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Merge pull request #3152 from SoundSSGood/CAltar-widget

Altar rework
This commit is contained in:
Ivan Savenko 2023-11-08 13:42:00 +02:00 committed by GitHub
commit 0b4fa20bdc
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GPG Key ID: 4AEE18F83AFDEB23
17 changed files with 1281 additions and 1085 deletions

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@ -93,12 +93,14 @@ set(client_SRCS
renderSDL/SDL_Extensions.cpp
widgets/Buttons.cpp
widgets/CAltar.cpp
widgets/CArtifactHolder.cpp
widgets/CComponent.cpp
widgets/CExchangeController.cpp
widgets/CGarrisonInt.cpp
widgets/CreatureCostBox.cpp
widgets/ComboBox.cpp
widgets/CTradeBase.cpp
widgets/Images.cpp
widgets/MiscWidgets.cpp
widgets/ObjectLists.cpp
@ -114,6 +116,7 @@ set(client_SRCS
widgets/CWindowWithArtifacts.cpp
widgets/RadialMenu.cpp
windows/CAltarWindow.cpp
windows/CCastleInterface.cpp
windows/CCreatureWindow.cpp
windows/CHeroOverview.cpp
@ -259,12 +262,14 @@ set(client_HEADERS
renderSDL/SDL_PixelAccess.h
widgets/Buttons.h
widgets/CAltar.h
widgets/CArtifactHolder.h
widgets/CComponent.h
widgets/CExchangeController.h
widgets/CGarrisonInt.h
widgets/CreatureCostBox.h
widgets/ComboBox.h
widgets/CTradeBase.h
widgets/Images.h
widgets/MiscWidgets.h
widgets/ObjectLists.h
@ -280,6 +285,7 @@ set(client_HEADERS
widgets/CWindowWithArtifacts.h
widgets/RadialMenu.h
windows/CAltarWindow.h
windows/CCastleInterface.h
windows/CCreatureWindow.h
windows/CHeroOverview.h

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@ -48,6 +48,7 @@
#include "widgets/CComponent.h"
#include "widgets/CGarrisonInt.h"
#include "windows/CAltarWindow.h"
#include "windows/CCastleInterface.h"
#include "windows/CCreatureWindow.h"
#include "windows/CHeroWindow.h"
@ -421,7 +422,7 @@ void CPlayerInterface::heroPrimarySkillChanged(const CGHeroInstance * hero, Prim
if (which == PrimarySkill::EXPERIENCE)
{
for (auto ctw : GH.windows().findWindows<CAltarWindow>())
ctw->setExpToLevel();
ctw->updateExpToLevel();
}
else
adventureInt->onHeroChanged(hero);
@ -558,10 +559,10 @@ void CPlayerInterface::garrisonsChanged(std::vector<const CGObjectInstance *> ob
for (auto cgh : GH.windows().findWindows<IGarrisonHolder>())
cgh->updateGarrisons();
for (auto cmw : GH.windows().findWindows<CTradeWindow>())
for (auto cmw : GH.windows().findWindows<CAltarWindow>())
{
if (vstd::contains(objs, cmw->hero))
cmw->garrisonChanged();
if(vstd::contains(objs, cmw->getHero()))
cmw->updateGarrison();
}
GH.windows().totalRedraw();

