.size()-iit);
heroes.push_back(nher);
delete[500] tab;
}
}

32
CHeroHandler.h Normal file
View File

@ -0,0 +1,32 @@
#ifndef CHEROHANDLER_H
#define CHEROHANDLER_H
#include <string>
#include <vector>
class CHero
{
public:
std::string name;
int low1stack, high1stack, low2stack, high2stack, low3stack, high3stack; //amount of units; described below
std::string refType1stack, refType2stack, refType3stack; //reference names of units appearing in hero's army if he is recruited in tavern
};
class CHeroInstance
{
public:
CHero type;
int x, y; //position
bool under; //is underground?
//TODO: armia, artefakty, itd.
};
class CHeroHandler
{
public:
std::vector<CHero> heroes;
void loadHeroes();
};
#endif //CHEROHANDLER_H

View File

@ -12,6 +12,7 @@
#include <cmath>
#include <ctime>
#include "CArthandler.h"
#include "CHeroHandler.h"
#if defined(MSDOS) || defined(OS2) || defined(WIN32) || defined(__CYGWIN__)
# include <fcntl.h>
@ -224,6 +225,8 @@ int _tmain(int argc, _TCHAR* argv[])
THC timeHandler tmh;
CArtHandler * arth = new CArtHandler;
arth->loadArtifacts();
CHeroHandler * heroh = new CHeroHandler;
heroh->loadHeroes();
CAmbarCendamo * ac = new CAmbarCendamo("4gryf");
THC std::cout<<"Wczytywanie pliku: "<<tmh.getDif()<<std::endl;
ac->deh3m();
@ -289,7 +292,9 @@ int _tmain(int argc, _TCHAR* argv[])
}
}
SDL_FillRect(ekran, NULL, SDL_MapRGB(ekran->format, 0, 0, 0));
SDL_BlitSurface(mh->terrainRect(xx,yy,32,24),NULL,ekran,NULL);
SDL_Surface * help = mh->terrainRect(xx,yy,32,24);
SDL_BlitSurface(help,NULL,ekran,NULL);
SDL_FreeSurface(help);
SDL_Flip(ekran);
}
}
@ -297,7 +302,7 @@ int _tmain(int argc, _TCHAR* argv[])
catch(...)
{ continue; }
SDL_Delay(50); //give time for other apps
SDL_Delay(30); //give time for other apps
}
return 0;
}

View File

@ -83,7 +83,7 @@ SDL_Surface * mapHandler::terrainRect(int x, int y, int dx, int dy)
sr->h=sr->w=32;
SDL_BlitSurface(terrainBitmap[bx+x][by+y],NULL,su,sr);
delete sr;
//SDL_BlitSurface(su,NULL,ekran,NULL);SDL_Flip(ekran);
}
}