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- First part of kingdom overview window (not a 100% stable)
- Implemented town buildings: dwarven treasury, ballista yard, partially - mystic pond
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@ -352,6 +352,15 @@ void CGeneralTextHandler::load()
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allTexts.push_back(buflet);
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}
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std::string stro = bitmaph->getTextFile("Overview.txt");
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itr=0;
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while(itr<stro.length()-1)
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{
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loadToIt(tmp, stro, itr, 3);
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trimQuotation(tmp);
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overview.push_back(tmp);
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}
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std::string strs = bitmaph->getTextFile("ARRAYTXT.TXT");
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itr=0;
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