465
client/widgets/CAltar.cpp Normal file
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@ -0,0 +1,465 @@
/*
* CAltarWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CAltar.h"
#include "../widgets/CAltar.h"
#include "../gui/CGuiHandler.h"
#include "../gui/CursorHandler.h"
#include "../widgets/Buttons.h"
#include "../widgets/Slider.h"
#include "../widgets/TextControls.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
#include "../../CCallback.h"
#include "../../lib/networkPacks/ArtifactLocation.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/mapObjects/CGMarket.h"
CAltar::CAltar(const IMarket * market, const CGHeroInstance * hero)
: CTradeBase(market, hero)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
// Experience needed to reach next level
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
// Total experience on the Altar
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
deal = std::make_shared<CButton>(Point(269, 520), AnimationPath::builtin("ALTSACR.DEF"), CGI->generaltexth->zelp[585], std::bind(&CAltar::makeDeal, this));
expToLevel = std::make_shared<CLabel>(75, 477, FONT_SMALL, ETextAlignment::CENTER);
expForHero = std::make_shared<CLabel>(75, 545, FONT_SMALL, ETextAlignment::CENTER);
}
void CAltar::deselect()
{
hLeft = hRight = nullptr;
deal->block(true);
}
CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
: CAltar(market, hero)
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
labels.emplace_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
labels.emplace_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
selectedCost = std::make_shared<CLabel>(302, 500, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
selectedArt = std::make_shared<CArtPlace>(Point(280, 442));
sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
CGI->generaltexth->zelp[571], std::bind(&CAltar::sacrificeAll, this));
sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
arts->setHero(hero);
int slotNum = 0;
for(auto & altarSlotPos : posSlotsAltar)
{
auto altarSlot = std::make_shared<CTradeableItem>(altarSlotPos, EType::ARTIFACT_PLACEHOLDER, -1, false, slotNum++);
altarSlot->clickPressedCallback = std::bind(&CAltarArtifacts::onSlotClickPressed, this, _1);
altarSlot->subtitle = "";
items.front().emplace_back(altarSlot);
}
calcExpAltarForHero();
deselect();
};
TExpType CAltarArtifacts::calcExpAltarForHero()
{
auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
TExpType expOnAltar(0);
for(const auto art : artifactsOfHero->artifactsOnAltar)
{
int dmp, expOfArt;
market->getOffer(art->artType->getId(), 0, dmp, expOfArt, EMarketMode::ARTIFACT_EXP);
expOnAltar += expOfArt;
}
auto resultExp = hero->calculateXp(expOnAltar);
expForHero->setText(std::to_string(resultExp));
return resultExp;
}
void CAltarArtifacts::makeDeal()
{
std::vector<ui32> positions;
for(const auto art : arts->artifactsOnAltar)
{
positions.push_back(hero->getSlotByInstance(art));
}
std::sort(positions.begin(), positions.end(), std::greater<>());
LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, {}, {}, hero);
arts->artifactsOnAltar.clear();
for(auto item : items[0])
{
item->setID(-1);
item->subtitle = "";
}
deal->block(true);
calcExpAltarForHero();
}
void CAltarArtifacts::sacrificeAll()
{
std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
for(const auto & slotInfo : arts->getHero()->artifactsWorn)
{
if(!slotInfo.second.locked && slotInfo.second.artifact->artType->isTradable())
artsForMove.push_back(slotInfo.second.artifact);
}
for(auto artInst : artsForMove)
moveArtToAltar(nullptr, artInst);
arts->updateWornSlots();
sacrificeBackpack();
}
void CAltarArtifacts::sacrificeBackpack()
{
while(!arts->visibleArtSet.artifactsInBackpack.empty())
{
if(!putArtOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
break;
};
calcExpAltarForHero();
}
void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
{
if(art)
{
selectedArt->setArtifact(art);
int dmp, exp;
market->getOffer(art->getTypeId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
selectedCost->setText(std::to_string(hero->calculateXp(exp)));
}
else
{
selectedArt->setArtifact(nullptr);
selectedCost->setText("");
}
}
void CAltarArtifacts::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
{
if(putArtOnAltar(altarSlot, art))
{
CCS->curh->dragAndDropCursor(nullptr);
arts->unmarkSlots();
}
}
std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
{
return arts;
}
bool CAltarArtifacts::putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
{
if(!art->artType->isTradable())
{
logGlobal->warn("Cannot put special artifact on altar!");
return false;
}
if(!altarSlot || altarSlot->id != -1)
{
int slotIndex = -1;
while(items[0][++slotIndex]->id >= 0 && slotIndex + 1 < items[0].size());
slotIndex = items[0][slotIndex]->id == -1 ? slotIndex : -1;
if(slotIndex < 0)
{
logGlobal->warn("No free slots on altar!");
return false;
}
altarSlot = items[0][slotIndex];
}
int dmp, exp;
market->getOffer(art->artType->getId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
exp = static_cast<int>(hero->calculateXp(exp));
arts->artifactsOnAltar.insert(art);
altarSlot->setArtInstance(art);
altarSlot->subtitle = std::to_string(exp);
deal->block(false);
return true;
};
void CAltarArtifacts::onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot)
{
const auto pickedArtInst = arts->getPickedArtifact();
if(pickedArtInst)
{
arts->pickedArtMoveToAltar(ArtifactPosition::TRANSITION_POS);
moveArtToAltar(altarSlot, pickedArtInst);
}
else if(const CArtifactInstance * art = altarSlot->getArtInstance())
{
const auto hero = arts->getHero();
const auto slot = hero->getSlotByInstance(art);
assert(slot != ArtifactPosition::PRE_FIRST);
LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero->id, slot),
ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
arts->pickedArtFromSlot = slot;
arts->artifactsOnAltar.erase(art);
altarSlot->setID(-1);
altarSlot->subtitle.clear();
deal->block(!arts->artifactsOnAltar.size());
}
calcExpAltarForHero();
}
CAltarCreatures::CAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
: CAltar(market, hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
labels.emplace_back(std::make_shared<CLabel>(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW,
boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
labels.emplace_back(std::make_shared<CLabel>(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]));
texts.emplace_back(std::make_unique<CTextBox>(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
lSubtitle = std::make_shared<CLabel>(180, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
rSubtitle = std::make_shared<CLabel>(426, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
unitsSlider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarCreatures::onUnitsSliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
maxUnits = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, unitsSlider));
unitsOnAltar.resize(GameConstants::ARMY_SIZE, 0);
expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
sacrificeAllButton = std::make_shared<CButton>(
Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CAltar::sacrificeAll, this));
// Creating slots for hero creatures
for(int slotIdx = 0; slotIdx < GameConstants::ARMY_SIZE; slotIdx++)
{
CreatureID creatureId = CreatureID::NONE;
if(const auto & creature = hero->getCreature(SlotID(slotIdx)))
creatureId = creature->getId();
else
continue;
auto heroSlot = std::make_shared<CTradeableItem>(posSlotsHero[slotIdx], EType::CREATURE, creatureId.num, true, slotIdx);
heroSlot->clickPressedCallback = [this](std::shared_ptr<CTradeableItem> altarSlot) -> void
{
onSlotClickPressed(altarSlot, items[0], hLeft, hRight);
};
heroSlot->subtitle = std::to_string(hero->getStackCount(SlotID(slotIdx)));
items[1].emplace_back(heroSlot);
}
// Creating slots for creatures on altar
assert(items[1].size() <= posSlotsAltar.size());
for(const auto & heroSlot : items[1])
{
auto altarSlot = std::make_shared<CTradeableItem>(posSlotsAltar[heroSlot->serial], EType::CREATURE_PLACEHOLDER, heroSlot->id, false, heroSlot->serial);
altarSlot->pos.w = heroSlot->pos.w; altarSlot->pos.h = heroSlot->pos.h;
altarSlot->clickPressedCallback = [this](std::shared_ptr<CTradeableItem> altarSlot) -> void
{
onSlotClickPressed(altarSlot, items[1], hRight, hLeft);
};
items[0].emplace_back(altarSlot);
}
readExpValues();
calcExpAltarForHero();
deselect();
};
void CAltarCreatures::readExpValues()
{
int dump;
for(auto heroSlot : items[1])
{
if(heroSlot->id >= 0)
market->getOffer(heroSlot->id, 0, dump, expPerUnit[heroSlot->serial], EMarketMode::CREATURE_EXP);
}
}
void CAltarCreatures::updateControls()
{
int sliderAmount = 0;
if(hLeft)
{
std::optional<SlotID> lastSlot;
for(auto slot = SlotID(0); slot.num < GameConstants::ARMY_SIZE; slot++)
{
if(hero->getStackCount(slot) > unitsOnAltar[slot.num])
{
if(lastSlot.has_value())
{
lastSlot = std::nullopt;
break;
}
else
{
lastSlot = slot;
}
}
}
sliderAmount = hero->getStackCount(SlotID(hLeft->serial));
if(lastSlot.has_value() && lastSlot.value() == SlotID(hLeft->serial))
sliderAmount--;
}
unitsSlider->setAmount(sliderAmount);
unitsSlider->block(!unitsSlider->getAmount());
if(hLeft)
unitsSlider->scrollTo(unitsOnAltar[hLeft->serial]);
maxUnits->block(unitsSlider->getAmount() == 0);
}
void CAltarCreatures::updateSubtitlesForSelected()
{
if(hLeft)
lSubtitle->setText(std::to_string(unitsSlider->getValue()));
else
lSubtitle->setText("");
if(hRight)
rSubtitle->setText(hRight->subtitle);
else
rSubtitle->setText("");
}
void CAltarCreatures::updateGarrison()
{
std::set<std::shared_ptr<CTradeableItem>> empty;
getEmptySlots(empty);
removeItems(empty);
readExpValues();
for(auto & heroSlot : items[1])
heroSlot->subtitle = std::to_string(hero->getStackCount(SlotID(heroSlot->serial)));
}
void CAltarCreatures::deselect()
{
CAltar::deselect();
unitsSlider->block(true);
maxUnits->block(true);
updateSubtitlesForSelected();
}
TExpType CAltarCreatures::calcExpAltarForHero()
{
TExpType expOnAltar(0);
auto oneUnitExp = expPerUnit.begin();
for(const auto units : unitsOnAltar)
expOnAltar += *oneUnitExp++ * units;
auto resultExp = hero->calculateXp(expOnAltar);
expForHero->setText(std::to_string(resultExp));
return resultExp;
}
void CAltarCreatures::makeDeal()
{
deselect();
unitsSlider->scrollTo(0);
expForHero->setText(std::to_string(0));
std::vector<ui32> ids;
std::vector<ui32> toSacrifice;
for(int i = 0; i < unitsOnAltar.size(); i++)
{
if(unitsOnAltar[i])
{
ids.push_back(i);
toSacrifice.push_back(unitsOnAltar[i]);
}
}
LOCPLINT->cb->trade(market, EMarketMode::CREATURE_EXP, ids, {}, toSacrifice, hero);
for(int & units : unitsOnAltar)
units = 0;
for(auto heroSlot : items[0])
{
heroSlot->setType(CREATURE_PLACEHOLDER);
heroSlot->subtitle = "";
}
}
void CAltarCreatures::sacrificeAll()
{
std::optional<SlotID> lastSlot;
for(auto heroSlot : items[1])
{
auto stackCount = hero->getStackCount(SlotID(heroSlot->serial));
if(stackCount > unitsOnAltar[heroSlot->serial])
{
if(!lastSlot.has_value())
lastSlot = SlotID(heroSlot->serial);
unitsOnAltar[heroSlot->serial] = stackCount;
}
}
assert(lastSlot.has_value());
unitsOnAltar[lastSlot.value().num]--;
if(hRight)
unitsSlider->scrollTo(unitsOnAltar[hRight->serial]);
for(auto altarSlot : items[0])
updateAltarSlot(altarSlot);
updateSubtitlesForSelected();
deal->block(calcExpAltarForHero() == 0);
}
void CAltarCreatures::updateAltarSlot(std::shared_ptr<CTradeableItem> slot)
{
auto units = unitsOnAltar[slot->serial];
slot->setType(units > 0 ? CREATURE : CREATURE_PLACEHOLDER);
slot->subtitle = units > 0 ?
boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(units * expPerUnit[slot->serial]))) : "";
}
void CAltarCreatures::onUnitsSliderMoved(int newVal)
{
if(hLeft)
unitsOnAltar[hLeft->serial] = newVal;
if(hRight)
updateAltarSlot(hRight);
deal->block(calcExpAltarForHero() == 0);
updateControls();
updateSubtitlesForSelected();
}
void CAltarCreatures::onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot,
std::vector<std::shared_ptr<CTradeableItem>> & oppositeSlots,
std::shared_ptr<CTradeableItem> & hCurSide, std::shared_ptr<CTradeableItem> & hOppSide)
{
std::shared_ptr<CTradeableItem> oppositeSlot;
for(const auto & slot : oppositeSlots)
if(slot->serial == altarSlot->serial)
{
oppositeSlot = slot;
break;
}
if(hCurSide != altarSlot && oppositeSlot)
{
hCurSide = altarSlot;
hOppSide = oppositeSlot;
updateControls();
updateSubtitlesForSelected();
redraw();
}
}

