mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
Merge pull request #26 from vcmi/FFMpeg
Let's do this, way too many branches running now.
This commit is contained in:
commit
0edaf4fa8a
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,27 +27,27 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -41,27 +41,27 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -67,27 +67,27 @@
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,27 +27,27 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,27 +27,27 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -779,9 +779,9 @@ void processCommand(const std::string &message)
|
||||
//plays intro, ends when intro is over or button has been pressed (handles events)
|
||||
void playIntro()
|
||||
{
|
||||
if(CCS->videoh->openAndPlayVideo("3DOLOGO.SMK", 60, 40, screen, true))
|
||||
if(CCS->videoh->openAndPlayVideo("3DOLOGO.SMK", 60, 40, screen, true, true))
|
||||
{
|
||||
CCS->videoh->openAndPlayVideo("AZVS.SMK", 60, 80, screen, true);
|
||||
CCS->videoh->openAndPlayVideo("AZVS.SMK", 60, 80, screen, true, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -23,553 +23,7 @@ static bool keyDown()
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32) && (_MSC_VER < 1800 || !defined(USE_FFMPEG))
|
||||
|
||||
void checkForError(bool throwing = true)
|
||||
{
|
||||
int error = GetLastError();
|
||||
if(!error)
|
||||
return;
|
||||
|
||||
logGlobal->errorStream() << "Error " << error << " encountered!";
|
||||
std::string msg;
|
||||
char* pTemp = nullptr;
|
||||
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
|
||||
nullptr, error, MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPSTR)&pTemp, 1, nullptr );
|
||||
logGlobal->errorStream() << "Error: " << pTemp;
|
||||
msg = pTemp;
|
||||
LocalFree( pTemp );
|
||||
pTemp = nullptr;
|
||||
if(throwing)
|
||||
throw std::runtime_error(msg);
|
||||
}
|
||||
|
||||
void blitBuffer(char *buffer, int x, int y, int w, int h, SDL_Surface *dst)
|
||||
{
|
||||
const int bpp = dst->format->BytesPerPixel;
|
||||
char *dest;
|
||||
for(int i = h; i > 0; i--)
|
||||
{
|
||||
dest = (char*)dst->pixels + dst->pitch*(y+h-i) + x*dst->format->BytesPerPixel;
|
||||
memcpy(dest, buffer, bpp*w);
|
||||
buffer += bpp*w;
|
||||
}
|
||||
}
|
||||
|
||||
void DLLHandler::Instantiate(const char *filename)
|
||||
{
|
||||
name = filename;
|
||||
dll = LoadLibraryA(filename);
|
||||
if(!dll)
|
||||
{
|
||||
logGlobal->errorStream() << "Failed loading " << filename;
|
||||
checkForError(true);
|
||||
}
|
||||
}
|
||||
|
||||
void *DLLHandler::FindAddress(const char *symbol)
|
||||
{
|
||||
void *ret;
|
||||
|
||||
if(!dll)
|
||||
{
|
||||
logGlobal->errorStream() << "Cannot look for " << symbol << " because DLL hasn't been appropriately loaded!";
|
||||
return nullptr;
|
||||
}
|
||||
ret = (void*) GetProcAddress(dll,symbol);
|
||||
if(!ret)
|
||||
{
|
||||
logGlobal->errorStream() << "Failed to find " << symbol << " in " << name;
|
||||
checkForError();
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
DLLHandler::~DLLHandler()
|
||||
{
|
||||
if(dll)
|
||||
{
|
||||
if(!FreeLibrary(dll))
|
||||
{
|
||||
logGlobal->errorStream() << "Failed to free " << name;
|
||||
checkForError();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DLLHandler::DLLHandler()
|
||||
{
|
||||
dll = nullptr;
|
||||
}
|
||||
|
||||
CBIKHandler::CBIKHandler()
|
||||
{
|
||||
Instantiate("BINKW32.DLL");
|
||||
//binkGetError = FindAddress("_BinkGetError@0");
|
||||
binkOpen = (BinkOpen)FindAddress("_BinkOpen@8");
|
||||
binkSetSoundSystem = (BinkSetSoundSystem)FindAddress("_BinkSetSoundSystem@8");
|
||||
//getPalette = (BinkGetPalette)FindAddress("_BinkGetPalette@4");
|
||||
binkNextFrame = (BinkNextFrame)FindAddress("_BinkNextFrame@4");
|
||||
binkDoFrame = (BinkDoFrame)FindAddress("_BinkDoFrame@4");
|
||||
binkCopyToBuffer = (BinkCopyToBuffer)FindAddress("_BinkCopyToBuffer@28");
|
||||
