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It is possible to use ffmpeg with Visual Studio 2013 build by definining USE_FFMPEG macro.
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@ -21,7 +21,7 @@ static bool keyDown()
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return false;
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return false;
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}
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}
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#ifdef _WIN32
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#if defined(_WIN32) && (_MSC_VER < 1800 || !defined(USE_FFMPEG))
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void checkForError(bool throwing = true)
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void checkForError(bool throwing = true)
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{
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{
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@ -569,6 +569,14 @@ bool CVideoPlayer::playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey)
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#else
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#else
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#ifdef _MSC_VER
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#pragma comment(lib, "avcodec.lib")
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#pragma comment(lib, "avutil.lib")
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#pragma comment(lib, "avformat.lib")
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#pragma comment(lib, "swscale.lib")
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#endif // _MSC_VER
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#ifndef DISABLE_VIDEO
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#ifndef DISABLE_VIDEO
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// Define a set of functions to read data
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// Define a set of functions to read data
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@ -43,7 +43,7 @@ public:
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};
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};
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#ifdef _WIN32
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#if defined(_WIN32) && (_MSC_VER < 1800 || !defined(USE_FFMPEG))
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#define WIN32_LEAN_AND_MEAN //excludes rarely used stuff from windows headers - delete this line if something is missing
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#define WIN32_LEAN_AND_MEAN //excludes rarely used stuff from windows headers - delete this line if something is missing
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#include <windows.h>
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#include <windows.h>
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