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Moved all object-related files to lib/mapObjects directory.
Renamed some classes to more readable names
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@@ -10,7 +10,7 @@
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#include "CCreatureHandler.h"
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#include "CModHandler.h"
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#include "CTownHandler.h"
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#include "CObjectHandler.h" //for hero specialty
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#include "mapObjects/CObjectHandler.h" //for hero specialty
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#include <math.h>
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/*
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