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Large refactoring of button classes:

- renamed CAdventureMapButton to more expectable CButton
- merged CButtonBase into CButton
- created more generic class for clickable elements
- created more generic class for selectable elements
- renamed CHighlightableButton to CToggleButton
- renamed CHighlightableButtonsGrous to CToggleGroup
- minimized differences between API of all these classes
- removed all but one contructors in buttons, with same parameters across all classes
This commit is contained in:
Ivan Savenko
2014-08-03 14:16:19 +03:00
parent 731aedf3a1
commit 10fc1892a8
37 changed files with 937 additions and 929 deletions

View File

@@ -218,8 +218,8 @@ class CKeyShortcut : public virtual CIntObject
{
public:
std::set<int> assignedKeys;
CKeyShortcut(){}; //c-tor
CKeyShortcut(int key){assignedKeys.insert(key);}; //c-tor
CKeyShortcut(std::set<int> Keys):assignedKeys(Keys){}; //c-tor
CKeyShortcut();
CKeyShortcut(int key);
CKeyShortcut(std::set<int> Keys);
virtual void keyPressed(const SDL_KeyboardEvent & key); //call-in
};