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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-02 00:10:22 +02:00

Logging cleanup

This commit is contained in:
AlexVinS 2017-08-10 21:59:55 +03:00
parent 96eb9c0ac7
commit 143ff682bc
13 changed files with 52 additions and 54 deletions

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@ -2929,7 +2929,7 @@ void AIStatus::addQuery(QueryID ID, std::string description)
{ {
if(ID == QueryID(-1)) if(ID == QueryID(-1))
{ {
logAi->debugStream() << boost::format("The \"query\" has an id %d, it'll be ignored as non-query. Description: %s") % ID % description; logAi->debug("The \"query\" has an id %d, it'll be ignored as non-query. Description: %s", ID, description);
return; return;
} }
@ -2941,7 +2941,7 @@ void AIStatus::addQuery(QueryID ID, std::string description)
remainingQueries[ID] = description; remainingQueries[ID] = description;
cv.notify_all(); cv.notify_all();
logAi->debugStream() << boost::format("Adding query %d - %s. Total queries count: %d") % ID % description % remainingQueries.size(); logAi->debug("Adding query %d - %s. Total queries count: %d", ID, description, remainingQueries.size());
} }
void AIStatus::removeQuery(QueryID ID) void AIStatus::removeQuery(QueryID ID)
@ -2953,7 +2953,7 @@ void AIStatus::removeQuery(QueryID ID)
remainingQueries.erase(ID); remainingQueries.erase(ID);
cv.notify_all(); cv.notify_all();
logAi->debugStream() << boost::format("Removing query %d - %s. Total queries count: %d") % ID % description % remainingQueries.size(); logAi->debug("Removing query %d - %s. Total queries count: %d", ID,description , remainingQueries.size());
} }
int AIStatus::getQueriesCount() int AIStatus::getQueriesCount()
@ -2994,7 +2994,7 @@ void AIStatus::attemptedAnsweringQuery(QueryID queryID, int answerRequestID)
boost::unique_lock<boost::mutex> lock(mx); boost::unique_lock<boost::mutex> lock(mx);
assert(vstd::contains(remainingQueries, queryID)); assert(vstd::contains(remainingQueries, queryID));
std::string description = remainingQueries[queryID]; std::string description = remainingQueries[queryID];
logAi->debugStream() << boost::format("Attempted answering query %d - %s. Request id=%d. Waiting for results...") % queryID % description % answerRequestID; logAi->debug("Attempted answering query %d - %s. Request id=%d. Waiting for results...", queryID, description, answerRequestID);
requestToQueryID[answerRequestID] = queryID; requestToQueryID[answerRequestID] = queryID;
} }
@ -3011,7 +3011,7 @@ void AIStatus::receivedAnswerConfirmation(int answerRequestID, int result)
} }
else else
{ {
logAi->errorStream() << "Something went really wrong, failed to answer query " << query << ": " << remainingQueries[query]; logAi->error("Something went really wrong, failed to answer query %d : %s", query.getNum(), remainingQueries[query]);
//TODO safely retry //TODO safely retry
} }
} }
@ -3490,7 +3490,7 @@ int3 SectorMap::findFirstVisitableTile (HeroPtr h, crint3 dst)
if(topObj && topObj->ID == Obj::HERO && topObj != h.h && if(topObj && topObj->ID == Obj::HERO && topObj != h.h &&
cb->getPlayerRelations(h->tempOwner, topObj->tempOwner) != PlayerRelations::ENEMIES) cb->getPlayerRelations(h->tempOwner, topObj->tempOwner) != PlayerRelations::ENEMIES)
{ {
logAi->warnStream() << ("Another allied hero stands in our way"); logAi->warn("Another allied hero stands in our way");
return ret; return ret;
} }
if(ai->myCb->getPathsInfo(h.get())->getPathInfo(curtile)->reachable()) if(ai->myCb->getPathsInfo(h.get())->getPathInfo(curtile)->reachable())

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@ -93,7 +93,7 @@ bool CCallback::upgradeCreature(const CArmedInstance *obj, SlotID stackPos, Crea
void CCallback::endTurn() void CCallback::endTurn()
{ {
logGlobal->traceStream() << "Player " << *player << " ended his turn."; logGlobal->trace("Player %d ended his turn.", player.get().getNum());
EndTurn pack; EndTurn pack;
sendRequest(&pack); //report that we ended turn sendRequest(&pack); //report that we ended turn
} }