103
client/widgets/CAltar.h Normal file
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@ -0,0 +1,103 @@
/*
* CAltar.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../widgets/CArtifactsOfHeroAltar.h"
#include "../widgets/CTradeBase.h"
class CSlider;
class CAltar : public CTradeBase, public CIntObject
{
public:
std::shared_ptr<CLabel> expToLevel;
std::shared_ptr<CLabel> expForHero;
std::shared_ptr<CButton> sacrificeAllButton;
CAltar(const IMarket * market, const CGHeroInstance * hero);
virtual ~CAltar() = default;
virtual void sacrificeAll() = 0;
virtual void deselect();
virtual TExpType calcExpAltarForHero() = 0;
};
class CAltarArtifacts : public CAltar
{
public:
CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero);
TExpType calcExpAltarForHero() override;
void makeDeal() override;
void sacrificeAll() override;
void sacrificeBackpack();
void setSelectedArtifact(const CArtifactInstance * art);
void moveArtToAltar(std::shared_ptr<CTradeableItem>, const CArtifactInstance * art);
std::shared_ptr<CArtifactsOfHeroAltar> getAOHset() const;
private:
std::shared_ptr<CArtPlace> selectedArt;
std::shared_ptr<CLabel> selectedCost;
std::shared_ptr<CButton> sacrificeBackpackButton;
std::shared_ptr<CArtifactsOfHeroAltar> arts;
const std::vector<Point> posSlotsAltar =
{
Point(317, 53), Point(371, 53), Point(425, 53),
Point(479, 53), Point(533, 53), Point(317, 123),
Point(371, 123), Point(425, 123), Point(479, 123),
Point(533, 123), Point(317, 193), Point(371, 193),
Point(425, 193), Point(479, 193), Point(533, 193),
Point(317, 263), Point(371, 263), Point(425, 263),
Point(479, 263), Point(533, 263), Point(398, 333),
Point(452, 333)
};
bool putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art);
void onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot);
};
class CAltarCreatures : public CAltar
{
public:
CAltarCreatures(const IMarket * market, const CGHeroInstance * hero);
void updateGarrison();
void deselect() override;
TExpType calcExpAltarForHero() override;
void makeDeal() override;
void sacrificeAll() override;
void updateAltarSlot(std::shared_ptr<CTradeableItem> slot);
private:
std::shared_ptr<CButton> maxUnits;
std::shared_ptr<CSlider> unitsSlider;
std::vector<int> unitsOnAltar;
std::vector<int> expPerUnit;
std::shared_ptr<CLabel> lSubtitle, rSubtitle;
const std::vector<Point> posSlotsAltar =
{
Point(334, 110), Point(417, 110), Point(500, 110),
Point(334, 208), Point(417, 208), Point(500, 208),
Point(417, 306)
};
const std::vector<Point> posSlotsHero =
{
Point(45, 110), Point(128, 110), Point(211, 110),
Point(45, 208), Point(128, 208), Point(211, 208),
Point(128, 306)
};
void readExpValues();
void updateControls();
void updateSubtitlesForSelected();
void onUnitsSliderMoved(int newVal);
void onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot,
std::vector<std::shared_ptr<CTradeableItem>> & oppositeSlots,
std::shared_ptr<CTradeableItem> & hCurSide, std::shared_ptr<CTradeableItem> & hOppSide);
};

