From 14065f8c80c666acbb9cf4e2bf6a055c77d5034f Mon Sep 17 00:00:00 2001 From: DjWarmonger Date: Sat, 28 Dec 2013 19:27:19 +0000 Subject: [PATCH] Fixed #1637 - Water and Ice Elementals will now be immune to water damage spells. --- config/creatures/conflux.json | 48 ++++++----------------------------- 1 file changed, 8 insertions(+), 40 deletions(-) diff --git a/config/creatures/conflux.json b/config/creatures/conflux.json index 457322212..7a73c01a4 100644 --- a/config/creatures/conflux.json +++ b/config/creatures/conflux.json @@ -36,10 +36,6 @@ "upgrades": ["stormElemental"], "graphics" : { - "animationTime" : - { - "idle" : 0 - }, "animation": "CAELEM.DEF" }, "sound" : @@ -86,10 +82,6 @@ "upgrades": ["magmaElemental"], "graphics" : { - "animationTime" : - { - "idle" : 0 - }, "animation": "CEELEM.DEF" }, "sound" : @@ -137,10 +129,6 @@ "upgrades": ["energyElemental"], "graphics" : { - "animationTime" : - { - "idle" : 0 - }, "animation": "CFELEM.DEF" }, "sound" : @@ -192,25 +180,16 @@ "subtype" : "spell.fireWall", "val" : 100 }, - "iceBoltImmunity" : + "immuneToWater" : { - "type" : "SPELL_IMMUNITY", - "subtype" : "spell.iceBolt" - }, - "frostRingImmunity" : - { - "type" : "SPELL_IMMUNITY", - "subtype" : "spell.frostRing" + "type" : "WATER_IMMUNITY", + "subtype" : 2 //immune to damage spells only } }, "doubleWide" : true, "upgrades": ["iceElemental"], "graphics" : { - "animationTime" : - { - "idle" : 0 - }, "animation": "CWELEM.DEF" }, "sound" : @@ -344,16 +323,17 @@ "type" : "SPELLCASTER", "subtype" : "spell.protectWater", "val" : 2 + }, + "immuneToWater" : + { + "type" : "WATER_IMMUNITY", + "subtype" : 2 //immune to damage spells only } }, "doubleWide" : true, "graphics" : { "animation": "CICEE.DEF", - "animationTime" : - { - "idle" : 0 - }, "missile" : { "projectile": "PICEE.DEF" @@ -399,10 +379,6 @@ }, "graphics" : { - "animationTime" : - { - "idle" : 0 - }, "animation": "CSTONE.DEF" }, "sound" : @@ -444,10 +420,6 @@ }, "graphics" : { - "animationTime" : - { - "idle" : 0 - }, "animation": "CSTORM.DEF", "missile" : { @@ -499,10 +471,6 @@ }, "graphics" : { - "animationTime" : - { - "idle" : 0 - }, "animation": "CNRG.DEF" }, "sound" :