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Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero Adjusted includes to use new paths No functionality changes
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@@ -18,7 +18,6 @@
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#include "../ArtifactUtils.h"
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#include "../texts/CGeneralTextHandler.h"
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#include "../CHeroHandler.h"
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#include "../CPlayerState.h"
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#include "../CStopWatch.h"
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#include "../IGameSettings.h"
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@@ -30,6 +29,8 @@
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#include "../campaign/CampaignState.h"
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#include "../constants/StringConstants.h"
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#include "../entities/faction/CTownHandler.h"
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#include "../entities/hero/CHero.h"
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#include "../entities/hero/CHeroClass.h"
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#include "../filesystem/ResourcePath.h"
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#include "../json/JsonBonus.h"
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#include "../json/JsonUtils.h"
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