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- First part of kingdom overview window (not a 100% stable)

- Implemented town buildings: dwarven treasury, ballista yard, partially - mystic pond
This commit is contained in:
Ivan Savenko
2010-01-25 21:25:14 +00:00
parent 3ec6cfd115
commit 0f22ba0c0f
14 changed files with 816 additions and 39 deletions

View File

@@ -98,7 +98,8 @@ void FoWChange::applyCl( CClient *cl )
else
cl->playerint[player]->tileHidden(tiles);
GS(cl)->calculatePaths(cl->IGameCallback::getSelectedHero(player), *cl->pathInfo);
if (cl->IGameCallback::getSelectedHero(player))//if we have selected hero...
GS(cl)->calculatePaths(cl->IGameCallback::getSelectedHero(player), *cl->pathInfo);
}
void SetAvailableHeroes::applyCl( CClient *cl )