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Remove few more implicit conversions
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@ -325,7 +325,7 @@ void CMapGenOptions::resetPlayersMap()
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}
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else
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{
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logGlobal->warn("Adding settings for player %s", color.encode(color));
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logGlobal->warn("Adding settings for player %s", color);
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// Usually, all players should be initialized in initPlayersMap()
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CPlayerSettings settings;
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players[color] = settings;
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