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Reorganized includes for new layout. New class - IImageLoader

This commit is contained in:
Ivan Savenko
2023-02-01 20:42:06 +02:00
parent 84dfcacafd
commit 108a42e4ba
109 changed files with 487 additions and 1109 deletions

View File

@@ -10,22 +10,22 @@
#include "StdInc.h"
#include "CHeroWindow.h"
#include "CAdvmapInterface.h"
#include "CCreatureWindow.h"
#include "CKingdomInterface.h"
#include "GUIClasses.h"
#include "../CGameInfo.h"
#include "../CMessage.h"
#include "../CMT.h"
#include "../CPlayerInterface.h"
#include "../Graphics.h"
#include "../gui/SDL_Extensions.h"
#include "../gui/CGuiHandler.h"
#include "../gui/CAnimation.h"
#include "../gui/TextAlignment.h"
#include "../widgets/MiscWidgets.h"
#include "../widgets/CComponent.h"
#include "../widgets/TextControls.h"
#include "../widgets/Buttons.h"
#include "../renderSDL/SDL_Extensions.h"
#include "../render/CAnimation.h"
#include "../../CCallback.h"
@@ -36,8 +36,6 @@
#include "../lib/CSkillHandler.h"
#include "../lib/mapObjects/CGHeroInstance.h"
#include "../lib/NetPacksBase.h"
#include "../mapHandler.h"
TConstBonusListPtr CHeroWithMaybePickedArtifact::getAllBonuses(const CSelector & selector, const CSelector & limit, const CBonusSystemNode * root, const std::string & cachingStr) const
{