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@ -75,12 +75,26 @@ void CArtPlace::setInternals(const CArtifactInstance * artInst)
text = artInst->getDescription();
}
CArtPlace::CArtPlace(Point position, const CArtifactInstance * Art)
: ourArt(Art)
CArtPlace::CArtPlace(Point position, const CArtifactInstance * art)
: ourArt(art)
, locked(false)
{
image = nullptr;
pos += position;
pos.w = pos.h = 44;
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
imageIndex = 0;
if(locked)
imageIndex = ArtifactID::ART_LOCK;
else if(ourArt)
imageIndex = ourArt->artType->getIconIndex();
image = std::make_shared<CAnimImage>(AnimationPath::builtin("artifact"), imageIndex);
image->disable();
selection = std::make_shared<CAnimImage>(AnimationPath::builtin("artifact"), ArtifactID::ART_SELECTION, 0, -1, -1);
selection->visible = false;
}
const CArtifactInstance * CArtPlace::getArt()
@ -88,26 +102,12 @@ const CArtifactInstance * CArtPlace::getArt()
return ourArt;
}
CCommanderArtPlace::CCommanderArtPlace(Point position, const CGHeroInstance * commanderOwner, ArtifactPosition artSlot, const CArtifactInstance * Art)
: CArtPlace(position, Art),
CCommanderArtPlace::CCommanderArtPlace(Point position, const CGHeroInstance * commanderOwner, ArtifactPosition artSlot, const CArtifactInstance * art)
: CArtPlace(position, art),
commanderOwner(commanderOwner),
commanderSlotID(artSlot.num)
{
createImage();
setArtifact(Art);
}
void CCommanderArtPlace::createImage()
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
imageIndex = 0;
if(ourArt)
imageIndex = ourArt->artType->getIconIndex();
image = std::make_shared<CAnimImage>(AnimationPath::builtin("artifact"), imageIndex);
if(!ourArt)
image->disable();
setArtifact(art);
}
void CCommanderArtPlace::returnArtToHeroCallback()
@ -145,20 +145,12 @@ void CCommanderArtPlace::showPopupWindow(const Point & cursorPosition)
CArtPlace::showPopupWindow(cursorPosition);
}
void CCommanderArtPlace::setArtifact(const CArtifactInstance * art)
CHeroArtPlace::CHeroArtPlace(Point position, const CArtifactInstance * art)
: CArtPlace(position, art)
{
setInternals(art);
}
CHeroArtPlace::CHeroArtPlace(Point position, const CArtifactInstance * Art)
: CArtPlace(position, Art),
locked(false),
marked(false)
{
createImage();
}
void CHeroArtPlace::lockSlot(bool on)
void CArtPlace::lockSlot(bool on)
{
if(locked == on)
return;
@ -173,26 +165,19 @@ void CHeroArtPlace::lockSlot(bool on)
image->setFrame(0);
}
bool CHeroArtPlace::isLocked()
bool CArtPlace::isLocked() const
{
return locked;
}
void CHeroArtPlace::selectSlot(bool on)
void CArtPlace::selectSlot(bool on)
{
if(marked == on)
return;
marked = on;
if(on)
selection->enable();
else
selection->disable();
selection->visible = on;
}
bool CHeroArtPlace::isMarked() const
bool CArtPlace::isSelected() const
{
return marked;
return selection->visible;
}
void CHeroArtPlace::clickPressed(const Point & cursorPosition)
@ -207,18 +192,13 @@ void CHeroArtPlace::showPopupWindow(const Point & cursorPosition)
showPopupCallback(*this);
}
void CHeroArtPlace::showAll(Canvas & to)
void CArtPlace::showAll(Canvas & to)
{
if(ourArt)
{
CIntObject::showAll(to);
}
if(marked && isActive())
to.drawBorder(pos, Colors::BRIGHT_YELLOW);
CIntObject::showAll(to);
selection->showAll(to);
}
void CHeroArtPlace::setArtifact(const CArtifactInstance * art)
void CArtPlace::setArtifact(const CArtifactInstance * art)
{
setInternals(art);
if(art)
@ -253,24 +233,6 @@ void CHeroArtPlace::addCombinedArtInfo(std::map<const CArtifact*, int> & arts)
}
}
void CHeroArtPlace::createImage()
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
si32 imageIndex = 0;
if(locked)
imageIndex = ArtifactID::ART_LOCK;
else if(ourArt)
imageIndex = ourArt->artType->getIconIndex();
image = std::make_shared<CAnimImage>(AnimationPath::builtin("artifact"), imageIndex);
image->disable();
selection = std::make_shared<CAnimImage>(AnimationPath::builtin("artifact"), ArtifactID::ART_SELECTION);
selection->disable();
}
bool ArtifactUtilsClient::askToAssemble(const CGHeroInstance * hero, const ArtifactPosition & slot)
{
assert(hero);

