diff --git a/server/CGameHandler.cpp b/server/CGameHandler.cpp index dc7bac0f3..59dda5977 100644 --- a/server/CGameHandler.cpp +++ b/server/CGameHandler.cpp @@ -1418,18 +1418,6 @@ void CGameHandler::setOwner(const CGObjectInstance * obj, const PlayerColor owne if (town->hasBuilt(BuildingSubID::PORTAL_OF_SUMMONING)) setPortalDwelling(town, true, false); } - - if (oldOwner.isValidPlayer()) //old owner is real player - { - if (getPlayerState(oldOwner)->towns.empty() && getPlayerState(oldOwner)->status != EPlayerStatus::LOSER) //previous player lost last town - { - InfoWindow iw; - iw.player = oldOwner; - iw.text.appendLocalString(EMetaText::GENERAL_TXT, 6); //%s, you have lost your last town. If you do not conquer another town in the next week, you will be eliminated. - iw.text.replaceName(oldOwner); - sendAndApply(&iw); - } - } } const PlayerState * p = getPlayerState(owner);