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Fix indentation of logging code and around it

That wouldn't be as big issue if problem affected few files, but it everywhere in codebase.
Fixed it everywhere since in most files that is the only code with wrong indentation.
This commit is contained in:
Arseniy Shestakov
2016-03-12 04:41:27 +03:00
parent faae305ec0
commit 10dbbead2d
54 changed files with 580 additions and 577 deletions

View File

@ -101,7 +101,7 @@ SDL_Surface * BitmapHandler::loadBitmapFromDir(std::string path, std::string fna
{
if(!fname.size())
{
logGlobal->warnStream() << "Call to loadBitmap with void fname!";
logGlobal->warnStream() << "Call to loadBitmap with void fname!";
return nullptr;
}
if (!CResourceHandler::get()->existsResource(ResourceID(path + fname, EResType::IMAGE)))
@ -146,8 +146,8 @@ SDL_Surface * BitmapHandler::loadBitmapFromDir(std::string path, std::string fna
}
else
{
logGlobal->errorStream()<<"Failed to open "<<fname<<" via SDL_Image";
logGlobal->errorStream()<<"Reason: " << IMG_GetError();
logGlobal->errorStream() << "Failed to open " << fname << " via SDL_Image";
logGlobal->errorStream() << "Reason: " << IMG_GetError();
return nullptr;
}
}
@ -173,7 +173,9 @@ SDL_Surface * BitmapHandler::loadBitmap(std::string fname, bool setKey)
if (!(bitmap = loadBitmapFromDir("DATA/", fname, setKey)) &&
!(bitmap = loadBitmapFromDir("SPRITES/", fname, setKey)))
logGlobal->errorStream()<<"Error: Failed to find file "<<fname;
{
logGlobal->errorStream() << "Error: Failed to find file " << fname;
}
return bitmap;
}