View File

@ -19,7 +19,6 @@ class CArtifactSet;
VCMI_LIB_NAMESPACE_END
class CAnimImage;
class CButton;
class CArtifactHolder
{
@ -32,19 +31,24 @@ public:
class CArtPlace : public LRClickableAreaWTextComp
{
public:
CArtPlace(Point position, const CArtifactInstance * art = nullptr);
const CArtifactInstance* getArt();
void lockSlot(bool on);
bool isLocked() const;
void selectSlot(bool on);
bool isSelected() const;
void showAll(Canvas & to) override;
void setArtifact(const CArtifactInstance * art);
protected:
std::shared_ptr<CAnimImage> image;
const CArtifactInstance * ourArt;
int imageIndex;
std::shared_ptr<CAnimImage> selection;
bool locked;
void setInternals(const CArtifactInstance * artInst);
virtual void createImage()=0;
public:
CArtPlace(Point position, const CArtifactInstance * Art = nullptr);
const CArtifactInstance * getArt();
virtual void setArtifact(const CArtifactInstance * art)=0;
};
class CCommanderArtPlace : public CArtPlace
@ -53,14 +57,12 @@ protected:
const CGHeroInstance * commanderOwner;
ArtifactPosition commanderSlotID;
void createImage() override;
void returnArtToHeroCallback();
public:
CCommanderArtPlace(Point position, const CGHeroInstance * commanderOwner, ArtifactPosition artSlot, const CArtifactInstance * Art = nullptr);
CCommanderArtPlace(Point position, const CGHeroInstance * commanderOwner, ArtifactPosition artSlot, const CArtifactInstance * art = nullptr);
void clickPressed(const Point & cursorPosition) override;
void showPopupWindow(const Point & cursorPosition) override;
void setArtifact(const CArtifactInstance * art) override;
};
class CHeroArtPlace: public CArtPlace
@ -72,23 +74,10 @@ public:
ClickFunctor leftClickCallback;
ClickFunctor showPopupCallback;
CHeroArtPlace(Point position, const CArtifactInstance * Art = nullptr);
void lockSlot(bool on);
bool isLocked();
void selectSlot(bool on);
bool isMarked() const;
CHeroArtPlace(Point position, const CArtifactInstance * art = nullptr);
void clickPressed(const Point & cursorPosition) override;
void showPopupWindow(const Point & cursorPosition) override;
void showAll(Canvas & to) override;
void setArtifact(const CArtifactInstance * art) override;
void addCombinedArtInfo(std::map<const CArtifact*, int> & arts);
protected:
std::shared_ptr<CAnimImage> selection;
bool locked;
bool marked;
void createImage() override;
};
namespace ArtifactUtilsClient

View File

@ -10,6 +10,7 @@
#include "StdInc.h"
#include "CArtifactsOfHeroAltar.h"
#include "Buttons.h"
#include "../CPlayerInterface.h"
#include "../../CCallback.h"
@ -27,6 +28,12 @@ CArtifactsOfHeroAltar::CArtifactsOfHeroAltar(const Point & position)
position,
std::bind(&CArtifactsOfHeroAltar::scrollBackpack, this, _1));
pickedArtFromSlot = ArtifactPosition::PRE_FIRST;
// The backpack is in the altar window above and to the right
for(auto & slot : backpack)
slot->moveBy(Point(2, -1));
leftBackpackRoll->moveBy(Point(2, -1));
rightBackpackRoll->moveBy(Point(2, -1));
};
CArtifactsOfHeroAltar::~CArtifactsOfHeroAltar()

View File

@ -11,6 +11,8 @@
#include "CArtifactHolder.h"
class CButton;
class CArtifactsOfHeroBase : public CIntObject
{
protected:
@ -52,13 +54,13 @@ protected:
const std::vector<Point> slotPos =
{
Point(509,30), Point(567,240), Point(509,80), //0-2
Point(383,68), Point(564,183), Point(509,130), //3-5
Point(431,68), Point(610,183), Point(515,295), //6-8
Point(383,143), Point(399,194), Point(415,245), //9-11
Point(431,296), Point(564,30), Point(610,30), //12-14
Point(509,30), Point(568,242), Point(509,80), //0-2
Point(383,69), Point(562,184), Point(509,131), //3-5
Point(431,69), Point(610,184), Point(515,295), //6-8
Point(383,143), Point(399,193), Point(415,244), //9-11
Point(431,295), Point(564,30), Point(610,30), //12-14
Point(610,76), Point(610,122), Point(610,310), //15-17
Point(381,296) //18
Point(381,295) //18
};
virtual void init(CHeroArtPlace::ClickFunctor lClickCallback, CHeroArtPlace::ClickFunctor showPopupCallback,

View File

@ -30,7 +30,7 @@ void CArtifactsOfHeroMarket::scrollBackpack(int offset)
{
for(auto & artPlace : backpack)
{
if(artPlace->isMarked())
if(artPlace->isSelected())
{
selectArtCallback(artPlace.get());
break;

