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quickspell improvements
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parent
9ee25ae850
commit
136f33f950
@ -433,6 +433,49 @@ QuickSpellPanel::QuickSpellPanel(BattleInterface & owner)
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create();
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}
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std::vector<std::tuple<SpellID, bool>> QuickSpellPanel::getSpells()
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{
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std::vector<SpellID> spellIds;
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std::vector<bool> spellIdsFromSetting;
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for(int i = 0; i < QUICKSPELL_SLOTS; i++)
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{
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std::string spellIdentifier = persistentStorage["quickSpell"][std::to_string(i)].String();
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SpellID id;
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try
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{
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id = SpellID::decode(spellIdentifier);
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}
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catch(const IdentifierResolutionException& e)
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{
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id = SpellID::NONE;
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}
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spellIds.push_back(id);
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spellIdsFromSetting.push_back(id != SpellID::NONE);
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}
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// autofill empty slots with spells if possible
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auto hero = owner.getBattle()->battleGetMyHero();
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for(int i = 0; i < QUICKSPELL_SLOTS; i++)
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{
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if(spellIds[i] != SpellID::NONE)
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continue;
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for(auto & availableSpell : CGI->spellh->objects)
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{
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if(!availableSpell->isAdventure() && !availableSpell->isCreatureAbility() && hero->canCastThisSpell(availableSpell.get()) && !vstd::contains(spellIds, availableSpell->getId()))
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{
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spellIds[i] = availableSpell->getId();
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break;
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}
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}
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}
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std::vector<std::tuple<SpellID, bool>> ret;
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for(int i = 0; i < QUICKSPELL_SLOTS; i++)
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ret.push_back(std::make_tuple(spellIds[i], spellIdsFromSetting[i]));
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return ret;
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}
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void QuickSpellPanel::create()
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{
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OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
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@ -447,18 +490,11 @@ void QuickSpellPanel::create()
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if(!hero)
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return;
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for(int i = 0; i < 12; i++) {
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std::string spellIdentifier = persistentStorage["quickSpell"][std::to_string(i)].String();
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auto spells = getSpells();
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for(int i = 0; i < QUICKSPELL_SLOTS; i++) {
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SpellID id;
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try
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{
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id = SpellID::decode(spellIdentifier);
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}
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catch(const IdentifierResolutionException& e)
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{
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id = SpellID::NONE;
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}
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bool fromSettings;
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std::tie(id, fromSettings) = spells[i];
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auto button = std::make_shared<CButton>(Point(2, 7 + 50 * i), AnimationPath::builtin("spellint"), CButton::tooltip(), [this, id, hero](){
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if(id.hasValue() && id.toSpell()->canBeCast(owner.getBattle().get(), spells::Mode::HERO, hero))
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@ -466,16 +502,19 @@ void QuickSpellPanel::create()
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owner.castThisSpell(id);
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}
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});
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button->setOverlay(std::make_shared<CAnimImage>(AnimationPath::builtin("spellint"), !spellIdentifier.empty() ? id.num + 1 : 0));
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button->setOverlay(std::make_shared<CAnimImage>(AnimationPath::builtin("spellint"), id != SpellID::NONE ? id.num + 1 : 0));
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button->addPopupCallback([this, i, hero](){
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GH.input().hapticFeedback();
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GH.windows().createAndPushWindow<CSpellWindow>(hero, owner.curInt.get(), true, [this, i](SpellID spell){
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Settings configID = persistentStorage.write["quickSpell"][std::to_string(i)];
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configID->String() = spell.toSpell()->identifier;
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configID->String() = spell == SpellID::NONE ? "" : spell.toSpell()->identifier;
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create();
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});
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});
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if(fromSettings)
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buttonsIsAutoGenerated.push_back(std::make_shared<TransparentFilledRectangle>(Rect(45, 37 + 50 * i, 5, 5), Colors::ORANGE));
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if(!id.hasValue() || !id.toSpell()->canBeCast(owner.getBattle().get(), spells::Mode::HERO, hero))
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{
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buttonsDisabled.push_back(std::make_shared<TransparentFilledRectangle>(Rect(2, 7 + 50 * i, 48, 36), ColorRGBA(0, 0, 0, 172)));
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@ -155,17 +155,22 @@ private:
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std::shared_ptr<CFilledTexture> background;
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std::shared_ptr<TransparentFilledRectangle> rect;
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std::vector<std::shared_ptr<CButton>> buttons;
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std::vector<std::shared_ptr<TransparentFilledRectangle>> buttonsIsAutoGenerated;
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std::vector<std::shared_ptr<TransparentFilledRectangle>> buttonsDisabled;
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std::vector<std::shared_ptr<CLabel>> labels;
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BattleInterface & owner;
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public:
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int QUICKSPELL_SLOTS = 12;
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bool isEnabled; // isActive() is not working on multiple conditions, because of this we need a seperate flag
