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Fix highlighting of a selected bonus for campaign. (#432)
This commit is contained in:
committed by
ArseniyShestakov
parent
1e9a3e0fe4
commit
0f00dbf8cf
@@ -1005,7 +1005,7 @@ CPuzzleWindow::CPuzzleWindow(const int3 &GrailPos, double discoveredRatio):
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quitb = new CButton(Point(670, 538), "IOK6432.DEF", CButton::tooltip(CGI->generaltexth->allTexts[599]), std::bind(&CPuzzleWindow::close, this), SDLK_RETURN);
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quitb->assignedKeys.insert(SDLK_ESCAPE);
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quitb->borderColor = boost::make_optional(Colors::METALLIC_GOLD);
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quitb->setBorderColor(Colors::METALLIC_GOLD);
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new CPicture("PUZZLOGO", 607, 3);
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new CLabel(700, 95, FONT_BIG, CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[463]);
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