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lib/JsonDetail.cpp
1268
lib/JsonDetail.cpp
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lib/JsonDetail.h
133
lib/JsonDetail.h
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/*
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* JsonDetail.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "JsonNode.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class JsonWriter
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{
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//prefix for each line (tabulation)
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std::string prefix;
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std::ostream & out;
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//sets whether compact nodes are written in single-line format
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bool compact;
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//tracks whether we are currently using single-line format
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bool compactMode = false;
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public:
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template<typename Iterator>
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void writeContainer(Iterator begin, Iterator end);
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void writeEntry(JsonMap::const_iterator entry);
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void writeEntry(JsonVector::const_iterator entry);
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void writeString(const std::string & string);
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void writeNode(const JsonNode & node);
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JsonWriter(std::ostream & output, bool compact = false);
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};
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//Tiny string class that uses const char* as data for speed, members are private
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//for ease of debugging and some compatibility with std::string
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class constString
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{
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const char *data;
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const size_t datasize;
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public:
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constString(const char * inputString, size_t stringSize):
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data(inputString),
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datasize(stringSize)
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{
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}
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inline size_t size() const
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{
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return datasize;
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};
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inline const char& operator[] (size_t position)
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{
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assert (position < datasize);
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return data[position];
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}
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};
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//Internal class for string -> JsonNode conversion
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class DLL_LINKAGE JsonParser
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{
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std::string errors; // Contains description of all encountered errors
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constString input; // Input data
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ui32 lineCount; // Currently parsed line, starting from 1
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size_t lineStart; // Position of current line start
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size_t pos; // Current position of parser
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//Helpers
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bool extractEscaping(std::string &str);
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bool extractLiteral(const std::string &literal);
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bool extractString(std::string &string);
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bool extractWhitespace(bool verbose = true);
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bool extractSeparator();
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bool extractElement(JsonNode &node, char terminator);
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//Methods for extracting JSON data
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bool extractArray(JsonNode &node);
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bool extractFalse(JsonNode &node);
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bool extractFloat(JsonNode &node);
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bool extractNull(JsonNode &node);
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bool extractString(JsonNode &node);
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bool extractStruct(JsonNode &node);
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bool extractTrue(JsonNode &node);
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bool extractValue(JsonNode &node);
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//Add error\warning message to list
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bool error(const std::string &message, bool warning=false);
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public:
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JsonParser(const char * inputString, size_t stringSize);
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/// do actual parsing. filename is name of file that will printed to console if any errors were found
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JsonNode parse(const std::string & fileName);
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/// returns true if parsing was successful
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bool isValid();
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};
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//Internal class for Json validation. Mostly compilant with json-schema v4 draft
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namespace Validation
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{
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/// struct used to pass data around during validation
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struct ValidationData
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{
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/// path from root node to current one.
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/// JsonNode is used as variant - either string (name of node) or as float (index in list)
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std::vector<JsonNode> currentPath;
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/// Stack of used schemas. Last schema is the one used currently.
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/// May contain multiple items in case if remote references were found
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std::vector<std::string> usedSchemas;
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/// generates error message
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std::string makeErrorMessage(const std::string &message);
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};
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using TFormatValidator = std::function<std::string(const JsonNode &)>;
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using TFormatMap = std::unordered_map<std::string, TFormatValidator>;
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using TFieldValidator = std::function<std::string(ValidationData &, const JsonNode &, const JsonNode &, const JsonNode &)>;
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using TValidatorMap = std::unordered_map<std::string, TFieldValidator>;
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/// map of known fields in schema
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const TValidatorMap & getKnownFieldsFor(JsonNode::JsonType type);
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const TFormatMap & getKnownFormats();
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std::string check(const std::string & schemaName, const JsonNode & data);
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std::string check(const std::string & schemaName, const JsonNode & data, ValidationData & validator);
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std::string check(const JsonNode & schema, const JsonNode & data, ValidationData & validator);
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}
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VCMI_LIB_NAMESPACE_END
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@ -26,6 +26,8 @@
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#include "../constants/StringConstants.h"
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#include "../constants/StringConstants.h"
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#include "../battle/BattleHex.h"
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#include "../battle/BattleHex.h"
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VCMI_LIB_NAMESPACE_BEGIN
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static const JsonNode nullNode;
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static const JsonNode nullNode;
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static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const JsonNode & node)
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static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const JsonNode & node)
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@ -1237,3 +1239,5 @@ DLL_LINKAGE JsonNode JsonUtils::intNode(si64 value)
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node.Integer() = value;
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node.Integer() = value;
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return node;
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return node;
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}
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}
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VCMI_LIB_NAMESPACE_END
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#include "JsonNode.h"
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#include "JsonNode.h"
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#include "../GameConstants.h"
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#include "../GameConstants.h"
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VCMI_LIB_NAMESPACE_BEGIN
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namespace JsonUtils
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namespace JsonUtils
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{
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{
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DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
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DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
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@ -102,3 +104,5 @@ namespace JsonUtils
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DLL_LINKAGE JsonNode stringNode(const std::string & value);
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DLL_LINKAGE JsonNode stringNode(const std::string & value);
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DLL_LINKAGE JsonNode intNode(si64 value);
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DLL_LINKAGE JsonNode intNode(si64 value);
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}
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}
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VCMI_LIB_NAMESPACE_END
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#include "LobbyDatabase.h"
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#include "LobbyDatabase.h"
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#include "../lib/JsonNode.h"
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#include "../lib/json/JsonNode.h"
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#include <boost/uuid/uuid_generators.hpp>
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#include <boost/uuid/uuid_generators.hpp>
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#include <boost/uuid/uuid_io.hpp>
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#include <boost/uuid/uuid_io.hpp>
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