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QuickSpellPanel(BattleInterface & owner);
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void create();
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std::vector<std::tuple<SpellID, bool>> getSpells();
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void show(Canvas & to) override;
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void inputModeChanged(InputMode modi) override;
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};
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@ -273,16 +273,13 @@ std::shared_ptr<BattleConsole> BattleWindow::buildBattleConsole(const JsonNode &
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void BattleWindow::useSpellIfPossible(int slot)
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{
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std::string spellIdentifier = persistentStorage["quickSpell"][std::to_string(slot)].String();
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SpellID id;
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try
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{
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id = SpellID::decode(spellIdentifier);
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}
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catch(const IdentifierResolutionException& e)
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{
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bool fromSettings;
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std::tie(id, fromSettings) = quickSpellWindow->getSpells()[slot];
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if(id == SpellID::NONE)
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return;
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}
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if(id.hasValue() && owner.getBattle()->battleGetMyHero() && id.toSpell()->canBeCast(owner.getBattle().get(), spells::Mode::HERO, owner.getBattle()->battleGetMyHero()))
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{
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owner.castThisSpell(id);
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@ -29,6 +29,7 @@
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#include "../widgets/CComponent.h"
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#include "../widgets/CTextInput.h"
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#include "../widgets/TextControls.h"
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#include "../widgets/Buttons.h"
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#include "../adventureMap/AdventureMapInterface.h"
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#include "../render/IRenderHandler.h"
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#include "../render/IImage.h"
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@ -130,9 +131,9 @@ CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _m
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pos = background->center(Point(pos.w/2 + pos.x, pos.h/2 + pos.y));
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Rect r(90, isBigSpellbook ? 480 : 420, isBigSpellbook ? 160 : 110, 16);
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if(settings["general"]["enableUiEnhancements"].Bool())
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{
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Rect r(90, isBigSpellbook ? 480 : 420, isBigSpellbook ? 160 : 110, 16);
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const ColorRGBA rectangleColor = ColorRGBA(0, 0, 0, 75);
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const ColorRGBA borderColor = ColorRGBA(128, 100, 75);
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const ColorRGBA grayedColor = ColorRGBA(158, 130, 105);
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@ -143,6 +144,13 @@ CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _m
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searchBox->setCallback(std::bind(&CSpellWindow::searchInput, this));
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}
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if(onSpellSelect)
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{
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Point boxPos = r.bottomLeft() + Point(-2, 5);
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showAllSpells = std::make_shared<CToggleButton>(boxPos, AnimationPath::builtin("sysopchk.def"), CButton::tooltip(CGI->generaltexth->translate("core.help.458.hover"), CGI->generaltexth->translate("core.help.458.hover")), [this](bool state){ searchInput(); });
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showAllSpellsDescription = std::make_shared<CLabel>(boxPos.x + 40, boxPos.y + 12, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, CGI->generaltexth->translate("core.help.458.hover"));
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}
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processSpells();
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//numbers of spell pages computed
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@ -288,7 +296,7 @@ void CSpellWindow::processSpells()
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if(onSpellSelect)
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{
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if(spell->isCombat() == openOnBattleSpells && !spell->isSpecial() && !spell->isCreatureAbility() && searchTextFound)
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if(spell->isCombat() == openOnBattleSpells && !spell->isSpecial() && !spell->isCreatureAbility() && searchTextFound && (showAllSpells->isSelected() || myHero->canCastThisSpell(spell.get())))
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mySpells.push_back(spell.get());
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continue;
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}
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@ -359,6 +367,9 @@ void CSpellWindow::fexitb()
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(myInt->battleInt ? myInt->localState->spellbookSettings.spellbookLastTabBattle : myInt->localState->spellbookSettings.spellbookLastTabAdvmap) = selectedTab;
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(myInt->battleInt ? myInt->localState->spellbookSettings.spellbookLastPageBattle : myInt->localState->spellbookSettings.spellbookLastPageAdvmap) = currentPage;
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if(onSpellSelect)
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onSpellSelect(SpellID::NONE);
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close();
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}
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@ -605,7 +616,7 @@ void CSpellWindow::SpellArea::clickPressed(const Point & cursorPosition)
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if(owner->onSpellSelect)
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{
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owner->onSpellSelect(mySpell->id);
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owner->fexitb();
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owner->close();
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return;
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}
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@ -27,6 +27,7 @@ class CPlayerInterface;
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class CSpellWindow;
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class CTextInput;
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class TransparentFilledRectangle;
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class CToggleButton;
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/// The spell window
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class CSpellWindow : public CWindowObject
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@ -82,6 +83,9 @@ class CSpellWindow : public CWindowObject
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std::shared_ptr<TransparentFilledRectangle> searchBoxRectangle;
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std::shared_ptr<CLabel> searchBoxDescription;
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std::shared_ptr<CToggleButton> showAllSpells;
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std::shared_ptr<CLabel> showAllSpellsDescription;
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bool isBigSpellbook;
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int spellsPerPage;
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int offL;
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