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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-15 00:05:02 +02:00

Reorganized includes for new layout. New class - IImageLoader

This commit is contained in:
Ivan Savenko
2023-02-01 20:42:06 +02:00
parent 84dfcacafd
commit 108a42e4ba
109 changed files with 487 additions and 1109 deletions

View File

@ -11,7 +11,8 @@
#include <vcmi/Artifact.h>
#include "windows/CAdvmapInterface.h"
#include "adventureMap/CAdvMapInt.h"
#include "adventureMap/mapHandler.h"
#include "battle/BattleInterface.h"
#include "battle/BattleEffectsController.h"
#include "battle/BattleFieldController.h"
@ -25,15 +26,15 @@
#include "windows/CHeroWindow.h"
#include "windows/CCreatureWindow.h"
#include "windows/CQuestLog.h"
#include "CMessage.h"
#include "CPlayerInterface.h"
#include "gui/SDL_Extensions.h"
#include "widgets/CComponent.h"
#include "widgets/Buttons.h"
#include "windows/CTradeWindow.h"
#include "windows/CSpellWindow.h"
#include "../lib/CConfigHandler.h"
#include "Graphics.h"
#include "windows/GUIClasses.h"
#include "render/CAnimation.h"
#include "render/IImage.h"
#include "../lib/CArtHandler.h"
#include "../lib/CGeneralTextHandler.h"
#include "../lib/CHeroHandler.h"
@ -51,13 +52,11 @@
#include "../lib/NetPacks.h"//todo: remove
#include "../lib/mapping/CMap.h"
#include "../lib/VCMIDirs.h"
#include "mapHandler.h"
#include "../lib/CStopWatch.h"
#include "../lib/StartInfo.h"
#include "../lib/CPlayerState.h"
#include "../lib/GameConstants.h"
#include "gui/CGuiHandler.h"
#include "gui/CAnimation.h"
#include "windows/InfoWindows.h"
#include "../lib/UnlockGuard.h"
#include "../lib/CPathfinder.h"
@ -67,6 +66,7 @@
// FIXME: only needed for CGameState::mutex
#include "../lib/CGameState.h"
#include "gui/NotificationHandler.h"
#include "adventureMap/CInGameConsole.h"
#include <SDL_events.h>