binkWait = (BinkWait)FindAddress("_BinkWait@4");
|
||||
binkClose = (BinkClose)FindAddress("_BinkClose@4");
|
||||
|
||||
|
||||
hBinkFile = nullptr;
|
||||
hBink = nullptr;
|
||||
|
||||
buffer = nullptr;
|
||||
bufferSize = 0;
|
||||
}
|
||||
|
||||
bool CBIKHandler::open(std::string name)
|
||||
{
|
||||
hBinkFile = CreateFileA
|
||||
(
|
||||
name.c_str(), // file name
|
||||
GENERIC_READ, // access mode
|
||||
FILE_SHARE_READ, // share mode
|
||||
nullptr, // Security Descriptor
|
||||
OPEN_EXISTING, // how to create
|
||||
FILE_ATTRIBUTE_NORMAL,//FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
|
||||
0 // handle to template file
|
||||
);
|
||||
|
||||
if(hBinkFile == INVALID_HANDLE_VALUE)
|
||||
{
|
||||
logGlobal->errorStream() << "BIK handler: failed to open " << name;
|
||||
goto checkErrorAndClean;
|
||||
}
|
||||
//GCC wants scope of waveout to don`t cross labels/swith/goto
|
||||
{
|
||||
void *waveout = (void *)GetProcAddress(dll,"_BinkOpenWaveOut@4");
|
||||
if(waveout)
|
||||
binkSetSoundSystem(waveout,nullptr);
|
||||
|
||||
}
|
||||
|
||||
hBink = binkOpen(hBinkFile, 0x8a800000);
|
||||
if(!hBink)
|
||||
{
|
||||
logGlobal->errorStream() << "bink failed to open " << name;
|
||||
goto checkErrorAndClean;
|
||||
}
|
||||
|
||||
allocBuffer();
|
||||
return true;
|
||||
|
||||
checkErrorAndClean:
|
||||
CloseHandle(hBinkFile);
|
||||
hBinkFile = nullptr;
|
||||
checkForError();
|
||||
throw std::runtime_error("BIK failed opening video!");
|
||||
}
|
||||
|
||||
void CBIKHandler::show( int x, int y, SDL_Surface *dst, bool update )
|
||||
{
|
||||
const int w = hBink->width,
|
||||
h = hBink->height,
|
||||
Bpp = dst->format->BytesPerPixel;
|
||||
|
||||
int mode = -1;
|
||||
|
||||
//screen color depth might have changed... (eg. because F4)
|
||||
if(bufferSize != w * h * Bpp)
|
||||
{
|
||||
freeBuffer();
|
||||
allocBuffer(Bpp);
|
||||
}
|
||||
|
||||
switch(Bpp)
|
||||
{
|
||||
case 2:
|
||||
mode = 3; //565, mode 2 is 555 probably
|
||||
break;
|
||||
case 3:
|
||||
mode = 0;
|
||||
break;
|
||||
case 4:
|
||||
mode = 1;
|
||||
break;
|
||||
default:
|
||||
return; //not supported screen depth
|
||||
}
|
||||
|
||||
binkDoFrame(hBink);
|
||||
binkCopyToBuffer(hBink, buffer, w*Bpp, h, 0, 0, mode);
|
||||
blitBuffer(buffer, x, y, w, h, dst);
|
||||
if(update)
|
||||
SDL_UpdateRect(dst, x, y, w, h);
|
||||
}
|
||||
|
||||
bool CBIKHandler::nextFrame()
|
||||
{
|
||||
binkNextFrame(hBink);
|
||||
return true;
|
||||
}
|
||||
|
||||
void CBIKHandler::close()
|
||||
{
|
||||
binkClose(hBink);
|
||||
hBink = nullptr;
|
||||
CloseHandle(hBinkFile);
|
||||
hBinkFile = nullptr;
|
||||
delete [] buffer;
|
||||
|
||||
buffer = nullptr;
|
||||
bufferSize = 0;
|
||||
}
|
||||
|
||||
bool CBIKHandler::wait()
|
||||
{
|
||||
return binkWait(hBink);
|
||||
}
|
||||
|
||||
int CBIKHandler::curFrame() const
|
||||
{
|
||||
return hBink->currentFrame;
|
||||
}
|
||||
|
||||
int CBIKHandler::frameCount() const
|
||||
{
|
||||
return hBink->frameCount;
|
||||
}
|
||||
|
||||
void CBIKHandler::redraw( int x, int y, SDL_Surface *dst, bool update )
|
||||
{
|
||||
int w = hBink->width, h = hBink->height;
|
||||
blitBuffer(buffer, x, y, w, h, dst);
|
||||
if(update)
|
||||
SDL_UpdateRect(dst, x, y, w, h);
|
||||
}
|
||||
|
||||
void CBIKHandler::allocBuffer(int Bpp)
|
||||
{
|
||||
if(!Bpp) Bpp = screen->format->BytesPerPixel;
|
||||
|
||||
bufferSize = hBink->width * hBink->height * Bpp;
|
||||
buffer = new char[bufferSize];
|
||||
}
|
||||
|
||||
void CBIKHandler::freeBuffer()
|
||||
{
|
||||
delete [] buffer;
|
||||
buffer = nullptr;
|
||||
bufferSize = 0;
|
||||
}
|
||||
|
||||
bool CSmackPlayer::nextFrame()
|
||||
{
|
||||
ptrSmackNextFrame(data);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CSmackPlayer::wait()
|
||||
{
|
||||
return ptrSmackWait(data);
|
||||
}
|
||||
|
||||
CSmackPlayer::CSmackPlayer() : data(nullptr)
|
||||
{
|
||||
Instantiate("smackw32.dll");
|
||||