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@ -169,7 +169,7 @@ void init()
loadDLLClasses(); loadDLLClasses();
const_cast<CGameInfo*>(CGI)->setFromLib(); const_cast<CGameInfo*>(CGI)->setFromLib();
logGlobal->infoStream()<<"Initializing VCMI_Lib: "<<tmh.getDiff(); logGlobal->info("Initializing VCMI_Lib: %d ms", tmh.getDiff());
if(!settings["session"]["headless"].Bool()) if(!settings["session"]["headless"].Bool())
@ -180,15 +180,15 @@ void init()
CCS->curh->initCursor(); CCS->curh->initCursor();
CCS->curh->show(); CCS->curh->show();
logGlobal->infoStream()<<"Screen handler: "<<pomtime.getDiff(); logGlobal->info("Screen handler: %d ms", pomtime.getDiff());
pomtime.getDiff(); pomtime.getDiff();
graphics->load(); graphics->load();
logGlobal->infoStream()<<"\tMain graphics: "<<pomtime.getDiff(); logGlobal->info("\tMain graphics: %d ms", pomtime.getDiff());
logGlobal->infoStream()<<"Initializing game graphics: "<<tmh.getDiff(); logGlobal->info("Initializing game graphics: %d ms", tmh.getDiff());
CMessage::init(); CMessage::init();
logGlobal->infoStream()<<"Message handler: "<<tmh.getDiff(); logGlobal->info("Message handler: %d ms", tmh.getDiff());
} }
} }
@ -321,7 +321,7 @@ int main(int argc, char * argv[])
CBasicLogConfigurator logConfig(logPath, console); CBasicLogConfigurator logConfig(logPath, console);
logConfig.configureDefault(); logConfig.configureDefault();
logGlobal->infoStream() << NAME; logGlobal->infoStream() << NAME;
logGlobal->infoStream() << "Creating console and configuring logger: " << pomtime.getDiff(); logGlobal->info("Creating console and configuring logger: %d ms", pomtime.getDiff());
logGlobal->infoStream() << "The log file will be saved to " << logPath; logGlobal->infoStream() << "The log file will be saved to " << logPath;
// Init filesystem and settings // Init filesystem and settings
@ -370,7 +370,7 @@ int main(int argc, char * argv[])
testFile("SOUNDS/G1A.WAV", "campaign music"); //technically not a music but voiced intro sounds testFile("SOUNDS/G1A.WAV", "campaign music"); //technically not a music but voiced intro sounds
conf.init(); conf.init();
logGlobal->infoStream() << "Loading settings: " << pomtime.getDiff(); logGlobal->info("Loading settings: %d ms", pomtime.getDiff());
srand ( time(nullptr) ); srand ( time(nullptr) );
@ -453,7 +453,7 @@ int main(int argc, char * argv[])
} }
setScreenRes(res["width"].Float(), res["height"].Float(), video["bitsPerPixel"].Float(), video["fullscreen"].Bool(), video["displayIndex"].Float()); setScreenRes(res["width"].Float(), res["height"].Float(), video["bitsPerPixel"].Float(), video["fullscreen"].Bool(), video["displayIndex"].Float());
logGlobal->infoStream() <<"\tInitializing screen: "<<pomtime.getDiff(); logGlobal->info("\tInitializing screen: %d ms", pomtime.getDiff());
} }
CCS = new CClientState(); CCS = new CClientState();
@ -468,7 +468,7 @@ int main(int argc, char * argv[])
CCS->videoh = new CEmptyVideoPlayer(); CCS->videoh = new CEmptyVideoPlayer();
#endif #endif
logGlobal->infoStream()<<"\tInitializing video: "<<pomtime.getDiff(); logGlobal->info("\tInitializing video: %d ms", pomtime.getDiff());
//initializing audio //initializing audio
CCS->soundh = new CSoundHandler(); CCS->soundh = new CSoundHandler();
@ -477,7 +477,7 @@ int main(int argc, char * argv[])
CCS->musich = new CMusicHandler(); CCS->musich = new CMusicHandler();
CCS->musich->init(); CCS->musich->init();
CCS->musich->setVolume(settings["general"]["music"].Float()); CCS->musich->setVolume(settings["general"]["music"].Float());
logGlobal->infoStream()<<"Initializing screen and sound handling: "<<pomtime.getDiff(); logGlobal->info("Initializing screen and sound handling: %d ms", pomtime.getDiff());
#ifdef __APPLE__ #ifdef __APPLE__
// Ctrl+click should be treated as a right click on Mac OS X // Ctrl+click should be treated as a right click on Mac OS X
@ -511,7 +511,7 @@ int main(int argc, char * argv[])
} }
#endif // ANDROID #endif // ANDROID
#endif // THREADED #endif // THREADED
logGlobal->infoStream()<<"Initialization of VCMI (together): "<<total.getDiff(); logGlobal->info("Initialization of VCMI (together): %d ms", total.getDiff());
session["autoSkip"].Bool() = vm.count("autoSkip"); session["autoSkip"].Bool() = vm.count("autoSkip");
session["oneGoodAI"].Bool() = vm.count("oneGoodAI"); session["oneGoodAI"].Bool() = vm.count("oneGoodAI");

