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quickspell improvements

This commit is contained in:
Laserlicht 2024-07-26 20:11:14 +02:00
parent 9ee25ae850
commit 136f33f950
5 changed files with 80 additions and 24 deletions

View File

@ -433,6 +433,49 @@ QuickSpellPanel::QuickSpellPanel(BattleInterface & owner)
create();
}
std::vector<std::tuple<SpellID, bool>> QuickSpellPanel::getSpells()
{
std::vector<SpellID> spellIds;
std::vector<bool> spellIdsFromSetting;
for(int i = 0; i < QUICKSPELL_SLOTS; i++)
{
std::string spellIdentifier = persistentStorage["quickSpell"][std::to_string(i)].String();
SpellID id;
try
{
id = SpellID::decode(spellIdentifier);
}
catch(const IdentifierResolutionException& e)
{
id = SpellID::NONE;
}
spellIds.push_back(id);
spellIdsFromSetting.push_back(id != SpellID::NONE);
}
// autofill empty slots with spells if possible
auto hero = owner.getBattle()->battleGetMyHero();
for(int i = 0; i < QUICKSPELL_SLOTS; i++)
{
if(spellIds[i] != SpellID::NONE)
continue;
for(auto & availableSpell : CGI->spellh->objects)
{
if(!availableSpell->isAdventure() && !availableSpell->isCreatureAbility() && hero->canCastThisSpell(availableSpell.get()) && !vstd::contains(spellIds, availableSpell->getId()))
{
spellIds[i] = availableSpell->getId();
break;
}
}
}
std::vector<std::tuple<SpellID, bool>> ret;
for(int i = 0; i < QUICKSPELL_SLOTS; i++)
ret.push_back(std::make_tuple(spellIds[i], spellIdsFromSetting[i]));
return ret;
}
void QuickSpellPanel::create()
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
@ -447,18 +490,11 @@ void QuickSpellPanel::create()
if(!hero)
return;
for(int i = 0; i < 12; i++) {
std::string spellIdentifier = persistentStorage["quickSpell"][std::to_string(i)].String();
auto spells = getSpells();
for(int i = 0; i < QUICKSPELL_SLOTS; i++) {
SpellID id;
try
{
id = SpellID::decode(spellIdentifier);
}
catch(const IdentifierResolutionException& e)
{
id = SpellID::NONE;
}
bool fromSettings;
std::tie(id, fromSettings) = spells[i];
auto button = std::make_shared<CButton>(Point(2, 7 + 50 * i), AnimationPath::builtin("spellint"), CButton::tooltip(), [this, id, hero](){
if(id.hasValue() && id.toSpell()->canBeCast(owner.getBattle().get(), spells::Mode::HERO, hero))
@ -466,16 +502,19 @@ void QuickSpellPanel::create()
owner.castThisSpell(id);
}
});
button->setOverlay(std::make_shared<CAnimImage>(AnimationPath::builtin("spellint"), !spellIdentifier.empty() ? id.num + 1 : 0));
button->setOverlay(std::make_shared<CAnimImage>(AnimationPath::builtin("spellint"), id != SpellID::NONE ? id.num + 1 : 0));
button->addPopupCallback([this, i, hero](){
GH.input().hapticFeedback();
GH.windows().createAndPushWindow<CSpellWindow>(hero, owner.curInt.get(), true, [this, i](SpellID spell){
Settings configID = persistentStorage.write["quickSpell"][std::to_string(i)];
configID->String() = spell.toSpell()->identifier;
configID->String() = spell == SpellID::NONE ? "" : spell.toSpell()->identifier;
create();
});
});
if(fromSettings)
buttonsIsAutoGenerated.push_back(std::make_shared<TransparentFilledRectangle>(Rect(45, 37 + 50 * i, 5, 5), Colors::ORANGE));
if(!id.hasValue() || !id.toSpell()->canBeCast(owner.getBattle().get(), spells::Mode::HERO, hero))
{
buttonsDisabled.push_back(std::make_shared<TransparentFilledRectangle>(Rect(2, 7 + 50 * i, 48, 36), ColorRGBA(0, 0, 0, 172)));

View File

@ -155,17 +155,22 @@ private:
std::shared_ptr<CFilledTexture> background;
std::shared_ptr<TransparentFilledRectangle> rect;
std::vector<std::shared_ptr<CButton>> buttons;
std::vector<std::shared_ptr<TransparentFilledRectangle>> buttonsIsAutoGenerated;
std::vector<std::shared_ptr<TransparentFilledRectangle>> buttonsDisabled;
std::vector<std::shared_ptr<CLabel>> labels;
BattleInterface & owner;
public:
int QUICKSPELL_SLOTS = 12;
bool isEnabled; // isActive() is not working on multiple conditions, because of this we need a seperate flag
QuickSpellPanel(BattleInterface & owner);
void create();
std::vector<std::tuple<SpellID, bool>> getSpells();
void show(Canvas & to) override;
void inputModeChanged(InputMode modi) override;
};