ptrSmackNextFrame = (SmackNextFrame)FindAddress("_SmackNextFrame@4");
|
||||
ptrSmackWait = (SmackWait)FindAddress("_SmackWait@4");
|
||||
ptrSmackDoFrame = (SmackDoFrame)FindAddress("_SmackDoFrame@4");
|
||||
ptrSmackToBuffer = (SmackToBuffer)FindAddress("_SmackToBuffer@28");
|
||||
ptrSmackOpen = (SmackOpen)FindAddress("_SmackOpen@12");
|
||||
ptrSmackSoundOnOff = (SmackSoundOnOff)FindAddress("_SmackSoundOnOff@8");
|
||||
ptrSmackClose = (SmackClose)FindAddress("_SmackClose@4");
|
||||
ptrVolumePan = (SmackVolumePan)FindAddress("_SmackVolumePan@16");
|
||||
}
|
||||
|
||||
CSmackPlayer::~CSmackPlayer()
|
||||
{
|
||||
if(data)
|
||||
close();
|
||||
}
|
||||
|
||||
void CSmackPlayer::close()
|
||||
{
|
||||
ptrSmackClose(data);
|
||||
data = nullptr;
|
||||
}
|
||||
|
||||
bool CSmackPlayer::open( std::string name )
|
||||
{
|
||||
Uint32 flags[2] = {0xff400, 0xfe400};
|
||||
|
||||
data = ptrSmackOpen( (void*)name.c_str(), flags[1], -1);
|
||||
if (!data)
|
||||
{
|
||||
logGlobal->errorStream() << "Smack cannot open " << name;
|
||||
checkForError();
|
||||
throw std::runtime_error("SMACK failed opening video");
|
||||
}
|
||||
|
||||
buffer = new char[data->width*data->height*2];
|
||||
buf = buffer+data->width*(data->height-1)*2; // adjust pointer position for later use by 'SmackToBuffer'
|
||||
|
||||
//ptrVolumePan(data, 0xfe000, 3640 * GDefaultOptions.musicVolume / 11, 0x8000); //set volume
|
||||
return true;
|
||||
}
|
||||
|
||||
void CSmackPlayer::show( int x, int y, SDL_Surface *dst, bool update)
|
||||
{
|
||||
int w = data->width;
|
||||
int stripe = (-w*2) & (~3);
|
||||
|
||||
//put frame to the buffer
|
||||
ptrSmackToBuffer(data, 0, 0, stripe, w, buf, 0x80000000);
|
||||
ptrSmackDoFrame(data);
|
||||
redraw(x, y, dst, update);
|
||||
}
|
||||
|
||||
int CSmackPlayer::curFrame() const
|
||||
{
|
||||
return data->currentFrame;
|
||||
}
|
||||
|
||||
int CSmackPlayer::frameCount() const
|
||||
{
|
||||
return data->frameCount;
|
||||
}
|
||||
|
||||
void CSmackPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
|
||||
{
|
||||
int w = std::min<int>(data->width, dst->w - x), h = std::min<int>(data->height, dst->h - y);
|
||||
/* Lock the screen for direct access to the pixels */
|
||||
if ( SDL_MUSTLOCK(dst) )
|
||||
{
|
||||
if ( SDL_LockSurface(dst) < 0 )
|
||||
{
|
||||
fprintf(stderr, "Can't lock screen: %s\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// draw the frame
|
||||
Uint16* addr = (Uint16*) (buffer+w*(h-1)*2-2);
|
||||
if(dst->format->BytesPerPixel >= 3)
|
||||
{
|
||||
for( int j=0; j<h-1; j++) // why -1 ?
|
||||
{
|
||||
for ( int i=w-1; i>=0; i--)
|
||||
{
|
||||
Uint16 pixel = *addr;
|
||||
|
||||
Uint8 *p = (Uint8 *)dst->pixels + (j+y) * dst->pitch + (i + x) * dst->format->BytesPerPixel;
|
||||
p[2] = ((pixel & 0x7c00) >> 10) * 8;
|
||||
p[1] = ((pixel & 0x3e0) >> 5) * 8;
|
||||
p[0] = ((pixel & 0x1F)) * 8;
|
||||
|
||||
addr--;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(dst->format->BytesPerPixel == 2)
|
||||
{
|
||||
for( int j=0; j<h-1; j++) // why -1 ?
|
||||
{
|
||||
for ( int i=w-1; i>=0; i--)
|
||||
{
|
||||
//convert rgb 555 to 565
|
||||
Uint16 pixel = *addr;
|
||||
Uint16 *p = (Uint16 *)((Uint8 *)dst->pixels + (j+y) * dst->pitch + (i + x) * dst->format->BytesPerPixel);
|
||||
*p = (pixel & 0x1F)
|
||||
+ ((pixel & 0x3e0) << 1)
|
||||
+ ((pixel & 0x7c00) << 1);
|
||||
|
||||
addr--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( SDL_MUSTLOCK(dst) )
|
||||
{
|
||||
SDL_UnlockSurface(dst);
|
||||
}
|
||||
|
||||
if(update)
|
||||
SDL_UpdateRect(dst, x, y, w, h);
|
||||
}
|
||||
|
||||
CVideoPlayer::CVideoPlayer()
|
||||
{
|
||||
current = nullptr;
|
||||
}
|
||||
|
||||
CVideoPlayer::~CVideoPlayer()
|
||||
{
|
||||
}
|
||||
|
||||
bool CVideoPlayer::open(std::string name)
|
||||
{
|
||||
fname = name;
|
||||
first = true;
|
||||
|
||||
try
|
||||
{
|
||||
// Extract video from video.vid so we can play it.