View File

@ -0,0 +1,285 @@
/*
* CTradeBase.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CTradeBase.h"
#include "../gui/CGuiHandler.h"
#include "../render/Canvas.h"
#include "../widgets/TextControls.h"
#include "../windows/InfoWindows.h"
#include "../CGameInfo.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
CTradeBase::CTradeableItem::CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial)
: CIntObject(LCLICK | HOVER | SHOW_POPUP, pos)
, type(EType(-1)) // set to invalid, will be corrected in setType
, id(ID)
, serial(Serial)
, left(Left)
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
downSelection = false;
hlp = nullptr;
setType(Type);
if(image)
{
this->pos.w = image->pos.w;
this->pos.h = image->pos.h;
}
}
void CTradeBase::CTradeableItem::setType(EType newType)
{
if(type != newType)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
type = newType;
if(getIndex() < 0)
{
image = std::make_shared<CAnimImage>(getFilename(), 0);
image->disable();
}
else
{
image = std::make_shared<CAnimImage>(getFilename(), getIndex());
}
}
}
void CTradeBase::CTradeableItem::setID(int newID)
{
if(id != newID)
{
id = newID;
if(image)
{
int index = getIndex();
if(index < 0)
image->disable();
else
{
image->enable();
image->setFrame(index);
}
}
}
}
AnimationPath CTradeBase::CTradeableItem::getFilename()
{
switch(type)
{
case RESOURCE:
return AnimationPath::builtin("RESOURCE");
case PLAYER:
return AnimationPath::builtin("CREST58");
case ARTIFACT_TYPE:
case ARTIFACT_PLACEHOLDER:
case ARTIFACT_INSTANCE:
return AnimationPath::builtin("artifact");
case CREATURE:
return AnimationPath::builtin("TWCRPORT");
default:
return {};
}
}
int CTradeBase::CTradeableItem::getIndex()
{
if(id < 0)
return -1;
switch(type)
{
case RESOURCE:
case PLAYER:
return id;
case ARTIFACT_TYPE:
case ARTIFACT_INSTANCE:
case ARTIFACT_PLACEHOLDER:
return CGI->artifacts()->getByIndex(id)->getIconIndex();
case CREATURE:
return CGI->creatures()->getByIndex(id)->getIconIndex();
default:
return -1;
}
}
void CTradeBase::CTradeableItem::showAll(Canvas & to)
{
Point posToBitmap;
Point posToSubCenter;
switch (type)
{
case RESOURCE:
posToBitmap = Point(19, 9);
posToSubCenter = Point(36, 59);
break;
case CREATURE_PLACEHOLDER:
case CREATURE:
posToSubCenter = Point(29, 77);
break;
case PLAYER:
posToSubCenter = Point(31, 76);
break;
case ARTIFACT_PLACEHOLDER:
case ARTIFACT_INSTANCE:
posToSubCenter = Point(19, 54);
if (downSelection)
posToSubCenter.y += 8;
break;
case ARTIFACT_TYPE:
posToSubCenter = Point(19, 58);
break;
}
if(image)
{
image->moveTo(pos.topLeft() + posToBitmap);
CIntObject::showAll(to);
}
to.drawText(pos.topLeft() + posToSubCenter, FONT_SMALL, Colors::WHITE, ETextAlignment::CENTER, subtitle);
}
void CTradeBase::CTradeableItem::clickPressed(const Point& cursorPosition)
{
if(clickPressedCallback)
clickPressedCallback(shared_from_this());
}
void CTradeBase::CTradeableItem::showAllAt(const Point& dstPos, const std::string& customSub, Canvas& to)
{
Rect oldPos = pos;
std::string oldSub = subtitle;
downSelection = true;
moveTo(dstPos);
subtitle = customSub;
showAll(to);
downSelection = false;
moveTo(oldPos.topLeft());
subtitle = oldSub;
}
void CTradeBase::CTradeableItem::hover(bool on)
{
if(!on)
{
GH.statusbar()->clear();
return;
}
switch(type)
{
case CREATURE:
case CREATURE_PLACEHOLDER:
GH.statusbar()->write(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->objects[id]->getNamePluralTranslated()));
break;
case ARTIFACT_PLACEHOLDER:
if(id < 0)
GH.statusbar()->write(CGI->generaltexth->zelp[582].first);
else
GH.statusbar()->write(CGI->artifacts()->getByIndex(id)->getNameTranslated());
break;
}
}
void CTradeBase::CTradeableItem::showPopupWindow(const Point& cursorPosition)
{
switch(type)
{
case CREATURE:
case CREATURE_PLACEHOLDER:
break;
case ARTIFACT_TYPE:
case ARTIFACT_PLACEHOLDER:
//TODO: it's would be better for market to contain actual CArtifactInstance and not just ids of certain artifact type so we can use getEffectiveDescription.
if (id >= 0)
CRClickPopup::createAndPush(CGI->artifacts()->getByIndex(id)->getDescriptionTranslated());
break;
}
}
std::string CTradeBase::CTradeableItem::getName(int number) const
{
switch(type)
{
case PLAYER:
return CGI->generaltexth->capColors[id];
case RESOURCE:
return CGI->generaltexth->restypes[id];
case CREATURE:
if (number == 1)
return CGI->creh->objects[id]->getNameSingularTranslated();
else
return CGI->creh->objects[id]->getNamePluralTranslated();
case ARTIFACT_TYPE:
case ARTIFACT_INSTANCE:
return CGI->artifacts()->getByIndex(id)->getNameTranslated();
}
logGlobal->error("Invalid trade item type: %d", (int)type);
return "";
}
const CArtifactInstance* CTradeBase::CTradeableItem::getArtInstance() const
{
switch(type)
{
case ARTIFACT_PLACEHOLDER:
case ARTIFACT_INSTANCE:
return hlp;
default:
return nullptr;
}
}
void CTradeBase::CTradeableItem::setArtInstance(const CArtifactInstance * art)
{
assert(type == ARTIFACT_PLACEHOLDER || type == ARTIFACT_INSTANCE);
hlp = art;
if(art)
setID(art->artType->getId());
else
setID(-1);
}
CTradeBase::CTradeBase(const IMarket * market, const CGHeroInstance * hero)
: market(market)
, hero(hero)
{
}
void CTradeBase::removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove)
{
for(auto item : toRemove)
removeItem(item);
}
void CTradeBase::removeItem(std::shared_ptr<CTradeableItem> item)
{
items[item->left] -= item;
if(hRight == item)
hRight.reset();
}
void CTradeBase::getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove)
{
for(auto item : items[1])
if(!hero->getStackCount(SlotID(item->serial)))
toRemove.insert(item);
}

View File

@ -0,0 +1,88 @@
/*
* CTradeBase.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "Images.h"
#include "../../lib/FunctionList.h"
VCMI_LIB_NAMESPACE_BEGIN
class IMarket;
class CGHeroInstance;
VCMI_LIB_NAMESPACE_END
class CButton;
class CTextBox;
class CTradeBase
{
public:
enum EType
{
RESOURCE, PLAYER, ARTIFACT_TYPE, CREATURE, CREATURE_PLACEHOLDER, ARTIFACT_PLACEHOLDER, ARTIFACT_INSTANCE
};
class CTradeableItem : public CIntObject, public std::enable_shared_from_this<CTradeableItem>
{
std::shared_ptr<CAnimImage> image;
AnimationPath getFilename();
int getIndex();
public:
const CArtifactInstance * hlp; //holds ptr to artifact instance id type artifact
EType type;
int id;
const int serial;
const bool left;
std::string subtitle; //empty if default
std::function<void(std::shared_ptr<CTradeableItem> altarSlot)> clickPressedCallback;
void setType(EType newType);
void setID(int newID);
const CArtifactInstance* getArtInstance() const;
void setArtInstance(const CArtifactInstance * art);
CFunctionList<void()> callback;
bool downSelection;
void showAllAt(const Point & dstPos, const std::string & customSub, Canvas & to);
void showPopupWindow(const Point & cursorPosition) override;
void hover(bool on) override;
void showAll(Canvas & to) override;
void clickPressed(const Point & cursorPosition) override;
std::string getName(int number = -1) const;
CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial);
};
const IMarket * market;
const CGHeroInstance * hero;
//all indexes: 1 = left, 0 = right
std::array<std::vector<std::shared_ptr<CTradeableItem>>, 2> items;
//highlighted items (nullptr if no highlight)
std::shared_ptr<CTradeableItem> hLeft;
std::shared_ptr<CTradeableItem> hRight;
std::shared_ptr<CButton> deal;
CTradeBase(const IMarket * market, const CGHeroInstance * hero);
void removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove);
void removeItem(std::shared_ptr<CTradeableItem> item);
void getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove);
virtual void makeDeal() = 0;
protected:
std::vector<std::shared_ptr<CLabel>> labels;
std::vector<std::shared_ptr<CButton>> buttons;
std::vector<std::shared_ptr<CTextBox>> texts;
};

