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Moved all object-related files to lib/mapObjects directory.

Renamed some classes to more readable names
This commit is contained in:
Ivan Savenko
2014-06-05 14:19:47 +03:00
parent 1d5d4e3248
commit 0afdfa529c
68 changed files with 560 additions and 516 deletions

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@@ -10,7 +10,7 @@
#include "../CGeneralTextHandler.h"
#include "../StartInfo.h"
#include "../CArtHandler.h" //for hero crossover
#include "../CObjectHandler.h" //for hero crossover
#include "../mapObjects/CObjectHandler.h" //for hero crossover
#include "../CHeroHandler.h"
#include "CMapService.h"
#include "CMap.h"

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@@ -6,7 +6,7 @@
#include "../CCreatureHandler.h"
#include "../CTownHandler.h"
#include "../CHeroHandler.h"
#include "../CObjectClassesHandler.h"
#include "../mapObjects/CObjectClassesHandler.h"
#include "../CGeneralTextHandler.h"
#include "../CSpellHandler.h"
#include "CMapEditManager.h"

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@@ -12,7 +12,7 @@
#pragma once
#include "../ConstTransitivePtr.h"
#include "../CObjectHandler.h"
#include "../mapObjects/CObjectHandler.h"
#include "../ResourceSet.h"
#include "../int3.h"
#include "../GameConstants.h"

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@@ -3,7 +3,7 @@
#include "../JsonNode.h"
#include "../filesystem/Filesystem.h"
#include "../CObjectClassesHandler.h"
#include "../mapObjects/CObjectClassesHandler.h"
#include "../VCMI_Lib.h"
MapRect::MapRect() : x(0), y(0), z(0), width(0), height(0)

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@@ -20,9 +20,9 @@
#include "../CCreatureHandler.h"
#include "../CGeneralTextHandler.h"
#include "../CHeroHandler.h"
#include "../CObjectHandler.h"
#include "../CObjectWithReward.h"
#include "../CObjectClassesHandler.h"
#include "../mapObjects/CObjectHandler.h"
#include "../mapObjects/CRewardableObject.h"
#include "../mapObjects/CObjectClassesHandler.h"
#include "../VCMI_Lib.h"
#include "../NetPacksBase.h"

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@@ -14,7 +14,7 @@
#include "CMapService.h"
#include "../GameConstants.h"
#include "../ResourceSet.h"
#include "../CObjectClassesHandler.h"
#include "../mapObjects/CObjectClassesHandler.h"
#include "../int3.h"