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mirror of https://github.com/vcmi/vcmi.git synced 2025-02-03 13:01:33 +02:00

(auto whitespace fix)

This commit is contained in:
Fay 2015-01-18 18:23:23 +01:00
parent e3dc37fece
commit 103f2ed627

View File

@ -70,11 +70,11 @@ CFocusable * CFocusable::inputWithFocus;
#undef max
CRecruitmentWindow::CCreatureCard::CCreatureCard(CRecruitmentWindow *window, const CCreature *crea, int totalAmount):
CIntObject(LCLICK | RCLICK),
parent(window),
selected(false),
creature(crea),
amount(totalAmount)
CIntObject(LCLICK | RCLICK),
parent(window),
selected(false),
creature(crea),
amount(totalAmount)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
pic = new CCreaturePic(1,1, creature, true, true);
@ -248,12 +248,12 @@ void CRecruitmentWindow::showAll(SDL_Surface * to)
}
CRecruitmentWindow::CRecruitmentWindow(const CGDwelling *Dwelling, int Level, const CArmedInstance *Dst, const std::function<void(CreatureID,int)> &Recruit, int y_offset):
CWindowObject(PLAYER_COLORED, "TPRCRT"),
CWindowObject(PLAYER_COLORED, "TPRCRT"),
onRecruit(Recruit),
level(Level),
dst(Dst),
selected(nullptr),
dwelling(Dwelling)
level(Level),
dst(Dst),
selected(nullptr),
dwelling(Dwelling)
{
moveBy(Point(0, y_offset));
@ -358,14 +358,14 @@ void CRecruitmentWindow::sliderMoved(int to)
}
CSplitWindow::CSplitWindow(const CCreature * creature, std::function<void(int, int)> callback_,
int leftMin_, int rightMin_, int leftAmount_, int rightAmount_):
CWindowObject(PLAYER_COLORED, "GPUCRDIV"),
callback(callback_),
leftAmount(leftAmount_),
rightAmount(rightAmount_),
leftMin(leftMin_),
rightMin(rightMin_),
slider(nullptr)
int leftMin_, int rightMin_, int leftAmount_, int rightAmount_):
CWindowObject(PLAYER_COLORED, "GPUCRDIV"),
callback(callback_),
leftAmount(leftAmount_),
rightAmount(rightAmount_),
leftMin(leftMin_),
rightMin(rightMin_),
slider(nullptr)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
@ -443,8 +443,8 @@ void CSplitWindow::sliderMoved(int to)
}
CLevelWindow::CLevelWindow(const CGHeroInstance *hero, PrimarySkill::PrimarySkill pskill, std::vector<SecondarySkill> &skills, std::function<void(ui32)> callback):
CWindowObject(PLAYER_COLORED, "LVLUPBKG"),
cb(callback)
CWindowObject(PLAYER_COLORED, "LVLUPBKG"),
cb(callback)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
@ -455,16 +455,16 @@ CLevelWindow::CLevelWindow(const CGHeroInstance *hero, PrimarySkill::PrimarySkil
//%s has gained a level.
new CLabel(192, 33, FONT_MEDIUM, CENTER, Colors::WHITE,
boost::str(boost::format(CGI->generaltexth->allTexts[444]) % hero->name));
boost::str(boost::format(CGI->generaltexth->allTexts[444]) % hero->name));
//%s is now a level %d %s.
new CLabel(192, 162, FONT_MEDIUM, CENTER, Colors::WHITE,
boost::str(boost::format(CGI->generaltexth->allTexts[445]) % hero->name % hero->level % hero->type->heroClass->name));
boost::str(boost::format(CGI->generaltexth->allTexts[445]) % hero->name % hero->level % hero->type->heroClass->name));
new CAnimImage("PSKIL42", pskill, 0, 174, 190);
new CLabel(192, 253, FONT_MEDIUM, CENTER, Colors::WHITE,
CGI->generaltexth->primarySkillNames[pskill] + " +1");
CGI->generaltexth->primarySkillNames[pskill] + " +1");
if (!skills.empty())
{
@ -506,8 +506,8 @@ static void setBoolSetting(std::string group, std::string field, bool value)
}
CSystemOptionsWindow::CSystemOptionsWindow():
CWindowObject(PLAYER_COLORED, "SysOpBck"),
onFullscreenChanged(settings.listen["video"]["fullscreen"])
CWindowObject(PLAYER_COLORED, "SysOpBck"),
onFullscreenChanged(settings.listen["video"]["fullscreen"])
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
title = new CLabel(242, 32, FONT_BIG, CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[568]);
@ -590,16 +590,16 @@ CSystemOptionsWindow::CSystemOptionsWindow():
effectsVolume->addCallback(std::bind(&setIntSetting, "general", "sound", _1));
showReminder = new CToggleButton(Point(246, 87), "sysopchk.def", CGI->generaltexth->zelp[361],