View File

@ -0,0 +1,136 @@
/*
* CAltarWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CAltarWindow.h"
#include "../gui/CGuiHandler.h"
#include "../render/Canvas.h"
#include "../gui/Shortcut.h"
#include "../widgets/Buttons.h"
#include "../widgets/TextControls.h"
#include "../CGameInfo.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/CHeroHandler.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
CAltarWindow::CAltarWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode)
: CWindowObject(PLAYER_COLORED, ImagePath::builtin(mode == EMarketMode::CREATURE_EXP ? "ALTARMON.bmp" : "ALTRART2.bmp"))
, hero(hero)
, windowClosedCallback(onWindowClosed)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
assert(mode == EMarketMode::ARTIFACT_EXP || mode == EMarketMode::CREATURE_EXP);
if(mode == EMarketMode::ARTIFACT_EXP)
createAltarArtifacts(market, hero);
else if(mode == EMarketMode::CREATURE_EXP)
createAltarCreatures(market, hero);
updateExpToLevel();
statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
}
void CAltarWindow::updateExpToLevel()
{
altar->expToLevel->setText(std::to_string(CGI->heroh->reqExp(CGI->heroh->level(altar->hero->exp) + 1) - altar->hero->exp));
}
void CAltarWindow::updateGarrison()
{
if(auto altarCreatures = std::static_pointer_cast<CAltarCreatures>(altar))
altarCreatures->updateGarrison();
}
const CGHeroInstance * CAltarWindow::getHero() const
{
return hero;
}
void CAltarWindow::close()
{
if(windowClosedCallback)
windowClosedCallback();
CWindowObject::close();
}
void CAltarWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED);
auto altarArtifacts = std::make_shared<CAltarArtifacts>(market, hero);
altar = altarArtifacts;
artSets.clear();
addSetAndCallbacks(altarArtifacts->getAOHset());
changeModeButton = std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTSACC.DEF"),
CGI->generaltexth->zelp[572], std::bind(&CAltarWindow::createAltarCreatures, this, market, hero));
if(altar->hero->getAlignment() == EAlignment::GOOD)
changeModeButton->block(true);
quitButton = std::make_shared<CButton>(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"),
CGI->generaltexth->zelp[568], std::bind(&CAltarWindow::close, this), EShortcut::GLOBAL_RETURN);
altar->setRedrawParent(true);
redraw();
}
void CAltarWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED);
altar = std::make_shared<CAltarCreatures>(market, hero);
changeModeButton = std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTART.DEF"),
CGI->generaltexth->zelp[580], std::bind(&CAltarWindow::createAltarArtifacts, this, market, hero));
if(altar->hero->getAlignment() == EAlignment::EVIL)
changeModeButton->block(true);
quitButton = std::make_shared<CButton>(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"),
CGI->generaltexth->zelp[568], std::bind(&CAltarWindow::close, this), EShortcut::GLOBAL_RETURN);
altar->setRedrawParent(true);
redraw();
}
void CAltarWindow::artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc, bool withRedraw)
{
if(!getState().has_value())
return;
if(auto altarArtifacts = std::static_pointer_cast<CAltarArtifacts>(altar))
{
if(const auto pickedArt = getPickedArtifact())
altarArtifacts->setSelectedArtifact(pickedArt);
else
altarArtifacts->setSelectedArtifact(nullptr);
}
CWindowWithArtifacts::artifactMoved(srcLoc, destLoc, withRedraw);
}
void CAltarWindow::showAll(Canvas & to)
{
// This func is temporary workaround for compliance with CTradeWindow
CWindowObject::showAll(to);
if(altar->hRight)
{
to.drawBorder(Rect::createAround(altar->hRight->pos, 1), Colors::BRIGHT_YELLOW, 2);
altar->hRight->showAllAt(altar->pos.topLeft() + Point(396, 423), "", to);
}
if(altar->hLeft)
{
to.drawBorder(Rect::createAround(altar->hLeft->pos, 1), Colors::BRIGHT_YELLOW, 2);
altar->hLeft->showAllAt(altar->pos.topLeft() + Point(150, 423), "", to);
}
}

View File

@ -0,0 +1,38 @@
/*
* CAltarWindow.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../widgets/CAltar.h"
#include "../widgets/CWindowWithArtifacts.h"
#include "CWindowObject.h"
class CAltarWindow : public CWindowObject, public CWindowWithArtifacts
{
public:
CAltarWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode);
void updateExpToLevel();
void updateGarrison();
const CGHeroInstance * getHero() const;
void close() override;
void artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc, bool withRedraw) override;
void showAll(Canvas & to) override;
private:
const CGHeroInstance * hero;
std::shared_ptr<CAltar> altar;
std::shared_ptr<CButton> changeModeButton;
std::shared_ptr<CButton> quitButton;
std::function<void()> windowClosedCallback;
std::shared_ptr<CGStatusBar> statusBar;
void createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero);
void createAltarCreatures(const IMarket * market, const CGHeroInstance * hero);
};

