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- minor tweaks to quest window
- fixed #531 - fixed query crash (empty funciton)
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@ -536,7 +536,7 @@ void CMinimap::moveAdvMapSelection()
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int3 newLocation = translateMousePosition();
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adventureInt->centerOn(newLocation);
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redraw();
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GH.totalRedraw(); //redraw this as well as adventure map (which may be inactive)
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}
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void CMinimap::clickLeft(tribool down, bool previousState)
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