|
||||
// We can handle only videos in form of single file, no archive support yet.
|
||||
{
|
||||
ResourceID videoID = ResourceID("VIDEO/" + name, EResType::VIDEO);
|
||||
auto data = CResourceHandler::get()->load(videoID)->readAll();
|
||||
|
||||
// try to determine video format using magic number from header (3 bytes, SMK or BIK)
|
||||
std::string magic(reinterpret_cast<char*>(data.first.get()), 3);
|
||||
if (magic == "BIK")
|
||||
current = &bikPlayer;
|
||||
else if (magic == "SMK")
|
||||
current = &smkPlayer;
|
||||
else
|
||||
throw std::runtime_error("Unknown video format: " + magic);
|
||||
|
||||
std::ofstream out(name, std::ofstream::binary);
|
||||
out.exceptions(std::ifstream::failbit | std::ifstream::badbit);
|
||||
out.write(reinterpret_cast<char*>(data.first.get()), data.second);
|
||||
}
|
||||
|
||||
current->open(name);
|
||||
return true;
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
current = nullptr;
|
||||
logGlobal->warnStream() << "Failed to open video file " << name << ": " << e.what();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void CVideoPlayer::close()
|
||||
{
|
||||
if(!current)
|
||||
{
|
||||
logGlobal->warnStream() << "Closing no opened player...?";
|
||||
return;
|
||||
}
|
||||
|
||||
current->close();
|
||||
current = nullptr;
|
||||
if(!DeleteFileA(fname.c_str()))
|
||||
{
|
||||
logGlobal->errorStream() << "Cannot remove temporarily extracted video file: " << fname;
|
||||
checkForError(false);
|
||||
}
|
||||
fname.clear();
|
||||
}
|
||||
|
||||
bool CVideoPlayer::nextFrame()
|
||||
{
|
||||
if(current)
|
||||
{
|
||||
current->nextFrame();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
void CVideoPlayer::show(int x, int y, SDL_Surface *dst, bool update)
|
||||
{
|
||||
if(current)
|
||||
current->show(x, y, dst, update);
|
||||
}
|
||||
|
||||
bool CVideoPlayer::wait()
|
||||
{
|
||||
if(current)
|
||||
return current->wait();
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
int CVideoPlayer::curFrame() const
|
||||
{
|
||||
if(current)
|
||||
return current->curFrame();
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
||||
int CVideoPlayer::frameCount() const
|
||||
{
|
||||
if(current)
|
||||
return current->frameCount();
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool CVideoPlayer::openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey)
|
||||
{
|
||||
if(!open(name))
|
||||
return false;
|
||||
|
||||
bool ret = playVideo(x, y, dst, stopOnKey);
|
||||
close();
|
||||
return ret;
|
||||
}
|
||||
|
||||
void CVideoPlayer::update( int x, int y, SDL_Surface *dst, bool forceRedraw, bool update )
|
||||
{
|
||||
if(!current)
|
||||
return;
|
||||
|
||||
bool w = false;
|
||||
if(!first)
|
||||
{
|
||||
w = wait(); //check if should keep current frame
|
||||
if(!w)
|
||||
nextFrame();
|
||||
}
|
||||
else
|
||||
{
|
||||
first = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
if(!w)
|
||||
{
|
||||
show(x,y,dst,update);
|
||||
}
|
||||
else if (forceRedraw)
|
||||
{
|
||||
redraw(x, y, dst, update);
|
||||
}
|
||||
}
|
||||
|
||||
void CVideoPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
|
||||
{
|
||||
if(current)
|
||||
current->redraw(x, y, dst, update);
|
||||
}
|
||||
|
||||
bool CVideoPlayer::playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey)
|
||||
{
|
||||
if(!current)
|
||||
return false;
|
||||
|
||||
int frame = 0;
|
||||
while(frame < frameCount()) //play all frames
|
||||
{
|
||||
if(stopOnKey && keyDown())
|
||||
return false;
|
||||
|
||||
if(!wait())
|
||||
{
|
||||
show(x, y, dst);
|
||||
nextFrame();
|
||||
frame++;
|
||||
}
|
||||
SDL_Delay(20);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma comment(lib, "avcodec.lib")
|
||||
@ -619,14 +73,14 @@ CVideoPlayer::CVideoPlayer()
|
||||
av_register_all();
|
||||
}
|
||||
|
||||
bool CVideoPlayer::open(std::string fname)
|
||||
bool CVideoPlayer::open(std::string fname, bool scale/* = false*/)
|
||||
{
|
||||
return open(fname, true, false);
|
||||
}
|
||||
|
||||
// loop = to loop through the video
|
||||
// useOverlay = directly write to the screen.
