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* Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods

This commit is contained in:
beegee1
2012-11-06 16:39:29 +00:00
parent fc85e08a64
commit 105083dd70
21 changed files with 640 additions and 554 deletions

View File

@@ -256,7 +256,7 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details)
if(makingTurn && ho->tempOwner == playerID) //we are moving our hero - we may need to update assigned path
{
//We may need to change music - select new track, music handler will change it if needed
CCS->musich->playMusicFromSet("terrain", LOCPLINT->cb->getTile(ho->visitablePos())->tertype, true);
CCS->musich->playMusicFromSet("terrain", LOCPLINT->cb->getTile(ho->visitablePos())->terType, true);
if(details.result == TryMoveHero::TELEPORTATION)
{
@@ -1249,7 +1249,7 @@ bool CPlayerInterface::moveHero( const CGHeroInstance *h, CGPath path )
sh = CCS->soundh->playSound(soundBase::horseFlying, -1);
#endif
{
newTerrain = cb->getTile(CGHeroInstance::convertPosition(path.nodes[i].coord, false))->tertype;
newTerrain = cb->getTile(CGHeroInstance::convertPosition(path.nodes[i].coord, false))->terType;
if (newTerrain != currentTerrain)
{