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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-10 22:31:40 +02:00

code review

Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
This commit is contained in:
Laserlicht
2024-10-14 19:30:03 +02:00
committed by GitHub
parent f7e3641c04
commit 129f8e6f34

View File

@@ -484,7 +484,7 @@ std::vector<ConstTransitivePtr<CGObjectInstance>> CGameInfoCallback::getAllVisit
{ {
std::vector<ConstTransitivePtr<CGObjectInstance>> ret; std::vector<ConstTransitivePtr<CGObjectInstance>> ret;
for(auto & obj : gs->map->objects) for(auto & obj : gs->map->objects)
if(obj->isVisitable() && obj->ID != Obj::EVENT && getTile(obj->pos, false)) if(obj->isVisitable() && obj->ID != Obj::EVENT && isVisible(obj))
ret.push_back(obj); ret.push_back(obj);
return ret; return ret;