|
||||
bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay)
|
||||
bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay, bool scale /*= false*/)
|
||||
{
|
||||
close();
|
||||
|
||||
@ -708,24 +162,37 @@ bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay)
|
||||
|
||||
// Allocate video frame
|
||||
frame = avcodec_alloc_frame();
|
||||
|
||||
//setup scaling
|
||||
|
||||
if(scale)
|
||||
{
|
||||
pos.w = screen->w;
|
||||
pos.h = screen->h;
|
||||
}
|
||||
else
|
||||
{
|
||||
pos.w = codecContext->width;
|
||||
pos.h = codecContext->height;
|
||||
}
|
||||
|
||||
// Allocate a place to put our YUV image on that screen
|
||||
if (useOverlay)
|
||||
{
|
||||
#ifdef VCMI_SDL1
|
||||
overlay = SDL_CreateYUVOverlay(codecContext->width, codecContext->height,
|
||||
overlay = SDL_CreateYUVOverlay(pos.w, pos.h,
|
||||
SDL_YV12_OVERLAY, screen);
|
||||
#else
|
||||
texture = SDL_CreateTexture( mainRenderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STATIC, codecContext->width, codecContext->height);
|
||||
texture = SDL_CreateTexture( mainRenderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STATIC, pos.w, pos.h);
|
||||
#endif
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
dest = CSDL_Ext::newSurface(codecContext->width, codecContext->height);
|
||||
dest = CSDL_Ext::newSurface(pos.w, pos.h);
|
||||
destRect.x = destRect.y = 0;
|
||||
destRect.w = codecContext->width;
|
||||
destRect.h = codecContext->height;
|
||||
destRect.w = pos.w;
|
||||
destRect.h = pos.h;
|
||||
}
|
||||
#ifdef VCMI_SDL1
|
||||
if (overlay == nullptr && dest == nullptr)
|
||||
@ -739,9 +206,9 @@ bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay)
|
||||
if (texture)
|
||||
#endif
|
||||
{ // Convert the image into YUV format that SDL uses
|
||||
sws = sws_getContext(codecContext->width, codecContext->height,
|
||||
codecContext->pix_fmt, codecContext->width, codecContext->height,
|
||||
PIX_FMT_YUV420P, SWS_BICUBIC, nullptr, nullptr, nullptr);
|
||||
sws = sws_getContext(codecContext->width, codecContext->height, codecContext->pix_fmt,
|
||||
pos.w, pos.h, PIX_FMT_YUV420P,
|
||||
SWS_BICUBIC, nullptr, nullptr, nullptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -770,17 +237,14 @@ bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay)
|
||||
}
|
||||
}
|
||||
|
||||
sws = sws_getContext(codecContext->width, codecContext->height,
|
||||
codecContext->pix_fmt, codecContext->width, codecContext->height,
|
||||
screenFormat, SWS_BICUBIC, nullptr, nullptr, nullptr);
|
||||
sws = sws_getContext(codecContext->width, codecContext->height, codecContext->pix_fmt,
|
||||
pos.w, pos.h, screenFormat,
|
||||
SWS_BICUBIC, nullptr, nullptr, nullptr);
|
||||
}
|
||||
|
||||
if (sws == nullptr)
|
||||
return false;
|
||||
|
||||
pos.w = codecContext->width;
|
||||
pos.h = codecContext->height;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -844,7 +308,7 @@ bool CVideoPlayer::nextFrame()
|
||||
SDL_UnlockYUVOverlay(overlay);
|
||||
#else
|
||||
if (texture) {
|
||||
avpicture_alloc(&pict, AV_PIX_FMT_YUV420P, codecContext->width, codecContext->height);
|
||||
avpicture_alloc(&pict, AV_PIX_FMT_YUV420P, pos.w, pos.h);
|
||||
|
||||
sws_scale(sws, frame->data, frame->linesize,
|
||||
0, codecContext->height, pict.data, pict.linesize);
|
||||
@ -1000,7 +464,7 @@ bool CVideoPlayer::playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey)
|
||||
#ifdef VCMI_SDL1
|
||||
SDL_DisplayYUVOverlay(overlay, &pos);
|
||||
#else
|
||||
SDL_RenderCopy(mainRenderer, texture, NULL, NULL);
|
||||
SDL_RenderCopy(mainRenderer, texture, NULL, &pos);
|
||||
SDL_RenderPresent(mainRenderer);
|
||||
#endif
|
||||
|
||||
@ -1014,9 +478,9 @@ bool CVideoPlayer::playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CVideoPlayer::openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey)
|
||||
bool CVideoPlayer::openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey, bool scale/* = false*/)
|
||||
{
|
||||
open(name, false, true);
|
||||
open(name, false, true, scale);
|
||||
bool ret = playVideo(x, y, dst, stopOnKey);
|
||||
close();
|
||||
return ret;
|
||||
@ -1029,4 +493,3 @@ CVideoPlayer::~CVideoPlayer()
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@ -6,7 +6,7 @@ struct SDL_Surface;
|
||||
class IVideoPlayer
|
||||
{
|
||||
public:
|
||||
virtual bool open(std::string name)=0; //true - succes
|
||||
virtual bool open(std::string name, bool scale = false)=0; //true - succes
|
||||
virtual void close()=0;
|
||||
virtual bool nextFrame()=0;
|
||||
virtual void show(int x, int y, SDL_Surface *dst, bool update = true)=0;
|
||||
@ -14,7 +14,6 @@ public:
|
||||
virtual bool wait()=0;
|
||||
virtual int curFrame() const =0;
|
||||
virtual int frameCount() const =0;
|
||||
|
||||
};
|
||||
|
||||
class IMainVideoPlayer : public IVideoPlayer
