1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-07-07 00:58:39 +02:00

Moved all object-related files to lib/mapObjects directory.

Renamed some classes to more readable names
This commit is contained in:
Ivan Savenko
2014-06-05 14:19:47 +03:00
parent 1d5d4e3248
commit 0afdfa529c
68 changed files with 560 additions and 516 deletions

View File

@ -7,7 +7,7 @@
#include "../CGameState.h"
#include "../mapping/CMap.h"
#include "../CModHandler.h"
#include "../CObjectHandler.h"
#include "../mapObjects/CObjectHandler.h"
#include "../CCreatureHandler.h"
#include "../VCMI_Lib.h"
#include "../CArtHandler.h"
@ -16,7 +16,7 @@
#include "../CTownHandler.h"
#include "../mapping/CCampaignHandler.h"
#include "../NetPacks.h"
#include "../CObjectClassesHandler.h"
#include "../mapObjects/CObjectClassesHandler.h"
template void registerTypesMapObjectTypes<CISer<CConnection>>(CISer<CConnection>& s);
template void registerTypesMapObjectTypes<COSer<CConnection>>(COSer<CConnection>& s);