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client/windows/CCastleInterface.cpp: Identical sub-expressions on both sides of operator "&&".

Identical expressions should not be used on both sides of a binary operator
This commit is contained in:
Alexander Wilms 2023-10-27 17:16:27 +00:00
parent f01ec55d21
commit 10ad5b6789

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@ -969,9 +969,9 @@ void CCastleBuildings::enterMagesGuild()
{
const StartInfo *si = LOCPLINT->cb->getStartInfo();
// it would be nice to find a way to move this hack to config/mapOverrides.json
if(si && si->campState && si->campState && // We're in campaign,
if(si && si->campState && // We're in campaign,
(si->campState->getFilename() == "DATA/YOG.H3C") && // which is "Birth of a Barbarian",
(hero->subID == 45)) // and the hero is Yog (based on Solmyr)
(hero->subID == 45)) // and the hero is Yog (based on Solmyr)
{
// "Yog has given up magic in all its forms..."
LOCPLINT->showInfoDialog(CGI->generaltexth->allTexts[736]);