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Fix indentation of logging code and around it
That wouldn't be as big issue if problem affected few files, but it everywhere in codebase. Fixed it everywhere since in most files that is the only code with wrong indentation.
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@@ -316,7 +316,7 @@ void Graphics::loadHeroFlags()
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loadHeroFlagsDetail(p,true);
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}
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#endif
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logGlobal->infoStream() << "Loading and transforming heroes' flags: "<<th.getDiff();
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logGlobal->infoStream() << "Loading and transforming heroes' flags: "<<th.getDiff();
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}
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void Graphics::blueToPlayersAdv(SDL_Surface * sur, PlayerColor player)
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@@ -334,7 +334,7 @@ void Graphics::blueToPlayersAdv(SDL_Surface * sur, PlayerColor player)
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}
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else
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{
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logGlobal->errorStream() << "Wrong player id in blueToPlayersAdv (" << player << ")!";
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logGlobal->errorStream() << "Wrong player id in blueToPlayersAdv (" << player << ")!";
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return;
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}
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SDL_SetColors(sur, palette, 224, 32);
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