mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-29 23:07:48 +02:00
Implemented pinch gesture to scale adventure map
This commit is contained in:
@@ -22,6 +22,8 @@ class MapViewActions : public CIntObject
|
||||
std::shared_ptr<MapViewModel> model;
|
||||
std::shared_ptr<IMapRendererContext> context;
|
||||
|
||||
double pinchZoomFactor;
|
||||
|
||||
void handleHover(const Point & cursorPosition);
|
||||
|
||||
public:
|
||||
@@ -32,7 +34,9 @@ public:
|
||||
void clickLeft(tribool down, bool previousState) override;
|
||||
void clickRight(tribool down, bool previousState) override;
|
||||
void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
|
||||
void gesturePinch(const Point & centerPosition, double lastUpdateFactor) override;
|
||||
void hover(bool on) override;
|
||||
void panning(bool on, const Point & initialPosition, const Point & finalPosition) override;
|
||||
void mouseMoved(const Point & cursorPosition) override;
|
||||
void wheelScrolled(int distance) override;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user