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Fix quest regressions
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@@ -178,6 +178,49 @@ bool CQuest::checkQuest(const CGHeroInstance * h) const
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}
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}
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void CQuest::completeQuest(IGameCallback * cb, const CGHeroInstance *h) const
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{
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switch (missionType)
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{
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case CQuest::MISSION_ART:
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for(auto & elem : m5arts)
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{
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if(h->hasArt(elem))
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{
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cb->removeArtifact(ArtifactLocation(h, h->getArtPos(elem, false)));
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}
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else
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{
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const auto * assembly = h->getAssemblyByConstituent(elem);
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assert(assembly);
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auto parts = assembly->getPartsInfo();
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// Remove the assembly
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cb->removeArtifact(ArtifactLocation(h, h->getArtPos(assembly)));
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// Disassemble this backpack artifact
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for(const auto & ci : parts)
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{
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if(ci.art->getTypeId() != elem)
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cb->giveHeroNewArtifact(h, ci.art->artType, ArtifactPosition::BACKPACK_START);
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}
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}
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}
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break;
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case CQuest::MISSION_ARMY:
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cb->takeCreatures(h->id, m6creatures);
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break;
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case CQuest::MISSION_RESOURCES:
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for (int i = 0; i < 7; ++i)
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{
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cb->giveResource(h->getOwner(), static_cast<EGameResID>(i), -static_cast<int>(m7resources[i]));
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}
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break;
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default:
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break;
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}
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}
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void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components, bool isCustom, bool firstVisit, const CGHeroInstance * h) const
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{
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MetaString text;
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@@ -590,9 +633,9 @@ void CGSeerHut::initObj(CRandomGenerator & rand)
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if(!quest->isCustomFirst)
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quest->firstVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, quest->missionState(0), quest->textOption).get());
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if(!quest->isCustomNext)
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quest->firstVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, quest->missionState(1), quest->textOption).get());
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quest->nextVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, quest->missionState(1), quest->textOption).get());
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if(!quest->isCustomComplete)
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quest->firstVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, quest->missionState(2), quest->textOption).get());
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quest->completedText.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, quest->missionState(2), quest->textOption).get());
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}
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else
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{
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@@ -758,11 +801,6 @@ int CGSeerHut::checkDirection() const
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}
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}
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void CGSeerHut::completeQuest() const //reward
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{
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cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::COMPLETE); //mission complete
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}
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const CGHeroInstance * CGSeerHut::getHeroToKill(bool allowNull) const
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{
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const CGObjectInstance *o = cb->getObjByQuestIdentifier(quest->m13489val);
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@@ -785,7 +823,10 @@ void CGSeerHut::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer)
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{
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CRewardableObject::blockingDialogAnswered(hero, answer);
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if(answer)
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completeQuest();
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{
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quest->completeQuest(cb, hero);
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cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::COMPLETE); //mission complete
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}
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}
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void CGSeerHut::afterAddToMap(CMap* map)
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@@ -83,7 +83,7 @@ public:
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virtual void getVisitText (MetaString &text, std::vector<Component> &components, bool isCustom, bool FirstVisit, const CGHeroInstance * h = nullptr) const;
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virtual void getCompletionText(MetaString &text) const;
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virtual void getRolloverText (MetaString &text, bool onHover) const; //hover or quest log entry
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virtual void completeQuest (const CGHeroInstance * h) const {};
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virtual void completeQuest(IGameCallback *, const CGHeroInstance * h) const;
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virtual void addReplacements(MetaString &out, const std::string &base) const;
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void addArtifactID(const ArtifactID & id);
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@@ -156,8 +156,6 @@ public:
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const CGHeroInstance *getHeroToKill(bool allowNull = false) const;
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const CGCreature *getCreatureToKill(bool allowNull = false) const;
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void getRolloverText (MetaString &text, bool onHover) const;
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void finishQuest (const CGHeroInstance * h, ui32 accept) const; //common for both objects
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virtual void completeQuest() const;
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void afterAddToMap(CMap * map) override;
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