|
||||
@ -23,7 +22,7 @@ public:
|
||||
std::string fname; //name of current video file (empty if idle)
|
||||
|
||||
virtual void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true){}
|
||||
virtual bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false)
|
||||
virtual bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false, bool scale = false)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@ -32,189 +31,17 @@ public:
|
||||
class CEmptyVideoPlayer : public IMainVideoPlayer
|
||||
{
|
||||
public:
|
||||
virtual int curFrame() const {return -1;};
|
||||
virtual int frameCount() const {return -1;};
|
||||
virtual void redraw( int x, int y, SDL_Surface *dst, bool update = true ) {};
|
||||
virtual void show( int x, int y, SDL_Surface *dst, bool update = true ) {};
|
||||
virtual bool nextFrame() {return false;};
|
||||
virtual void close() {};
|
||||
virtual bool wait() {return false;};
|
||||
virtual bool open( std::string name ) {return false;};
|
||||
int curFrame() const override {return -1;};
|
||||
int frameCount() const override {return -1;};
|
||||
void redraw(int x, int y, SDL_Surface *dst, bool update = true) override {};
|
||||
void show(int x, int y, SDL_Surface *dst, bool update = true) override{};
|
||||
bool nextFrame() override {return false;};
|
||||
void close() override {};
|
||||
bool wait() override {return false;};
|
||||
bool open(std::string name, bool scale = false) override {return false;};
|
||||
};
|
||||
|
||||
|
||||
#if defined(_WIN32) && (_MSC_VER < 1800 || !defined(USE_FFMPEG))
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN //excludes rarely used stuff from windows headers - delete this line if something is missing
|
||||
#include <windows.h>
|
||||
|
||||
#pragma pack(push,1)
|
||||
struct BINK_STRUCT
|
||||
{
|
||||
si32 width;
|
||||
si32 height;
|
||||
si32 frameCount;
|
||||
si32 currentFrame;
|
||||
si32 lastFrame;
|
||||
si32 FPSMul;
|
||||
si32 FPSDiv;
|
||||
si32 unknown0;
|
||||
ui8 flags;
|
||||
ui8 unknown1[260];
|
||||
si32 CurPlane; // current plane
|
||||
void *plane0; // posi32er to plane 0
|
||||
void *plane1; // posi32er to plane 1
|
||||
si32 unknown2;
|
||||
si32 unknown3;
|
||||
si32 yWidth; // Y plane width
|
||||
si32 yHeight; // Y plane height
|
||||
si32 uvWidth; // U&V plane width
|
||||
si32 uvHeight; // U&V plane height
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
typedef BINK_STRUCT* HBINK;
|
||||
|
||||
class DLLHandler
|
||||
{
|
||||
public:
|
||||
std::string name;
|
||||
HINSTANCE dll;
|
||||
void Instantiate(const char *filename);
|
||||
const char *GetLibExtension();
|
||||
void *FindAddress(const char *symbol);
|
||||
|
||||
DLLHandler();
|
||||
virtual ~DLLHandler(); //d-tor
|
||||
};
|
||||
|
||||
typedef void*(__stdcall* BinkSetSoundSystem)(void * soundfun, void*);
|
||||
typedef HBINK(__stdcall* BinkOpen)(HANDLE bikfile, int flags);
|
||||
typedef void(__stdcall* BinkClose)(HBINK);
|
||||
//typedef si32(__stdcall* BinkGetPalette)(HBINK);
|
||||
typedef void(__stdcall* BinkNextFrame)(HBINK);
|
||||
typedef void(__stdcall* BinkDoFrame)(HBINK);
|
||||
typedef ui8(__stdcall* BinkWait)(HBINK);
|
||||
typedef si32(__stdcall* BinkCopyToBuffer)(HBINK, void* buffer, int stride, int height, int x, int y, int mode);
|
||||
|
||||
class CBIKHandler : public DLLHandler, public IVideoPlayer
|
||||
{
|
||||
void allocBuffer(int Bpp = 0);
|
||||
void freeBuffer();
|
||||
public:
|
||||
HANDLE hBinkFile;
|
||||
HBINK hBink;
|
||||
char * buffer;
|
||||
int bufferSize;
|
||||
BinkSetSoundSystem binkSetSoundSystem;
|
||||
BinkOpen binkOpen;
|
||||
//BinkGetPalette getPalette;
|
||||
BinkNextFrame binkNextFrame;
|
||||
BinkDoFrame binkDoFrame;
|
||||
BinkCopyToBuffer binkCopyToBuffer;
|
||||
BinkWait binkWait;
|
||||
BinkClose binkClose;
|
||||
|
||||
CBIKHandler();
|
||||
bool open(std::string name);
|
||||
void close();
|
||||
bool nextFrame();
|
||||
void show(int x, int y, SDL_Surface *dst, bool update = true);
|
||||
void redraw(int x, int y, SDL_Surface *dst, bool update = true); //reblits buffer
|
||||
bool wait();
|
||||
int curFrame() const;
|
||||
int frameCount() const;
|
||||
};
|
||||
|
||||
//////////SMK Player ///////////////////////////////////////////////////////
|
||||
|
||||
struct SmackStruct
|
||||
{
|
||||
si32 version;
|
||||
si32 width;
|
||||
si32 height;
|
||||
si32 frameCount;
|
||||
si32 mspf;
|
||||
ui8 unk1[88];
|
||||
ui8 palette[776];
|
||||
si32 currentFrame; // Starting with 0
|
||||
ui8 unk[56];
|
||||
ui32 fileHandle; // exact type is HANDLE in windows.h
|
||||
};
|
||||
|
||||
// defines function pointer types
|
||||
typedef SmackStruct* (__stdcall* SmackOpen)(void* , ui32, si32 );
|
||||
typedef int (__stdcall* SmackDoFrame)( SmackStruct * );
|
||||