[&] (bool value) { setBoolSetting("adventure", "heroReminder", value); });
[&] (bool value) { setBoolSetting("adventure", "heroReminder", value); });
quickCombat = new CToggleButton(Point(246, 87+32), "sysopchk.def", CGI->generaltexth->zelp[362],
[&] (bool value) { setBoolSetting("adventure", "quickCombat", value); });
[&] (bool value) { setBoolSetting("adventure", "quickCombat", value); });
spellbookAnim = new CToggleButton(Point(246, 87+64), "sysopchk.def", CGI->generaltexth->zelp[364],
[&] (bool value) { setBoolSetting("video", "spellbookAnimation", value); });
[&] (bool value) { setBoolSetting("video", "spellbookAnimation", value); });
fullscreen = new CToggleButton(Point(246, 215), "sysopchk.def", CButton::tooltip(texts["fullscreenButton"]),
[&] (bool value) { setBoolSetting("video", "fullscreen", value); });
[&] (bool value) { setBoolSetting("video", "fullscreen", value); });
showReminder->setSelected(settings["adventure"]["heroReminder"].Bool());
quickCombat->setSelected(settings["adventure"]["quickCombat"].Bool());
@ -609,7 +609,7 @@ CSystemOptionsWindow::CSystemOptionsWindow():
onFullscreenChanged([&](const JsonNode &newState){ fullscreen->setSelected(newState.Bool());});
gameResButton = new CButton(Point(28, 275),"buttons/resolution", CButton::tooltip(texts["resolutionButton"]),
std::bind(&CSystemOptionsWindow::selectGameRes, this), SDLK_g);
std::bind(&CSystemOptionsWindow::selectGameRes, this), SDLK_g);
std::string resText;
resText += boost::lexical_cast<std::string>(settings["video"]["screenRes"]["width"].Float());
@ -693,7 +693,7 @@ void CSystemOptionsWindow::closeAndPushEvent(int eventType, int code /*= 0*/)
}
CTavernWindow::CTavernWindow(const CGObjectInstance *TavernObj):
CWindowObject(PLAYER_COLORED, "TPTAVERN"),
CWindowObject(PLAYER_COLORED, "TPTAVERN"),
tavernObj(TavernObj)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
@ -859,7 +859,7 @@ void CExchangeWindow::prepareBackground()
auto genTitle = [](const CGHeroInstance *h)
{
return boost::str(boost::format(CGI->generaltexth->allTexts[138])
% h->name % h->level % h->type->heroClass->name);
% h->name % h->level % h->type->heroClass->name);
};
new CLabel(147, 25, FONT_SMALL, CENTER, Colors::WHITE, genTitle(heroInst[0]));
@ -876,7 +876,7 @@ void CExchangeWindow::prepareBackground()
//printing primary skills' amounts
for(int m=0; m<GameConstants::PRIMARY_SKILLS; ++m)
new CLabel(352 + 93 * b, 35 + 36 * m, FONT_SMALL, CENTER, Colors::WHITE,
boost::lexical_cast<std::string>(heroWArt.getPrimSkillLevel(static_cast<PrimarySkill::PrimarySkill>(m))));
boost::lexical_cast<std::string>(heroWArt.getPrimSkillLevel(static_cast<PrimarySkill::PrimarySkill>(m))));
//printing secondary skills
for(int m=0; m<heroInst[b]->secSkills.size(); ++m)
@ -904,7 +904,7 @@ void CExchangeWindow::prepareBackground()
}
CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2, QueryID queryID):
CWindowObject(PLAYER_COLORED | BORDERED, "TRADE2")
CWindowObject(PLAYER_COLORED | BORDERED, "TRADE2")
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
heroInst[0] = LOCPLINT->cb->getHero(hero1);
@ -1015,7 +1015,7 @@ CExchangeWindow::~CExchangeWindow() //d-tor
}
CShipyardWindow::CShipyardWindow(const std::vector<si32> &cost, int state, int boatType, const std::function<void()> &onBuy):
CWindowObject(PLAYER_COLORED, "TPSHIP")
CWindowObject(PLAYER_COLORED, "TPSHIP")
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
@ -1057,9 +1057,9 @@ CShipyardWindow::CShipyardWindow(const std::vector<si32> &cost, int state, int b
}
CPuzzleWindow::CPuzzleWindow(const int3 &GrailPos, double discoveredRatio):
CWindowObject(PLAYER_COLORED | BORDERED, "PUZZLE"),
grailPos(GrailPos),
currentAlpha(SDL_ALPHA_OPAQUE)
CWindowObject(PLAYER_COLORED | BORDERED, "PUZZLE"),
grailPos(GrailPos),
currentAlpha(SDL_ALPHA_OPAQUE)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
CCS->soundh->playSound(soundBase::OBELISK);
