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Code review followup with additional refactor
Changes following review
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0d5a9b8e3b
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@ -48,7 +48,6 @@ void Graphics::loadPaletteAndColors()
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for(int i = 0; i < 256; ++i)
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{
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QColor col;
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// Cast to unsigned char to ensure values are in the range 0-255
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col.setRed(std::clamp(static_cast<int>(pals[startPoint++]), 0, 255));
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col.setGreen(std::clamp(static_cast<int>(pals[startPoint++]), 0, 255));
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col.setBlue(std::clamp(static_cast<int>(pals[startPoint++]), 0, 255));
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@ -381,9 +381,15 @@ void MapController::pasteFromClipboard(int level)
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if(_clipboardShiftIndex == int3::getDirs().size())
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_clipboardShiftIndex = 0;
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QStringList errors;
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for(auto & objUniquePtr : _clipboard)
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{
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auto * obj = CMemorySerializer::deepCopy(*objUniquePtr).release();
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QString errorMsg;
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if (!canPlaceObject(level, obj, errorMsg))
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{
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errors.push_back(std::move(errorMsg));
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}
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auto newPos = objUniquePtr->pos + shift;
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if(_map->isInTheMap(newPos))
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obj->pos = newPos;
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@ -395,6 +401,8 @@ void MapController::pasteFromClipboard(int level)
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_mapHandler->invalidate(obj);
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}
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QMessageBox::warning(main, QObject::tr("Can't place object"), errors.join('\n'));
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_scenes[level]->objectsView.draw();
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_scenes[level]->passabilityView.update();
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_scenes[level]->selectionObjectsView.draw();
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@ -565,13 +573,13 @@ bool MapController::canPlaceObject(int level, CGObjectInstance * newObj, QString
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{
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auto typeName = QString::fromStdString(newObj->typeName);
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auto subTypeName = QString::fromStdString(newObj->subTypeName);
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error = QString("There can be only one grail object on the map");
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error = QObject::tr("There can only be one grail object on the map.");
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return false; //maplimit reached
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}
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if(defaultPlayer == PlayerColor::NEUTRAL && (newObj->ID == Obj::HERO || newObj->ID == Obj::RANDOM_HERO))
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{
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error = "Hero cannot be created as NEUTRAL";
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error = QObject::tr("Hero %1 cannot be created as NEUTRAL.").arg(QString::fromStdString(newObj->instanceName));
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return false;
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}
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@ -43,13 +43,13 @@ Validator::~Validator()
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delete ui;
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}
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std::list<Validator::Issue> Validator::validate(const CMap * map)
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std::set<Validator::Issue> Validator::validate(const CMap * map)
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{
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std::list<Validator::Issue> issues;
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std::set<Validator::Issue> issues;
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if(!map)
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{
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issues.emplace_back(tr("Map is not loaded"), true);
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issues.insert({ tr("Map is not loaded"), true });
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return issues;
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}
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@ -64,19 +64,21 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
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for(int i = 0; i < map->players.size(); ++i)
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{
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auto & p = map->players[i];
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if (p.canAnyonePlay())
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amountOfTowns[PlayerColor(i)] = 0;
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if(p.canComputerPlay)
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++cplayers;
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if(p.canHumanPlay)
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++hplayers;
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if(p.allowedFactions.empty())
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issues.emplace_back(QString(tr("No factions allowed for player %1")).arg(i), true);
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issues.insert({ tr("No factions allowed for player %1").arg(i), true });
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}
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if(hplayers + cplayers == 0)
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issues.emplace_back(tr("No players allowed to play this map"), true);
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issues.insert({ tr("No players allowed to play this map"), true });
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if(hplayers + cplayers == 1)
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issues.emplace_back(tr("Map is allowed for one player and cannot be started"), true);
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issues.insert({ tr("Map is allowed for one player and cannot be started"), true });
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if(!hplayers)
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issues.emplace_back(tr("No human players allowed to play this map"), true);
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issues.insert({ tr("No human players allowed to play this map"), true });
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std::set<const CHero * > allHeroesOnMap; //used to find hero duplicated
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@ -92,13 +94,13 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
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dynamic_cast<CGGarrison *>(o.get()) ||
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dynamic_cast<CGHeroInstance *>(o.get()))
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{
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issues.emplace_back(QString(tr("Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner")).arg(o->instanceName.c_str()), true);
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issues.insert({ tr("Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner").arg(o->instanceName.c_str()), true });
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}
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}
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if(o->getOwner() != PlayerColor::NEUTRAL && o->getOwner().getNum() < map->players.size())
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{
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if(!map->players[o->getOwner().getNum()].canAnyonePlay())
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issues.emplace_back(QString(tr("Object %1 is assigned to non-playable player %2")).arg(o->instanceName.c_str(), o->getOwner().toString().c_str()), true);
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issues.insert({ tr("Object %1 is assigned to non-playable player %2").arg(o->instanceName.c_str(), o->getOwner().toString().c_str()), true });
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}
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//count towns
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if(auto * ins = dynamic_cast<CGTownInstance *>(o.get()))
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@ -111,25 +113,25 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
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if(ins->ID == Obj::PRISON)
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{
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if(ins->getOwner() != PlayerColor::NEUTRAL)
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issues.emplace_back(QString(tr("Prison %1 must be a NEUTRAL")).arg(ins->instanceName.c_str()), true);
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issues.insert({ tr("Prison %1 must be a NEUTRAL").arg(ins->instanceName.c_str()), true });
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}
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else
