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SDL event handling is now done exclusively in input handler

This commit is contained in:
Ivan Savenko
2023-05-18 23:31:05 +03:00
parent 5e86b00dda
commit 0e70f2998f
14 changed files with 52 additions and 78 deletions

View File

@@ -19,6 +19,7 @@
#include "../battle/BattleInterface.h"
#include "../battle/BattleInterfaceClasses.h"
#include "../gui/CGuiHandler.h"
#include "../gui/MouseButton.h"
#include "../gui/Shortcut.h"
#include "../windows/InfoWindows.h"
#include "../render/CAnimation.h"