mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-23 22:37:55 +02:00
GameState now uses random generator from server. Blocked access to rmg
on client
This commit is contained in:
@@ -31,3 +31,8 @@ void GameCallbackMock::sendAndApply(CPackForClient * pack)
|
||||
{
|
||||
upperCallback->apply(pack);
|
||||
}
|
||||
|
||||
vstd::RNG & GameCallbackMock::getRandomGenerator()
|
||||
{
|
||||
throw std::runtime_error("Not implemented!");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user