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{
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if(ins->getOwner() == PlayerColor::NEUTRAL)
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issues.emplace_back(QString(tr("Hero %1 must have an owner")).arg(ins->instanceName.c_str()), true);
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issues.insert({ tr("Hero %1 must have an owner").arg(ins->instanceName.c_str()), true });
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++amountOfHeroes[ins->getOwner()];
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}
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if(ins->type)
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{
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if(map->allowedHeroes.count(ins->getHeroType()) == 0)
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issues.emplace_back(QString(tr("Hero %1 is prohibited by map settings")).arg(ins->type->getNameTranslated().c_str()), false);
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issues.insert({ tr("Hero %1 is prohibited by map settings").arg(ins->type->getNameTranslated().c_str()), false });
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if(!allHeroesOnMap.insert(ins->type).second)
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issues.emplace_back(QString(tr("Hero %1 has duplicate on map")).arg(ins->type->getNameTranslated().c_str()), false);
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issues.insert({ tr("Hero %1 has duplicate on map").arg(ins->type->getNameTranslated().c_str()), false });
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}
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else if(ins->ID != Obj::RANDOM_HERO)
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issues.emplace_back(QString(tr("Hero %1 has an empty type and must be removed")).arg(ins->instanceName.c_str()), true);
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issues.insert({ tr("Hero %1 has an empty type and must be removed").arg(ins->instanceName.c_str()), true });
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}
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//checking for arts
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@ -140,48 +142,57 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
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if (ins->storedArtifact)
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{
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if (map->allowedSpells.count(ins->storedArtifact->getScrollSpellID()) == 0)
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issues.emplace_back(QString(tr("Spell scroll %1 is prohibited by map settings")).arg(ins->storedArtifact->getScrollSpellID().toEntity(VLC->spells())->getNameTranslated().c_str()), false);
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issues.insert({ tr("Spell scroll %1 is prohibited by map settings").arg(ins->storedArtifact->getScrollSpellID().toEntity(VLC->spells())->getNameTranslated().c_str()), false });
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}
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else
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issues.emplace_back(QString(tr("Spell scroll %1 doesn't have instance assigned and must be removed")).arg(ins->instanceName.c_str()), true);
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issues.insert({ tr("Spell scroll % 1 doesn't have instance assigned and must be removed").arg(ins->instanceName.c_str()), true });
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}
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else
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{
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if(ins->ID == Obj::ARTIFACT && map->allowedArtifact.count(ins->getArtifact()) == 0)
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{
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issues.emplace_back(QString(tr("Artifact %1 is prohibited by map settings")).arg(ins->getObjectName().c_str()), false);
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issues.insert({ tr("Artifact % 1 is prohibited by map settings").arg(ins->getObjectName().c_str()), false });
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}
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}
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}
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}
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//verification of starting towns
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for(auto & mp : amountOfTowns)
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if(mp.second == 0)
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issues.emplace_back(QString(tr("Player %1 doesn't have any starting town")).arg(mp.first), false);
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for (const auto & [player, counter] : amountOfTowns)
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{
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if (counter == 0)
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{
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// FIXME: heroesNames are empty even though heroes are on the map
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// if(map->players[playerTCounter.first].heroesNames.empty())
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if(amountOfHeroes.count(player) == 0)
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issues.insert({ tr("Player %1 has no towns and heroes assigned").arg(player + 1), true });
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else
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issues.insert({ tr("Player %1 doesn't have any starting town").arg(player + 1), false });
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}
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}
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//verification of map name and description
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if(map->name.empty())
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issues.emplace_back(tr("Map name is not specified"), false);
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issues.insert({ tr("Map name is not specified"), false });
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if(map->description.empty())
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issues.emplace_back(tr("Map description is not specified"), false);
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issues.insert({ tr("Map description is not specified"), false });
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//verificationfor mods
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for(auto & mod : MapController::modAssessmentMap(*map))
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{
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if(!map->mods.count(mod.first))
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{
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issues.emplace_back(QString(tr("Map contains object from mod \"%1\", but doesn't require it")).arg(QString::fromStdString(VLC->modh->getModInfo(mod.first).getVerificationInfo().name)), true);
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issues.insert({ tr("Map contains object from mod \"%1\", but doesn't require it").arg(QString::fromStdString(VLC->modh->getModInfo(mod.first).getVerificationInfo().name)), true });
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}
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}
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}
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catch(const std::exception & e)
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{
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issues.emplace_back(QString(tr("Exception occurs during validation: %1")).arg(e.what()), true);
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issues.insert({ tr("Exception occurs during validation: %1").arg(e.what()), true });
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}
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catch(...)
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{
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issues.emplace_back(tr("Unknown exception occurs during validation"), true);
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issues.insert({ tr("Unknown exception occurs during validation"), true });
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}
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return issues;
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@ -11,6 +11,7 @@
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#pragma once
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#include <QDialog>
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#include <set>
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VCMI_LIB_NAMESPACE_BEGIN
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class CMap;
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@ -30,13 +31,18 @@ public:
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bool critical;
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Issue(const QString & m, bool c): message(m), critical(c) {}
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bool operator <(const Issue & other) const
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{
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return message < other.message;
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}
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};
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public:
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explicit Validator(const CMap * map, QWidget *parent = nullptr);
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~Validator();
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static std::list<Issue> validate(const CMap * map);
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static std::set<Issue> validate(const CMap * map);
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private:
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Ui::Validator *ui;
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