typedef void (__stdcall * SmackGoto )(SmackStruct *, int frameNumber);
|
||||
typedef void (__stdcall* SmackNextFrame)(SmackStruct*);
|
||||
typedef void (__stdcall* SmackClose)(SmackStruct*);
|
||||
typedef void (__stdcall* SmackToBuffer) (SmackStruct*, int, int, int, int, char *, ui32);
|
||||
typedef bool (__stdcall* SmackWait)(SmackStruct*);
|
||||
typedef void (__stdcall* SmackSoundOnOff) (SmackStruct*, bool);
|
||||
typedef int (__stdcall* SmackVolumePan)(SmackStruct *, int SmackTrack, int volume, int pan);
|
||||
|
||||
|
||||
|
||||
class CSmackPlayer: public DLLHandler, public IVideoPlayer
|
||||
{
|
||||
public:
|
||||
SmackOpen ptrSmackOpen;
|
||||
SmackDoFrame ptrSmackDoFrame;
|
||||
SmackToBuffer ptrSmackToBuffer;
|
||||
SmackNextFrame ptrSmackNextFrame;
|
||||
SmackWait ptrSmackWait;
|
||||
SmackSoundOnOff ptrSmackSoundOnOff;
|
||||
SmackClose ptrSmackClose;
|
||||
SmackVolumePan ptrVolumePan;
|
||||
|
||||
char *buffer, *buf;
|
||||
SmackStruct* data;
|
||||
|
||||
CSmackPlayer();
|
||||
~CSmackPlayer();
|
||||
bool open(std::string name);
|
||||
void close();
|
||||
bool nextFrame();
|
||||
void show(int x, int y, SDL_Surface *dst, bool update = true);
|
||||
void redraw(int x, int y, SDL_Surface *dst, bool update = true); //reblits buffer
|
||||
bool wait();
|
||||
int curFrame() const;
|
||||
int frameCount() const;
|
||||
};
|
||||
|
||||
class CVidHandler;
|
||||
|
||||
class CVideoPlayer : public IMainVideoPlayer
|
||||
{
|
||||
private:
|
||||
|
||||
CSmackPlayer smkPlayer; //for .SMK
|
||||
CBIKHandler bikPlayer; //for .BIK
|
||||
IVideoPlayer *current; //points to bik or smk player, appropriate to type of currently played video
|
||||
|
||||
bool first; //are we about to display the first frame (blocks update)
|
||||
public:
|
||||
|
||||
CVideoPlayer(); //c-tor
|
||||
~CVideoPlayer(); //d-tor
|
||||
|
||||
|
||||
bool open(std::string name);
|
||||
void close();
|
||||
bool nextFrame(); //move animation to the next frame
|
||||
void show(int x, int y, SDL_Surface *dst, bool update = true); //blit current frame
|
||||
void redraw(int x, int y, SDL_Surface *dst, bool update = true); //reblits buffer
|
||||
void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true); //moves to next frame if appropriate, and blits it or blits only if redraw paremeter is set true
|
||||
bool wait(); //true if we should wait before displaying next frame (for keeping FPS)
|
||||
int curFrame() const; //current frame number <1, framecount>
|
||||
int frameCount() const;
|
||||
|
||||
bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false); //opens video, calls playVideo, closes video; returns playVideo result (if whole video has been played)
|
||||
bool playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey = false); //plays whole opened video; returns: true when whole video has been shown, false when it has been interrupted
|
||||
};
|
||||
|
||||
#else
|
||||
|
||||
#ifndef DISABLE_VIDEO
|
||||
|
||||
#include "../lib/filesystem/CInputStream.h"
|
||||
@ -257,32 +84,32 @@ class CVideoPlayer : public IMainVideoPlayer
|
||||
bool doLoop; // loop through video
|
||||
|
||||
bool playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey);
|
||||
bool open(std::string fname, bool loop, bool useOverlay = false);
|
||||
bool open(std::string fname, bool loop, bool useOverlay = false, bool scale = false);
|
||||
|
||||
public:
|
||||
CVideoPlayer();
|
||||
~CVideoPlayer();
|
||||
|
||||
bool init();
|
||||
bool open(std::string fname);
|
||||
void close();
|
||||
bool nextFrame(); // display next frame
|
||||
bool open(std::string fname, bool scale = false) override;
|
||||
void close() override;
|
||||
bool nextFrame() override; // display next frame
|
||||
|
||||
void show(int x, int y, SDL_Surface *dst, bool update = true); //blit current frame
|
||||
void redraw(int x, int y, SDL_Surface *dst, bool update = true); //reblits buffer
|
||||
void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true); //moves to next frame if appropriate, and blits it or blits only if redraw parameter is set true
|
||||
void show(int x, int y, SDL_Surface *dst, bool update = true) override; //blit current frame
|
||||
void redraw(int x, int y, SDL_Surface *dst, bool update = true) override; //reblits buffer
|
||||
void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true) override; //moves to next frame if appropriate, and blits it or blits only if redraw parameter is set true
|
||||
|
||||
// Opens video, calls playVideo, closes video; returns playVideo result (if whole video has been played)
|
||||
bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false);
|
||||
bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false, bool scale = false) override;
|
||||
|
||||
//TODO:
|
||||
bool wait(){return false;};
|
||||
int curFrame() const {return -1;};