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@ -1376,8 +1376,7 @@ template <typename Handler> void CPlayerInterface::serializeTempl( Handler &h, c
CGPath path; CGPath path;
cb->getPathsInfo(p.first)->getPath(path, p.second); cb->getPathsInfo(p.first)->getPath(path, p.second);
paths[p.first] = path; paths[p.first] = path;
logGlobal->traceStream() << boost::format("Restored path for hero %s leading to %s with %d nodes") logGlobal->trace("Restored path for hero %s leading to %s with %d nodes", p.first->nodeName(), p.second , path.nodes.size());
% p.first->nodeName() % p.second % path.nodes.size();
} }
} }

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@ -189,7 +189,7 @@ void CClient::run()
catch (const boost::system::system_error& e) catch (const boost::system::system_error& e)
{ {
logNetwork->error("Lost connection to server, ending listening thread!"); logNetwork->error("Lost connection to server, ending listening thread!");
logNetwork->errorStream() << e.what(); logNetwork->error(e.what());
if(!terminate) //rethrow (-> boom!) only if closing connection was unexpected if(!terminate) //rethrow (-> boom!) only if closing connection was unexpected
{ {
logNetwork->error("Something wrong, lost connection while game is still ongoing..."); logNetwork->error("Something wrong, lost connection while game is still ongoing...");
@ -292,12 +292,12 @@ void CClient::loadGame(const std::string & fname, const bool server, const std::
loadCommonState(checkingLoader); loadCommonState(checkingLoader);
loader = checkingLoader.decay(); loader = checkingLoader.decay();
} }
logNetwork->infoStream() << "Loaded common part of save " << tmh.getDiff(); logNetwork->info("Loaded common part of save %d ms", tmh.getDiff());
const_cast<CGameInfo*>(CGI)->mh = new CMapHandler(); const_cast<CGameInfo*>(CGI)->mh = new CMapHandler();
const_cast<CGameInfo*>(CGI)->mh->map = gs->map; const_cast<CGameInfo*>(CGI)->mh->map = gs->map;
pathInfo = make_unique<CPathsInfo>(getMapSize()); pathInfo = make_unique<CPathsInfo>(getMapSize());
CGI->mh->init(); CGI->mh->init();
logNetwork->infoStream() <<"Initing maphandler: "<<tmh.getDiff(); logNetwork->info("Initing maphandler: %d ms", tmh.getDiff());
} }
catch(std::exception &e) catch(std::exception &e)
{ {
@ -354,9 +354,9 @@ void CClient::loadGame(const std::string & fname, const bool server, const std::
serv->addStdVecItems(gs); /*why is this here?*/ serv->addStdVecItems(gs); /*why is this here?*/
//*loader >> *this; //*loader >> *this;
logNetwork->infoStream() << "Loaded client part of save " << tmh.getDiff(); logNetwork->info("Loaded client part of save %d ms", tmh.getDiff());
logNetwork->infoStream() <<"Sent info to server: "<<tmh.getDiff(); logNetwork->info("Sent info to server: %d ms", tmh.getDiff());
//*serv << clientPlayers; //*serv << clientPlayers;
serv->enableStackSendingByID(); serv->enableStackSendingByID();
@ -405,7 +405,7 @@ void CClient::newGame( CConnection *con, StartInfo *si )
} }
c >> si; c >> si;
logNetwork->infoStream() <<"\tSending/Getting info to/from the server: "<<tmh.getDiff(); logNetwork->info("\tSending/Getting info to/from the server: %d ms", tmh.getDiff());
c.enableStackSendingByID(); c.enableStackSendingByID();
c.disableSmartPointerSerialization(); c.disableSmartPointerSerialization();
@ -414,7 +414,7 @@ void CClient::newGame( CConnection *con, StartInfo *si )
logNetwork->info("\tCreating gamestate: %i",tmh.getDiff()); logNetwork->info("\tCreating gamestate: %i",tmh.getDiff());
gs->init(si, settings["general"]["saveRandomMaps"].Bool()); gs->init(si, settings["general"]["saveRandomMaps"].Bool());
logNetwork->infoStream() <<"Initializing GameState (together): "<<tmh.getDiff(); logNetwork->info("Initializing GameState (together): %d ms", tmh.getDiff());
// Now after possible random map gen, we know exact player count. // Now after possible random map gen, we know exact player count.
// Inform server about how many players client handles // Inform server about how many players client handles
@ -439,11 +439,11 @@ void CClient::newGame( CConnection *con, StartInfo *si )
{ {
const_cast<CGameInfo*>(CGI)->mh = new CMapHandler(); const_cast<CGameInfo*>(CGI)->mh = new CMapHandler();
CGI->mh->map = gs->map; CGI->mh->map = gs->map;
logNetwork->infoStream() << "Creating mapHandler: " << tmh.getDiff(); logNetwork->info("Creating mapHandler: %d ms", tmh.getDiff());
CGI->mh->init(); CGI->mh->init();
} }
pathInfo = make_unique<CPathsInfo>(getMapSize()); pathInfo = make_unique<CPathsInfo>(getMapSize());
logNetwork->infoStream() << "Initializing mapHandler (together): " << tmh.getDiff(); logNetwork->info("Initializing mapHandler (together): %d ms", tmh.getDiff());
} }
int humanPlayers = 0; int humanPlayers = 0;
@ -994,7 +994,7 @@ void CServerHandler::startServer()
serverThread = new boost::thread(&CServerHandler::callServer, this); //runs server executable; serverThread = new boost::thread(&CServerHandler::callServer, this); //runs server executable;
#endif #endif
if(verbose) if(verbose)
logNetwork->infoStream() << "Setting up thread calling server: " << th.getDiff(); logNetwork->info("Setting up thread calling server: %d ms", th.getDiff());
} }
void CServerHandler::waitForServer() void CServerHandler::waitForServer()
@ -1021,7 +1021,7 @@ void CServerHandler::waitForServer()
androidTestServerReadyFlag = false; androidTestServerReadyFlag = false;
#endif #endif
if(verbose) if(verbose)
logNetwork->infoStream() << "Waiting for server: " << th.getDiff(); logNetwork->info("Waiting for server: %d ms", th.getDiff());
} }
CConnection * CServerHandler::connectToServer() CConnection * CServerHandler::connectToServer()
@ -1037,7 +1037,7 @@ CConnection * CServerHandler::connectToServer()
#endif #endif
if(verbose) if(verbose)
logNetwork->infoStream()<<"\tConnecting to the server: "<<th.getDiff(); logNetwork->info("\tConnecting to the server: %d ms", th.getDiff());
return ret; return ret;
} }

