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Changes related to #1444 — fixing affected savegames, assert to detect when things go wrong.
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@ -2685,7 +2685,6 @@ void CGTownInstance::battleFinished(const CGHeroInstance *hero, const BattleResu
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}
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}
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bool CGVisitableOPH::wasVisited (const CGHeroInstance * h) const
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{
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return vstd::contains(visitors, h->id);
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