@ -1191,9 +1191,9 @@ void CTransformerWindow::updateGarrisons()
}
CTransformerWindow::CTransformerWindow(const CGHeroInstance * _hero, const CGTownInstance * _town):
CWindowObject(PLAYER_COLORED, "SKTRNBK"),
hero(_hero),
town(_town)
CWindowObject(PLAYER_COLORED, "SKTRNBK"),
hero(_hero),
town(_town)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
if (hero)
@ -1233,7 +1233,7 @@ void CUniversityWindow::CItem::clickRight(tribool down, bool previousState)
if(down)
{
CRClickPopup::createAndPush(CGI->generaltexth->skillInfoTexts[ID][0],
new CComponent(CComponent::secskill, ID, 1));
new CComponent(CComponent::secskill, ID, 1));
}
}
@ -1262,13 +1262,13 @@ void CUniversityWindow::CItem::showAll(SDL_Surface * to)
switch (state())
{
case 0: bar = parent->red;
break;
break;
case 1: bar = parent->yellow;
break;
break;
case 2: bar = parent->green;
break;
break;
default:bar = nullptr;
break;
break;
}
assert(bar);
@ -1289,9 +1289,9 @@ CUniversityWindow::CItem::CItem(CUniversityWindow * _parent, int _ID, int X, int
}
CUniversityWindow::CUniversityWindow(const CGHeroInstance * _hero, const IMarket * _market):
CWindowObject(PLAYER_COLORED, "UNIVERS1"),
hero(_hero),
market(_market)
CWindowObject(PLAYER_COLORED, "UNIVERS1"),
hero(_hero),
market(_market)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
@ -1331,8 +1331,8 @@ CUniversityWindow::CUniversityWindow(const CGHeroInstance * _hero, const IMarket
}
CUnivConfirmWindow::CUnivConfirmWindow(CUniversityWindow * PARENT, int SKILL, bool available ):
CWindowObject(PLAYER_COLORED, "UNIVERS2.PCX"),
parent(PARENT)
CWindowObject(PLAYER_COLORED, "UNIVERS2.PCX"),
parent(PARENT)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
@ -1372,9 +1372,9 @@ void CUnivConfirmWindow::makeDeal(int skill)
}
CHillFortWindow::CHillFortWindow(const CGHeroInstance *visitor, const CGObjectInstance *object):
CWindowObject(PLAYER_COLORED, "APHLFTBK"),
CWindowObject(PLAYER_COLORED, "APHLFTBK"),
fort(object),
hero(visitor)
hero(visitor)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
@ -1449,11 +1449,11 @@ void CHillFortWindow::makeDeal(SlotID slot)
{
case 0:
LOCPLINT->showInfoDialog(CGI->generaltexth->allTexts[314 + offset],
std::vector<CComponent*>(), soundBase::sound_todo);
std::vector<CComponent*>(), soundBase::sound_todo);
break;
case 1:
LOCPLINT->showInfoDialog(CGI->generaltexth->allTexts[313 + offset],
std::vector<CComponent*>(), soundBase::sound_todo);
std::vector<CComponent*>(), soundBase::sound_todo);
break;
case 2:
for (int i=0; i<slotsCount; i++)
@ -1554,7 +1554,7 @@ int CHillFortWindow::getState(SlotID slot)
}
CThievesGuildWindow::CThievesGuildWindow(const CGObjectInstance * _owner):
CWindowObject(PLAYER_COLORED | BORDERED, "TpRank"),
CWindowObject(PLAYER_COLORED | BORDERED, "TpRank"),
owner(_owner)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
@ -1646,11 +1646,11 @@ CThievesGuildWindow::CThievesGuildWindow(const CGObjectInstance * _owner):
if(iter.second.details)
{
new CTextBox(CGI->generaltexth->allTexts[184], Rect(260 + 66*counter, 396, 52, 64),
0, FONT_TINY, TOPLEFT, Colors::WHITE);
0, FONT_TINY, TOPLEFT, Colors::WHITE);
for (int i=0; i<iter.second.details->primskills.size(); ++i)
{
new CLabel(310 + 66 * counter, 407 + 11*i, FONT_TINY, BOTTOMRIGHT, Colors::WHITE,
boost::lexical_cast<std::string>(iter.second.details->primskills[i]));
boost::lexical_cast<std::string>(iter.second.details->primskills[i]));
}
}
}
@ -1671,14 +1671,14 @@ CThievesGuildWindow::CThievesGuildWindow(const CGObjectInstance * _owner):
for(auto & it : tgi.personality)
{
std::string text;
if(it.second == EAiTactic::NONE)
{
if(it.second == EAiTactic::NONE)
{
text = CGI->generaltexth->arraytxt[172];
}
else if(it.second != EAiTactic::RANDOM)
{
text = CGI->generaltexth->arraytxt[168 + it.second];
}
}
else if(it.second != EAiTactic::RANDOM)
{
text = CGI->generaltexth->arraytxt[168 + it.second];
}
new CLabel(283 + 66*counter, 459, FONT_SMALL, CENTER, Colors::WHITE, text);