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CBonusSystemNode: remove description

It was almost unused, but this change is save-breaking
This commit is contained in:
Konstantin P
2023-05-03 16:09:21 +03:00
parent d0e6205688
commit 0cbc2e458c
7 changed files with 14 additions and 57 deletions

View File

@ -23,11 +23,6 @@ constexpr bool CBonusSystemNode::cachingEnabled = true;
#define FOREACH_PARENT(pname) TNodes lparents; getParents(lparents); for(CBonusSystemNode *pname : lparents)
#define FOREACH_RED_CHILD(pname) TNodes lchildren; getRedChildren(lchildren); for(CBonusSystemNode *pname : lchildren)
PlayerColor CBonusSystemNode::retrieveNodeOwner(const CBonusSystemNode * node)
{
return node ? node->getOwner() : PlayerColor::CANNOT_DETERMINE;
}
std::shared_ptr<Bonus> CBonusSystemNode::getBonusLocalFirst(const CSelector & selector)
{
auto ret = bonuses.getFirst(selector);
@ -51,19 +46,15 @@ std::shared_ptr<const Bonus> CBonusSystemNode::getBonusLocalFirst(const CSelecto
void CBonusSystemNode::getParents(TCNodes & out) const /*retrieves list of parent nodes (nodes to inherit bonuses from) */
{
for(const auto & elem : parents)
{
const CBonusSystemNode *parent = elem;
out.insert(parent);
}
for(const auto * elem : parents)
out.insert(elem);
}
void CBonusSystemNode::getParents(TNodes &out)
{
for (auto & elem : parents)
for (auto * elem : parents)
{
const CBonusSystemNode *parent = elem;
out.insert(const_cast<CBonusSystemNode*>(parent));
out.insert(elem);
}
}
@ -240,7 +231,6 @@ CBonusSystemNode::CBonusSystemNode(CBonusSystemNode && other) noexcept:
bonuses(std::move(other.bonuses)),
exportedBonuses(std::move(other.exportedBonuses)),
nodeType(other.nodeType),
description(other.description),
cachedLast(0),
isHypotheticNode(other.isHypotheticNode)
{
@ -461,18 +451,13 @@ bool CBonusSystemNode::isIndependentNode() const
std::string CBonusSystemNode::nodeName() const
{
return !description.empty()
? description
: std::string("Bonus system node of type ") + typeid(*this).name();
return std::string("Bonus system node of type ") + typeid(*this).name();
}
std::string CBonusSystemNode::nodeShortInfo() const
{
std::ostringstream str;
str << "'" << typeid(* this).name() << "'";
description.length() > 0
? str << " (" << description << ")"
: str << " (no description)";
return str.str();
}
@ -589,21 +574,11 @@ CBonusSystemNode::ENodeTypes CBonusSystemNode::getNodeType() const
return nodeType;
}
const BonusList& CBonusSystemNode::getBonusList() const
{
return bonuses;
}
const TNodesVector& CBonusSystemNode::getParentNodes() const
{
return parents;
}
const TNodesVector& CBonusSystemNode::getChildrenNodes() const
{
return children;
}
void CBonusSystemNode::setNodeType(CBonusSystemNode::ENodeTypes type)
{
nodeType = type;
@ -619,16 +594,6 @@ const BonusList & CBonusSystemNode::getExportedBonusList() const
return exportedBonuses;
}
const std::string& CBonusSystemNode::getDescription() const
{
return description;
}
void CBonusSystemNode::setDescription(const std::string &description)
{
this->description = description;
}
void CBonusSystemNode::limitBonuses(const BonusList &allBonuses, BonusList &out) const
{
assert(&allBonuses != &out); //todo should it work in-place?