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@ -371,7 +371,7 @@ bool CMeleeAttackAnimation::init()
CMeleeAttackAnimation::CMeleeAttackAnimation(CBattleInterface * _owner, const CStack * attacker, BattleHex _dest, const CStack * _attacked) CMeleeAttackAnimation::CMeleeAttackAnimation(CBattleInterface * _owner, const CStack * attacker, BattleHex _dest, const CStack * _attacked)
: CAttackAnimation(_owner, attacker, _dest, _attacked) : CAttackAnimation(_owner, attacker, _dest, _attacked)
{ {
logAnim->debugStream() << "Created melee attack anim for " << attacker->getName(); logAnim->debug("Created melee attack anim for %s", attacker->getName());
} }
void CMeleeAttackAnimation::endAnim() void CMeleeAttackAnimation::endAnim()
@ -529,13 +529,13 @@ CMovementAnimation::CMovementAnimation(CBattleInterface *_owner, const CStack *_
progress(0.0), progress(0.0),
nextHex(destTiles.front()) nextHex(destTiles.front())
{ {
logAnim->debugStream() << "Created movement anim for " << stack->getName(); logAnim->debug("Created movement anim for %s", stack->getName());
} }
CMovementEndAnimation::CMovementEndAnimation(CBattleInterface * _owner, const CStack * _stack, BattleHex destTile) CMovementEndAnimation::CMovementEndAnimation(CBattleInterface * _owner, const CStack * _stack, BattleHex destTile)
: CBattleStackAnimation(_owner, _stack), destinationTile(destTile) : CBattleStackAnimation(_owner, _stack), destinationTile(destTile)
{ {
logAnim->debugStream() << "Created movement end anim for " << stack->getName(); logAnim->debug("Created movement end anim for %s", stack->getName());
} }
bool CMovementEndAnimation::init() bool CMovementEndAnimation::init()
@ -574,7 +574,7 @@ void CMovementEndAnimation::endAnim()
CMovementStartAnimation::CMovementStartAnimation(CBattleInterface * _owner, const CStack * _stack) CMovementStartAnimation::CMovementStartAnimation(CBattleInterface * _owner, const CStack * _stack)
: CBattleStackAnimation(_owner, _stack) : CBattleStackAnimation(_owner, _stack)
{ {
logAnim->debugStream() << "Created movement start anim for " << stack->getName(); logAnim->debug("Created movement start anim for %s", stack->getName());
} }
bool CMovementStartAnimation::init() bool CMovementStartAnimation::init()
@ -606,7 +606,7 @@ void CMovementStartAnimation::endAnim()
CReverseAnimation::CReverseAnimation(CBattleInterface * _owner, const CStack * stack, BattleHex dest, bool _priority) CReverseAnimation::CReverseAnimation(CBattleInterface * _owner, const CStack * stack, BattleHex dest, bool _priority)
: CBattleStackAnimation(_owner, stack), hex(dest), priority(_priority) : CBattleStackAnimation(_owner, stack), hex(dest), priority(_priority)
{ {
logAnim->debugStream() << "Created reverse anim for " << stack->getName(); logAnim->debug("Created reverse anim for %s", stack->getName());
} }
bool CReverseAnimation::init() bool CReverseAnimation::init()
@ -670,7 +670,7 @@ void CReverseAnimation::setupSecondPart()
CShootingAnimation::CShootingAnimation(CBattleInterface * _owner, const CStack * attacker, BattleHex _dest, const CStack * _attacked, bool _catapult, int _catapultDmg) CShootingAnimation::CShootingAnimation(CBattleInterface * _owner, const CStack * attacker, BattleHex _dest, const CStack * _attacked, bool _catapult, int _catapultDmg)
: CAttackAnimation(_owner, attacker, _dest, _attacked), catapultDamage(_catapultDmg) : CAttackAnimation(_owner, attacker, _dest, _attacked), catapultDamage(_catapultDmg)
{ {
logAnim->debugStream() << "Created shooting anim for " << stack->getName(); logAnim->debug("Created shooting anim for %s", stack->getName());
} }
bool CShootingAnimation::init() bool CShootingAnimation::init()

