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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-27 22:49:25 +02:00

Reorganized includes for new layout. New class - IImageLoader

This commit is contained in:
Ivan Savenko
2023-02-01 20:42:06 +02:00
parent 84dfcacafd
commit 108a42e4ba
109 changed files with 487 additions and 1109 deletions

View File

@@ -7,45 +7,25 @@
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "AdventureMapClasses.h"
#include "CInfoBar.h"
#include <SDL_timer.h>
#include "MiscWidgets.h"
#include "CComponent.h"
#include "Images.h"
#include "CAdvMapInt.h"
#include "../widgets/CComponent.h"
#include "../widgets/Images.h"
#include "../widgets/TextControls.h"
#include "../widgets/MiscWidgets.h"
#include "../CGameInfo.h"
#include "../CMusicHandler.h"
#include "../CPlayerInterface.h"
#include "../mainmenu/CMainMenu.h"
#include "../gui/CGuiHandler.h"
#include "../gui/SDL_PixelAccess.h"
#include "../gui/CAnimation.h"
#include "../windows/InfoWindows.h"
#include "../windows/CAdvmapInterface.h"
#include "../battle/BattleInterfaceClasses.h"
#include "../battle/BattleInterface.h"
#include "../../CCallback.h"
#include "../../lib/StartInfo.h"
#include "../../lib/CGameState.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/CHeroHandler.h"
#include "../../lib/CModHandler.h"
#include "../../lib/CTownHandler.h"
#include "../../lib/TerrainHandler.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/mapping/CMap.h"
#include "ClientCommandManager.h"
#include <SDL_surface.h>
#include <SDL_keyboard.h>
#include <SDL_events.h>
#include "../../lib/mapObjects/CGTownInstance.h"
CInfoBar::CVisibleInfo::CVisibleInfo()
: CIntObject(0, Point(8, 12))