|
||||
int frameCount() const {return -1;};
|
||||
bool wait() override {return false;};
|
||||
int curFrame() const override {return -1;};
|
||||
int frameCount() const override {return -1;};
|
||||
|
||||
// public to allow access from ffmpeg IO functions
|
||||
std::unique_ptr<CInputStream> data;
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -104,6 +104,7 @@
|
||||
<Add directory="$(#boost.include)" />
|
||||
<Add directory="../include" />
|
||||
<Add directory="../client" />
|
||||
<Add directory="$(#ffmpeg.include)" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-lole32" />
|
||||
@ -115,8 +116,13 @@
|
||||
<Add option="-lboost_thread$(#boost.libsuffix)" />
|
||||
<Add option="-lboost_chrono$(#boost.libsuffix)" />
|
||||
<Add option="-lVCMI_lib" />
|
||||
<Add option="-lavcodec.dll" />
|
||||
<Add option="-lavformat.dll" />
|
||||
<Add option="-lswscale.dll" />
|
||||
<Add option="-lavutil.dll" />
|
||||
<Add directory="$(#boost.lib32)" />
|
||||
<Add directory="../" />
|
||||
<Add directory="$(#ffmpeg.lib)" />
|
||||
</Linker>
|
||||
<Unit filename="../CCallback.cpp" />
|
||||
<Unit filename="../CCallback.h" />
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,23 +27,23 @@
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
@ -92,6 +92,9 @@
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='RD|x64'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LibraryWPath />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>
|
||||
@ -101,13 +104,14 @@
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
|
||||
<AdditionalOptions>/MP4 /Zm150</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(FFMPEGDIR)\include;.</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>SDL.lib;zlib.lib;SDL_image.lib;SDL_ttf.lib;SDL_mixer.lib;VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>avcodec.lib;avdevice.lib;avfilter.lib;avformat.lib;avutil.lib;postproc.lib;swresample.lib;swscale.lib;SDL.lib;zlib.lib;SDL_image.lib;SDL_ttf.lib;SDL_mixer.lib;VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<OptimizeReferences>false</OptimizeReferences>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<Profile>true</Profile>
|
||||
<AdditionalLibraryDirectories>..\..\libs;..</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>$(FFMPEGDIR)\lib;.;..\..\libs;..</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
<Manifest>
|
||||
<AdditionalManifestFiles>$(ProjectDir)DPIaware.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
|
||||
@ -138,15 +142,22 @@
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
|
||||
<AdditionalOptions>/MP4 /Zm150</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(FFMPEGDIR)\include;.</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>SDL.lib;zlib.lib;SDL_image.lib;SDL_ttf.lib;SDL_mixer.lib;VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>avcodec.lib;avdevice.lib;avfilter.lib;avformat.lib;avutil.lib;postproc.lib;swresample.lib;swscale.lib;SDL.lib;zlib.lib;SDL_image.lib;SDL_ttf.lib;SDL_mixer.lib;VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<Driver>NotSet</Driver>
|
||||
<LinkTimeCodeGeneration>
|
||||
</LinkTimeCodeGeneration>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<AdditionalLibraryDirectories>..\..\libs;..</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>$(FFMPEGDIR)\lib;.;..\..\libs;..</AdditionalLibraryDirectories>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<CustomBuildStep>
|
||||
<Command>
|
||||
</Command>
|
||||
</CustomBuildStep>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
|
||||
<ClCompile>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -17,11 +17,11 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -19,13 +19,13 @@
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,24 +27,24 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -37,26 +37,26 @@
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
|
@ -81,6 +81,9 @@ std::unique_ptr<CMap> CMapGenerator::generate(CMapGenOptions * mapGenOptions, in
|
||||
{
|
||||
this->mapGenOptions = mapGenOptions;
|
||||
this->randomSeed = randomSeed;
|
||||
|
||||
assert(mapGenOptions);
|
||||
|
||||
rand.setSeed(this->randomSeed);
|
||||
mapGenOptions->finalize(rand);
|
||||
|
||||
@ -90,6 +93,7 @@ std::unique_ptr<CMap> CMapGenerator::generate(CMapGenOptions * mapGenOptions, in
|
||||
try
|
||||
{
|
||||
editManager->getUndoManager().setUndoRedoLimit(0);
|
||||
//FIXME: somehow mapGenOption is nullptr at this point :?
|
||||
addHeaderInfo();
|
||||
initTiles();
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,27 +27,27 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,23 +27,23 @@
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,23 +27,23 @@
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
Loading…
Reference in New Issue
Block a user