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@ -382,9 +382,9 @@ void CMapHandler::init()
prepareFOWDefs(); prepareFOWDefs();
initTerrainGraphics(); initTerrainGraphics();
initBorderGraphics(); initBorderGraphics();
logGlobal->infoStream()<<"\tPreparing FoW, terrain, roads, rivers, borders: "<<th.getDiff(); logGlobal->info("\tPreparing FoW, terrain, roads, rivers, borders: %d ms", th.getDiff());
initObjectRects(); initObjectRects();
logGlobal->infoStream()<<"\tMaking object rects: "<<th.getDiff(); logGlobal->info("\tMaking object rects: %d ms", th.getDiff());
} }
CMapHandler::CMapBlitter *CMapHandler::resolveBlitter(const MapDrawingInfo * info) const CMapHandler::CMapBlitter *CMapHandler::resolveBlitter(const MapDrawingInfo * info) const

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@ -95,7 +95,7 @@ void CPathfinder::calculatePaths()
return false; return false;
}; };
//logGlobal->infoStream() << boost::format("Calculating paths for hero %s (adress %d) of player %d") % hero->name % hero % hero->tempOwner; //logGlobal->info("Calculating paths for hero %s (adress %d) of player %d", hero->name, hero , hero->tempOwner);
//initial tile - set cost on 0 and add to the queue //initial tile - set cost on 0 and add to the queue
CGPathNode * initialNode = out.getNode(out.hpos, hero->boat ? ELayer::SAIL : ELayer::LAND); CGPathNode * initialNode = out.getNode(out.hpos, hero->boat ? ELayer::SAIL : ELayer::LAND);

