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final fixup
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@ -1798,7 +1798,6 @@ void PutArtifact::applyGs(CGameState *gs)
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assert(vstd::contains(gs->map->artInstances, art));
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assert(!art->getParentNodes().empty());
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art->putAt(al);
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//al.hero->putArtifact(al.slot, art);
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}
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void EraseArtifact::applyGs(CGameState *gs)
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