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Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero Adjusted includes to use new paths No functionality changes
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@@ -17,11 +17,11 @@
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#include "../CRandomGenerator.h"
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#include "../entities/faction/CTownHandler.h"
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#include "../entities/faction/CFaction.h"
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#include "../entities/hero/CHero.h"
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#include "../mapObjectConstructors/AObjectTypeHandler.h"
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#include "../mapObjectConstructors/CObjectClassesHandler.h"
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#include "../mapping/CMapEditManager.h"
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#include "../CArtHandler.h"
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#include "../CHeroHandler.h"
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#include "../constants/StringConstants.h"
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#include "../filesystem/Filesystem.h"
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#include "CZonePlacer.h"
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@@ -35,6 +35,7 @@
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#include "modificators/RoadPlacer.h"
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#include <vstd/RNG.h>
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#include <vcmi/HeroTypeService.h>
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VCMI_LIB_NAMESPACE_BEGIN
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