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@ -63,24 +63,24 @@ void LibClasses::loadFilesystem()
CStopWatch loadTime; CStopWatch loadTime;
CResourceHandler::initialize(); CResourceHandler::initialize();
logGlobal->infoStream()<<"\tInitialization: "<<loadTime.getDiff(); logGlobal->info("\tInitialization: %d ms", loadTime.getDiff());
CResourceHandler::load("config/filesystem.json"); CResourceHandler::load("config/filesystem.json");
logGlobal->infoStream()<<"\tData loading: "<<loadTime.getDiff(); logGlobal->info("\tData loading: %d ms", loadTime.getDiff());
modh = new CModHandler(); modh = new CModHandler();
logGlobal->infoStream()<<"\tMod handler: "<<loadTime.getDiff(); logGlobal->info("\tMod handler: %d ms", loadTime.getDiff());
modh->loadMods(); modh->loadMods();
modh->loadModFilesystems(); modh->loadModFilesystems();
logGlobal->infoStream()<<"\tMod filesystems: "<<loadTime.getDiff(); logGlobal->info("\tMod filesystems: %d ms", loadTime.getDiff());
logGlobal->infoStream()<<"Basic initialization: "<<totalTime.getDiff(); logGlobal->info("Basic initialization: %d ms", totalTime.getDiff());
} }
static void logHandlerLoaded(const std::string& name, CStopWatch &timer) static void logHandlerLoaded(const std::string & name, CStopWatch & timer)
{ {
logGlobal->infoStream()<<"\t\t" << name << " handler: "<<timer.getDiff(); logGlobal->info("\t\t %s handler: %d ms", name, timer.getDiff());
} }
template <class Handler> void createHandler(Handler *&handler, const std::string &name, CStopWatch &timer) template <class Handler> void createHandler(Handler *&handler, const std::string &name, CStopWatch &timer)
@ -117,7 +117,7 @@ void LibClasses::init()
createHandler(tplh, "Template", pomtime); //templates need already resolved identifiers (refactor?) createHandler(tplh, "Template", pomtime); //templates need already resolved identifiers (refactor?)
logGlobal->infoStream()<<"\tInitializing handlers: "<< totalTime.getDiff(); logGlobal->info("\tInitializing handlers: %d ms", totalTime.getDiff());
modh->load(); modh->load();

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@ -2121,8 +2121,7 @@ void CGObelisk::setPropertyDer( ui8 what, ui32 val )
{ {
assert(val < PlayerColor::PLAYER_LIMIT_I); assert(val < PlayerColor::PLAYER_LIMIT_I);
auto progress = ++visited[TeamID(val)]; auto progress = ++visited[TeamID(val)];
logGlobal->debugStream() << boost::format("Player %d: obelisk progress %d / %d") logGlobal->debug("Player %d: obelisk progress %d / %d", val, static_cast<int>(progress) , static_cast<int>(obeliskCount));
% val % static_cast<int>(progress) % static_cast<int>(obeliskCount);
if(progress > obeliskCount) if(progress > obeliskCount)
{ {

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@ -742,7 +742,7 @@ do not leave zone border
if (!(result || distance < lastDistance || anotherPos.valid())) if (!(result || distance < lastDistance || anotherPos.valid()))
{ {
//FIXME: seemingly this condition is messed up, tells nothing //FIXME: seemingly this condition is messed up, tells nothing
//logGlobal->warnStream() << boost::format("No tile closer than %s found on path from %s to %s") % currentPos %src %dst; //logGlobal->warn("No tile closer than %s found on path from %s to %s", currentPos, src , dst);
break; break;
} }
} }

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@ -134,7 +134,7 @@ void CZonePlacer::placeZones(const CMapGenOptions * mapGenOptions, CRandomGenera
improvement = true; improvement = true;
} }
logGlobal->traceStream() << boost::format("Total distance between zones after this iteration: %2.4f, Total overlap: %2.4f, Improved: %s") % totalDistance % totalOverlap % improvement; logGlobal->trace("Total distance between zones after this iteration: %2.4f, Total overlap: %2.4f, Improved: %s", totalDistance, totalOverlap , improvement);
//save best solution //save best solution
if (improvement) if (improvement)

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@ -57,7 +57,7 @@ void CLoadFile::openNextFile(const boost::filesystem::path & fname, int minimalV
if(serializer.fileVersion > SERIALIZATION_VERSION) if(serializer.fileVersion > SERIALIZATION_VERSION)
{ {
logGlobal->warnStream() << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % serializer.fileVersion % SERIALIZATION_VERSION % fName; logGlobal->warn("Warning format version mismatch: found %d when current is %d! (file %s)\n", serializer.fileVersion, SERIALIZATION_VERSION , fName);
auto versionptr = (char*)&serializer.fileVersion; auto versionptr = (char*)&serializer.fileVersion;
std::reverse(versionptr, versionptr + 4); std::reverse(versionptr, versionptr + 4);