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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-25 00:37:24 +02:00

Implemented pinch gesture to scale adventure map

This commit is contained in:
Ivan Savenko
2023-05-31 16:15:15 +03:00
parent a08ff1e6ef
commit 0f2a339ab5
8 changed files with 92 additions and 6 deletions

View File

@ -20,11 +20,15 @@
#include "../gui/CursorHandler.h"
#include "../gui/MouseButton.h"
#include "../CPlayerInterface.h"
#include "../adventureMap/CInGameConsole.h"
#include "../../lib/CConfigHandler.h"
MapViewActions::MapViewActions(MapView & owner, const std::shared_ptr<MapViewModel> & model)
: model(model)
, owner(owner)
, pinchZoomFactor(1.0)
{
pos.w = model->getPixelsVisibleDimensions().x;
pos.h = model->getPixelsVisibleDimensions().y;
@ -66,7 +70,7 @@ void MapViewActions::mouseMoved(const Point & cursorPosition)
void MapViewActions::wheelScrolled(int distance)
{
adventureInt->hotkeyZoom(distance);
adventureInt->hotkeyZoom(distance * 4);
}
void MapViewActions::gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance)
@ -74,6 +78,24 @@ void MapViewActions::gesturePanning(const Point & initialPosition, const Point &
owner.onMapSwiped(lastUpdateDistance);
}
void MapViewActions::gesturePinch(const Point & centerPosition, double lastUpdateFactor)
{
double newZoom = pinchZoomFactor * lastUpdateFactor;
int newZoomSteps = std::round(std::log(newZoom) / std::log(1.01));
int oldZoomSteps = std::round(std::log(pinchZoomFactor) / std::log(1.01));
if (newZoomSteps != oldZoomSteps)
adventureInt->hotkeyZoom(newZoomSteps - oldZoomSteps);
pinchZoomFactor = newZoom;
}
void MapViewActions::panning(bool on, const Point & initialPosition, const Point & finalPosition)
{
pinchZoomFactor = 1.0;
}
void MapViewActions::handleHover(const Point & cursorPosition)
{
int3 tile = model->getTileAtPoint(cursorPosition - pos.topLeft());