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Possible deadlock fixed.
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parent
068350a781
commit
124f0dd401
@ -1267,11 +1267,7 @@ void CPlayerInterface::update()
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if(terminate_cond.get())
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return;
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//in some conditions we may receive calls before selection is initialized - we must ignore them
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if(!adventureInt->selection)
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return;
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//if there are any waiting dialogs, show them
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if(dialogs.size() && !showingDialog->get())
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{
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@ -1280,6 +1276,10 @@ void CPlayerInterface::update()
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dialogs.pop_front();
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}
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//in some conditions we may receive calls before selection is initialized - we must ignore them
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if(!adventureInt->selection && GH.topInt() == adventureInt)
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return;
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GH.updateTime();
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GH.handleEvents();
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