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Fix highlighting of a selected bonus for campaign. (#432)

This commit is contained in:
Raphnalor
2018-03-17 07:23:22 +03:00
committed by ArseniyShestakov
parent 1e9a3e0fe4
commit 0f00dbf8cf
7 changed files with 34 additions and 8 deletions

View File

@@ -1005,7 +1005,7 @@ CPuzzleWindow::CPuzzleWindow(const int3 &GrailPos, double discoveredRatio):
quitb = new CButton(Point(670, 538), "IOK6432.DEF", CButton::tooltip(CGI->generaltexth->allTexts[599]), std::bind(&CPuzzleWindow::close, this), SDLK_RETURN);
quitb->assignedKeys.insert(SDLK_ESCAPE);
quitb->borderColor = boost::make_optional(Colors::METALLIC_GOLD);
quitb->setBorderColor(Colors::METALLIC_GOLD);
new CPicture("PUZZLOGO", 607, 3);
new CLabel(700, 95, FONT_BIG, CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[463]);