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NK2AI_TRACE_LEVEL 0 -> 2 because it should be safe now after the thread local fix
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@@ -12,7 +12,7 @@
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#define NK2AI_PATHFINDER_TRACE_LEVEL 0
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#define NK2AI_PATHFINDER_TRACE_LEVEL 0
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constexpr int NK2AI_GRAPH_TRACE_LEVEL = 0; // To actually enable graph visualization, enter `/vslog graph` in game chat
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constexpr int NK2AI_GRAPH_TRACE_LEVEL = 0; // To actually enable graph visualization, enter `/vslog graph` in game chat
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#define NK2AI_TRACE_LEVEL 0
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#define NK2AI_TRACE_LEVEL 2 //
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#include "../../../lib/pathfinder/CGPathNode.h"
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#include "../../../lib/pathfinder/CGPathNode.h"
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#include "../../../lib/pathfinder/INodeStorage.h"
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#include "../../../lib/pathfinder/INodeStorage.h"
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