View File

@ -273,16 +273,13 @@ std::shared_ptr<BattleConsole> BattleWindow::buildBattleConsole(const JsonNode &
void BattleWindow::useSpellIfPossible(int slot)
{
std::string spellIdentifier = persistentStorage["quickSpell"][std::to_string(slot)].String();
SpellID id;
try
{
id = SpellID::decode(spellIdentifier);
}
catch(const IdentifierResolutionException& e)
{
bool fromSettings;
std::tie(id, fromSettings) = quickSpellWindow->getSpells()[slot];
if(id == SpellID::NONE)
return;
}
if(id.hasValue() && owner.getBattle()->battleGetMyHero() && id.toSpell()->canBeCast(owner.getBattle().get(), spells::Mode::HERO, owner.getBattle()->battleGetMyHero()))
{
owner.castThisSpell(id);

View File

@ -29,6 +29,7 @@
#include "../widgets/CComponent.h"
#include "../widgets/CTextInput.h"
#include "../widgets/TextControls.h"
#include "../widgets/Buttons.h"
#include "../adventureMap/AdventureMapInterface.h"
#include "../render/IRenderHandler.h"
#include "../render/IImage.h"
@ -130,9 +131,9 @@ CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _m
pos = background->center(Point(pos.w/2 + pos.x, pos.h/2 + pos.y));
Rect r(90, isBigSpellbook ? 480 : 420, isBigSpellbook ? 160 : 110, 16);
if(settings["general"]["enableUiEnhancements"].Bool())
{
Rect r(90, isBigSpellbook ? 480 : 420, isBigSpellbook ? 160 : 110, 16);
const ColorRGBA rectangleColor = ColorRGBA(0, 0, 0, 75);
const ColorRGBA borderColor = ColorRGBA(128, 100, 75);
const ColorRGBA grayedColor = ColorRGBA(158, 130, 105);
@ -143,6 +144,13 @@ CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _m
searchBox->setCallback(std::bind(&CSpellWindow::searchInput, this));
}
if(onSpellSelect)
{
Point boxPos = r.bottomLeft() + Point(-2, 5);
showAllSpells = std::make_shared<CToggleButton>(boxPos, AnimationPath::builtin("sysopchk.def"), CButton::tooltip(CGI->generaltexth->translate("core.help.458.hover"), CGI->generaltexth->translate("core.help.458.hover")), [this](bool state){ searchInput(); });
showAllSpellsDescription = std::make_shared<CLabel>(boxPos.x + 40, boxPos.y + 12, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, CGI->generaltexth->translate("core.help.458.hover"));
}
processSpells();
//numbers of spell pages computed
@ -288,7 +296,7 @@ void CSpellWindow::processSpells()
if(onSpellSelect)
{
if(spell->isCombat() == openOnBattleSpells && !spell->isSpecial() && !spell->isCreatureAbility() && searchTextFound)
if(spell->isCombat() == openOnBattleSpells && !spell->isSpecial() && !spell->isCreatureAbility() && searchTextFound && (showAllSpells->isSelected() || myHero->canCastThisSpell(spell.get())))
mySpells.push_back(spell.get());
continue;
}
@ -359,6 +367,9 @@ void CSpellWindow::fexitb()
(myInt->battleInt ? myInt->localState->spellbookSettings.spellbookLastTabBattle : myInt->localState->spellbookSettings.spellbookLastTabAdvmap) = selectedTab;
(myInt->battleInt ? myInt->localState->spellbookSettings.spellbookLastPageBattle : myInt->localState->spellbookSettings.spellbookLastPageAdvmap) = currentPage;
if(onSpellSelect)
onSpellSelect(SpellID::NONE);
close();
}
@ -605,7 +616,7 @@ void CSpellWindow::SpellArea::clickPressed(const Point & cursorPosition)
if(owner->onSpellSelect)
{
owner->onSpellSelect(mySpell->id);
owner->fexitb();
owner->close();
return;
}

View File

@ -27,6 +27,7 @@ class CPlayerInterface;
class CSpellWindow;
class CTextInput;
class TransparentFilledRectangle;
class CToggleButton;
/// The spell window
class CSpellWindow : public CWindowObject
@ -82,6 +83,9 @@ class CSpellWindow : public CWindowObject
std::shared_ptr<TransparentFilledRectangle> searchBoxRectangle;
std::shared_ptr<CLabel> searchBoxDescription;
std::shared_ptr<CToggleButton> showAllSpells;
std::shared_ptr<CLabel> showAllSpellsDescription;
bool isBigSpellbook;
int spellsPerPage;
int offL;