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sorting by filename implemented for save and load screens
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110aebc5b1
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@ -1247,7 +1247,7 @@ SelectionTab::SelectionTab(CMenuScreen::EState Type, const std::function<void(CM
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}
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}
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generalSortingBy = (tabType == CMenuScreen::loadGame || tabType == CMenuScreen::saveGame) ? _fileName : _name;
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if (tabType != CMenuScreen::campaignList)
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{
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@ -1264,7 +1264,14 @@ SelectionTab::SelectionTab(CMenuScreen::EState Type, const std::function<void(CM
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int xpos[] = {23, 55, 88, 121, 306, 339};
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const char * names[] = {"SCBUTT1.DEF", "SCBUTT2.DEF", "SCBUTCP.DEF", "SCBUTT3.DEF", "SCBUTT4.DEF", "SCBUTT5.DEF"};
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for(int i = 0; i < 6; i++)
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new CAdventureMapButton("", CGI->generaltexth->zelp[107+i].second, boost::bind(&SelectionTab::sortBy, this, i), xpos[i], 86, names[i]);
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{
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ESortBy criteria = (ESortBy)i;
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if(criteria == _name)
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criteria = generalSortingBy;
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new CAdventureMapButton("", CGI->generaltexth->zelp[107+i].second, boost::bind(&SelectionTab::sortBy, this, criteria), xpos[i], 86, names[i]);
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}
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}
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}
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else
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@ -1327,8 +1334,8 @@ void SelectionTab::sortBy( int criteria )
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void SelectionTab::sort()
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{
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if(sortingBy != _name)
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std::stable_sort(curItems.begin(), curItems.end(), mapSorter(_name));
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if(sortingBy != generalSortingBy)
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std::stable_sort(curItems.begin(), curItems.end(), mapSorter(generalSortingBy));
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std::stable_sort(curItems.begin(), curItems.end(), mapSorter(sortingBy));
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if(!ascending)
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@ -3013,6 +3020,8 @@ bool mapSorter::operator()(const CMapInfo *aaa, const CMapInfo *bbb)
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break;
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case _name: //by name
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return boost::ilexicographical_compare(a->name, b->name);
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case _fileName: //by filename
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return boost::ilexicographical_compare(aaa->fileURI, bbb->fileURI);
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default:
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return boost::ilexicographical_compare(a->name, b->name);
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}
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@ -35,7 +35,7 @@ struct PlayerInfo;
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namespace boost{ class thread; class recursive_mutex;}
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enum ESortBy{_playerAm, _size, _format, _name, _viccon, _loscon, _numOfMaps}; //_numOfMaps is for campaigns
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enum ESortBy{_playerAm, _size, _format, _name, _viccon, _loscon, _numOfMaps, _fileName}; //_numOfMaps is for campaigns
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/// Class which handles map sorting by different criteria
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class mapSorter
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@ -160,6 +160,7 @@ public:
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std::function<void(CMapInfo *)> onSelect;
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ESortBy sortingBy;
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ESortBy generalSortingBy;
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bool ascending;
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CTextInput *txt;
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