File diff suppressed because it is too large Load Diff

View File

@ -9,76 +9,21 @@
*/
#pragma once
#include "../widgets/CTradeBase.h"
#include "../widgets/CWindowWithArtifacts.h"
#include "CWindowObject.h"
#include "../../lib/FunctionList.h"
VCMI_LIB_NAMESPACE_BEGIN
class IMarket;
VCMI_LIB_NAMESPACE_END
class CSlider;
class CTextBox;
class CPicture;
class CGStatusBar;
class CTradeWindow : public CWindowObject, public CWindowWithArtifacts //base for markets and altar of sacrifice
class CTradeWindow : public CTradeBase, public CWindowObject, public CWindowWithArtifacts //base for markets and altar of sacrifice
{
public:
enum EType
{
RESOURCE, PLAYER, ARTIFACT_TYPE, CREATURE, CREATURE_PLACEHOLDER, ARTIFACT_PLACEHOLDER, ARTIFACT_INSTANCE
};
class CTradeableItem : public CIntObject, public std::enable_shared_from_this<CTradeableItem>
{
std::shared_ptr<CAnimImage> image;
AnimationPath getFilename();
int getIndex();
public:
const CArtifactInstance * hlp; //holds ptr to artifact instance id type artifact
EType type;
int id;
const int serial;
const bool left;
std::string subtitle; //empty if default
void setType(EType newType);
void setID(int newID);
const CArtifactInstance * getArtInstance() const;
void setArtInstance(const CArtifactInstance * art);
CFunctionList<void()> callback;
bool downSelection;
void showAllAt(const Point & dstPos, const std::string & customSub, Canvas & to);
void showPopupWindow(const Point & cursorPosition) override;
void hover(bool on) override;
void showAll(Canvas & to) override;
void clickPressed(const Point & cursorPosition) override;
std::string getName(int number = -1) const;
CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial);
};
const IMarket * market;
const CGHeroInstance * hero;
//all indexes: 1 = left, 0 = right
std::array<std::vector<std::shared_ptr<CTradeableItem>>, 2> items;
//highlighted items (nullptr if no highlight)
std::shared_ptr<CTradeableItem> hLeft;
std::shared_ptr<CTradeableItem> hRight;
EType itemsType[2];
EMarketMode mode;
std::shared_ptr<CButton> ok;
std::shared_ptr<CButton> max;
std::shared_ptr<CButton> deal;
std::shared_ptr<CSlider> slider; //for choosing amount to be exchanged
bool readyToTrade;
@ -93,26 +38,18 @@ public:
void initItems(bool Left);
std::vector<int> *getItemsIds(bool Left); //nullptr if default
void getPositionsFor(std::vector<Rect> &poss, bool Left, EType type) const;
void removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove);
void removeItem(std::shared_ptr<CTradeableItem> item);
void getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove);
void setMode(EMarketMode Mode); //mode setter
void artifactSelected(CHeroArtPlace *slot); //used when selling artifacts -> called when user clicked on artifact slot
virtual void getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const = 0;
virtual void selectionChanged(bool side) = 0; //true == left
virtual Point selectionOffset(bool Left) const = 0;
virtual std::string selectionSubtitle(bool Left) const = 0;
virtual void garrisonChanged() = 0;
virtual std::string updateSlotSubtitle(bool Left) const = 0;
virtual void updateGarrison() = 0;
virtual void artifactsChanged(bool left) = 0;
protected:
std::function<void()> onWindowClosed;
std::shared_ptr<CGStatusBar> statusBar;
std::vector<std::shared_ptr<CLabel>> labels;
std::vector<std::shared_ptr<CPicture>> images;
std::vector<std::shared_ptr<CButton>> buttons;
std::vector<std::shared_ptr<CTextBox>> texts;
};
class CMarketplaceWindow : public CTradeWindow
@ -130,64 +67,16 @@ public:
void setMax();
void sliderMoved(int to);
void makeDeal();
void makeDeal() override;
void selectionChanged(bool side) override; //true == left
CMarketplaceWindow(const IMarket * Market, const CGHeroInstance * Hero, const std::function<void()> & onWindowClosed, EMarketMode Mode);
~CMarketplaceWindow();
Point selectionOffset(bool Left) const override;
std::string selectionSubtitle(bool Left) const override;
std::string updateSlotSubtitle(bool Left) const override;
void garrisonChanged() override; //removes creatures with count 0 from the list (apparently whole stack has been sold)
void updateGarrison() override; //removes creatures with count 0 from the list (apparently whole stack has been sold)
void artifactsChanged(bool left) override;
void resourceChanged();
void getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const override;
void updateTraderText();
};
class CAltarWindow : public CTradeWindow
{
std::shared_ptr<CAnimImage> artIcon;
public:
std::vector<int> sacrificedUnits; //[slot_nr] -> how many creatures from that slot will be sacrificed
std::vector<int> expPerUnit;
std::shared_ptr<CButton> sacrificeAll;
std::shared_ptr<CButton> sacrificeBackpack;
std::shared_ptr<CLabel> expToLevel;
std::shared_ptr<CLabel> expOnAltar;
std::shared_ptr<CArtifactsOfHeroAltar> arts;
CAltarWindow(const IMarket * Market, const CGHeroInstance * Hero, const std::function<void()> & onWindowClosed, EMarketMode Mode);
~CAltarWindow();
void getExpValues();
void selectionChanged(bool side) override; //true == left
void selectOppositeItem(bool side);
void SacrificeAll();
void SacrificeBackpack();
void putOnAltar(int backpackIndex);
bool putOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art);
void makeDeal();
void showAll(Canvas & to) override;
void blockTrade();
void sliderMoved(int to);
void getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const override;
void mimicCres();
Point selectionOffset(bool Left) const override;
std::string selectionSubtitle(bool Left) const override;
void garrisonChanged() override;
void artifactsChanged(bool left) override;
void calcTotalExp();
void setExpToLevel();
void updateRight(std::shared_ptr<CTradeableItem> toUpdate);
void artifactPicked();
int firstFreeSlot();
void moveArtToAltar(std::shared_ptr<CTradeableItem>, const CArtifactInstance * art);
};

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@ -16,8 +16,6 @@ class CGStatusBar;
class CWindowObject : public WindowBase
{
std::shared_ptr<CPicture> createBg(const ImagePath & imageName, bool playerColored);
std::vector<std::shared_ptr<CPicture>> shadowParts;
void setShadow(bool on);
@ -32,6 +30,7 @@ protected:
//To display border
void updateShadow();
void setBackground(const ImagePath & filename);
std::shared_ptr<CPicture> createBg(const ImagePath & imageName, bool playerColored);
public:
enum EOptions
{

View File

@ -677,9 +677,9 @@ CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2,
manaValues[leftRight] = std::make_shared<CLabel>(155 + 490 * leftRight, qeLayout ? 66 : 71, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
}
artifs[0] = std::make_shared<CArtifactsOfHeroMain>(Point(-334, 150));
artifs[0] = std::make_shared<CArtifactsOfHeroMain>(Point(-334, 151));
artifs[0]->setHero(heroInst[0]);
artifs[1] = std::make_shared<CArtifactsOfHeroMain>(Point(98, 150));
artifs[1] = std::make_shared<CArtifactsOfHeroMain>(Point(98, 151));
artifs[1]->setHero(heroInst[1]);
addSetAndCallbacks(artifs[0]);