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Fix serialization, add new game settings
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@@ -45,6 +45,7 @@ const std::vector<GameSettings::SettingOption> GameSettings::settingProperties =
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{EGameSettings::BANKS_SHOW_GUARDS_COMPOSITION, "banks", "showGuardsComposition" },
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{EGameSettings::BONUSES_GLOBAL, "bonuses", "global" },
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{EGameSettings::BONUSES_PER_HERO, "bonuses", "perHero" },
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{EGameSettings::COMBAT_ABILITY_BIAS, "combat", "abilityBias" },
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{EGameSettings::COMBAT_AREA_SHOT_CAN_TARGET_EMPTY_HEX, "combat", "areaShotCanTargetEmptyHex" },
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{EGameSettings::COMBAT_ATTACK_POINT_DAMAGE_FACTOR, "combat", "attackPointDamageFactor" },
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{EGameSettings::COMBAT_ATTACK_POINT_DAMAGE_FACTOR_CAP, "combat", "attackPointDamageFactorCap" },
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@@ -53,9 +54,11 @@ const std::vector<GameSettings::SettingOption> GameSettings::settingProperties =
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{EGameSettings::COMBAT_GOOD_MORALE_CHANCE, "combat", "goodMoraleChance" },
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{EGameSettings::COMBAT_BAD_MORALE_CHANCE, "combat", "badMoraleChance" },
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{EGameSettings::COMBAT_MORALE_DICE_SIZE, "combat", "moraleDiceSize" },
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{EGameSettings::COMBAT_MORALE_BIAS, "combat", "moraleBias" },
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{EGameSettings::COMBAT_GOOD_LUCK_CHANCE, "combat", "goodLuckChance" },
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{EGameSettings::COMBAT_BAD_LUCK_CHANCE, "combat", "badLuckChance" },
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{EGameSettings::COMBAT_LUCK_DICE_SIZE, "combat", "luckDiceSize" },
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{EGameSettings::COMBAT_LUCK_BIAS, "combat", "luckBias" },
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{EGameSettings::COMBAT_LAYOUTS, "combat", "layouts" },
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{EGameSettings::COMBAT_ONE_HEX_TRIGGERS_OBSTACLES, "combat", "oneHexTriggersObstacles" },
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{EGameSettings::CREATURES_ALLOW_ALL_FOR_DOUBLE_MONTH, "creatures", "allowAllForDoubleMonth" },
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