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Reorganized includes for new layout. New class - IImageLoader
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@@ -10,22 +10,22 @@
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#include "StdInc.h"
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#include "CHeroWindow.h"
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#include "CAdvmapInterface.h"
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#include "CCreatureWindow.h"
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#include "CKingdomInterface.h"
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#include "GUIClasses.h"
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#include "../CGameInfo.h"
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#include "../CMessage.h"
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#include "../CMT.h"
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#include "../CPlayerInterface.h"
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#include "../Graphics.h"
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#include "../gui/SDL_Extensions.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/CAnimation.h"
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#include "../gui/TextAlignment.h"
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#include "../widgets/MiscWidgets.h"
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#include "../widgets/CComponent.h"
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#include "../widgets/TextControls.h"
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#include "../widgets/Buttons.h"
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#include "../renderSDL/SDL_Extensions.h"
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#include "../render/CAnimation.h"
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#include "../../CCallback.h"
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@@ -36,8 +36,6 @@
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#include "../lib/CSkillHandler.h"
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#include "../lib/mapObjects/CGHeroInstance.h"
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#include "../lib/NetPacksBase.h"
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#include "../mapHandler.h"
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TConstBonusListPtr CHeroWithMaybePickedArtifact::getAllBonuses(const CSelector & selector, const CSelector & limit, const CBonusSystemNode * root, const std::string & cachingStr) const
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{
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