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GameState now uses random generator from server. Blocked access to rmg
on client
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@ -56,6 +56,7 @@ enum class ESerializationVersion : int32_t
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REMOVE_FOG_OF_WAR_POINTER, // 846 - fog of war is serialized as reference instead of pointer
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SIMPLE_TEXT_CONTAINER_SERIALIZATION, // 847 - text container is serialized using common routine instead of custom approach
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MAP_FORMAT_ADDITIONAL_INFOS, // 848 - serialize new infos in map format
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REMOVE_LIB_RNG, // 849 - removed random number generators from library classes
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CURRENT = MAP_FORMAT_ADDITIONAL_INFOS
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CURRENT = REMOVE_LIB_RNG
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};
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