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Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero Adjusted includes to use new paths No functionality changes
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@@ -13,6 +13,8 @@
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#include <vstd/StringUtils.h>
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#include <vstd/RNG.h>
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#include <vcmi/HeroClassService.h>
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#include <vcmi/HeroTypeService.h>
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#include "JsonBonus.h"
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@@ -23,8 +25,9 @@
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#include "../CCreatureSet.h"
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#include "../spells/CSpellHandler.h"
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#include "../CSkillHandler.h"
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#include "../CHeroHandler.h"
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#include "../IGameCallback.h"
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#include "../entities/hero/CHero.h"
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#include "../entities/hero/CHeroClass.h"
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#include "../gameState/CGameState.h"
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#include "../mapObjects/IObjectInterface.h"
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#include "../modding/IdentifierStorage.h"
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